Files
MesenCE/UI/Debugger/StatusViews/SnesStatusViewModel.cs
SourMesen 40335ce735 UI: Update to Avalonia 12, .NET 10 and replace ReactiveUI with MVVM community toolkit (#142)
Also fixes DX11.0 support (for Win7 PCs that aren't fully updated), which stopped working after the recent variable refresh rate changes
2026-07-03 16:04:42 +09:00

160 lines
5.2 KiB
C#

using Avalonia.Controls;
using CommunityToolkit.Mvvm.ComponentModel;
using Mesen.Interop;
using Mesen.Utilities;
using Mesen.ViewModels;
using System;
using System.Text;
namespace Mesen.Debugger.StatusViews
{
public partial class SnesStatusViewModel : BaseConsoleStatusViewModel
{
[ObservableProperty] public partial UInt16 RegA { get; set; }
[ObservableProperty] public partial UInt16 RegX { get; set; }
[ObservableProperty] public partial UInt16 RegY { get; set; }
[ObservableProperty] public partial UInt16 RegSP { get; set; }
[ObservableProperty] public partial UInt16 RegD { get; set; }
[ObservableProperty] public partial UInt32 RegPC { get; set; }
[ObservableProperty] public partial byte RegDBR { get; set; }
[ObservableProperty] public partial byte RegPS { get; set; }
[ObservableProperty] public partial bool FlagN { get; set; }
[ObservableProperty] public partial bool FlagV { get; set; }
[ObservableProperty] public partial bool FlagM { get; set; }
[ObservableProperty] public partial bool FlagX { get; set; }
[ObservableProperty] public partial bool FlagD { get; set; }
[ObservableProperty] public partial bool FlagI { get; set; }
[ObservableProperty] public partial bool FlagZ { get; set; }
[ObservableProperty] public partial bool FlagC { get; set; }
[ObservableProperty] public partial bool FlagE { get; set; }
[ObservableProperty] public partial bool FlagNmi { get; set; }
[ObservableProperty] public partial bool FlagIrqHvCounters { get; set; }
[ObservableProperty] public partial bool FlagIrqCoprocessor { get; set; }
[ObservableProperty] public partial int Cycle { get; private set; }
[ObservableProperty] public partial int Scanline { get; private set; }
[ObservableProperty] public partial int HClock { get; private set; }
[ObservableProperty] public partial int VramAddress { get; private set; }
[ObservableProperty] public partial int OamAddress { get; private set; }
[ObservableProperty] public partial int CgRamAddress { get; private set; }
[ObservableProperty] public partial string StackPreview { get; set; } = "";
private CpuType _cpuType;
[Obsolete("For designer only")]
public SnesStatusViewModel() : this(CpuType.Snes) { }
public SnesStatusViewModel(CpuType cpuType)
{
_cpuType = cpuType;
bool preventUpdate = false;
this.ObserveProp([nameof(FlagC), nameof(FlagD), nameof(FlagI), nameof(FlagN), nameof(FlagV), nameof(FlagZ), nameof(FlagM), nameof(FlagX)], () => {
if(!preventUpdate) {
UpdatePsValue();
}
});
this.ObserveProp(nameof(RegPS), () => {
preventUpdate = true;
FlagN = (RegPS & (byte)SnesCpuFlags.Negative) != 0;
FlagV = (RegPS & (byte)SnesCpuFlags.Overflow) != 0;
FlagD = (RegPS & (byte)SnesCpuFlags.Decimal) != 0;
FlagI = (RegPS & (byte)SnesCpuFlags.IrqDisable) != 0;
FlagZ = (RegPS & (byte)SnesCpuFlags.Zero) != 0;
FlagC = (RegPS & (byte)SnesCpuFlags.Carry) != 0;
FlagX = (RegPS & (byte)SnesCpuFlags.IndexMode8) != 0;
FlagM = (RegPS & (byte)SnesCpuFlags.MemoryMode8) != 0;
preventUpdate = false;
});
}
private void UpdatePsValue()
{
RegPS = (byte)(
(FlagN ? (byte)SnesCpuFlags.Negative : 0) |
(FlagV ? (byte)SnesCpuFlags.Overflow : 0) |
(FlagD ? (byte)SnesCpuFlags.Decimal : 0) |
(FlagI ? (byte)SnesCpuFlags.IrqDisable : 0) |
(FlagZ ? (byte)SnesCpuFlags.Zero : 0) |
(FlagC ? (byte)SnesCpuFlags.Carry : 0) |
(FlagX ? (byte)SnesCpuFlags.IndexMode8 : 0) |
(FlagM ? (byte)SnesCpuFlags.MemoryMode8 : 0)
);
}
protected override void InternalUpdateUiState()
{
SnesCpuState cpu = DebugApi.GetCpuState<SnesCpuState>(_cpuType);
SnesPpuState ppu = DebugApi.GetPpuState<SnesPpuState>(CpuType.Snes);
UpdateCycleCount(cpu.CycleCount);
RegA = cpu.A;
RegX = cpu.X;
RegY = cpu.Y;
RegSP = cpu.SP;
RegPC = (UInt32)((cpu.K << 16) | cpu.PC);
RegD = cpu.D;
RegDBR = cpu.DBR;
RegPS = (byte)cpu.PS;
FlagE = cpu.EmulationMode;
FlagNmi = cpu.NmiFlagCounter > 0 || cpu.NeedNmi;
FlagIrqHvCounters = (cpu.IrqSource & (byte)SnesIrqSource.Ppu) != 0;
FlagIrqCoprocessor = (cpu.IrqSource & (byte)SnesIrqSource.Coprocessor) != 0;
StringBuilder sb = new StringBuilder();
MemoryType memType = _cpuType.ToMemoryType();
for(UInt32 i = (uint)cpu.SP + 1; (i & 0xFF) != 0; i++) {
sb.Append($"${DebugApi.GetMemoryValue(memType, i):X2} ");
}
StackPreview = sb.ToString();
Cycle = ppu.Cycle;
HClock = ppu.HClock;
Scanline = ppu.Scanline;
VramAddress = ppu.VramAddress;
OamAddress = ppu.InternalOamRamAddress;
CgRamAddress = ppu.CgramAddress;
}
protected override void InternalUpdateConsoleState()
{
SnesCpuState cpu = DebugApi.GetCpuState<SnesCpuState>(_cpuType);
cpu.A = RegA;
cpu.X = RegX;
cpu.Y = RegY;
cpu.SP = RegSP;
cpu.K = (byte)((RegPC >> 16) & 0xFF);
cpu.PC = (UInt16)(RegPC & 0xFFFF);
cpu.D = RegD;
cpu.DBR = RegDBR;
cpu.PS = (SnesCpuFlags)RegPS;
cpu.EmulationMode = FlagE;
if(FlagNmi && cpu.NmiFlagCounter == 0 && !cpu.NeedNmi) {
cpu.NmiFlagCounter = (byte)(FlagNmi ? 1 : 0);
}
cpu.IrqSource = (byte)(
(FlagIrqHvCounters ? (byte)SnesIrqSource.Ppu : 0) |
(FlagIrqCoprocessor ? (byte)SnesIrqSource.Coprocessor : 0)
);
DebugApi.SetCpuState(cpu, _cpuType);
}
}
}