NP2kai/sdl2/iOS/compiler.h
2019-03-21 20:48:05 +09:00

111 lines
2.1 KiB
Objective-C
Executable File

/**
* @file compiler.h
* @brief include file for standard system include files,
* or project specific include files that are used frequently,
* but are changed infrequently
*/
#pragma once
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#endif
#include <stdio.h>
#include <stddef.h>
#include "SDL.h"
#define BYTESEX_LITTLE
#define OSLANG_UTF8
#define OSLINEBREAK_CRLF
#define RESOURCE_US
typedef signed int SINT;
typedef unsigned int UINT;
typedef signed char SINT8;
typedef unsigned char UINT8;
typedef signed short SINT16;
typedef unsigned short UINT16;
typedef signed int SINT32;
typedef unsigned int UINT32;
#define BRESULT UINT
#define OEMCHAR char
#define OEMTEXT(string) string
#define OEMSPRINTF sprintf
#define OEMSTRLEN strlen
#define NP2_SIZE_VGA
#if !defined(NP2_SIZE_VGA)
#define RGB16 UINT32
#define NP2_SIZE_QVGA
#endif
#if !defined(OBJC_BOOL_DEFINED)
typedef signed char BOOL;
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef MAX_PATH
#define MAX_PATH 256
#endif
#ifndef np2max
#define np2max(a,b) (((a) > (b)) ? (a) : (b))
#endif
#ifndef np2min
#define np2min(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef ZeroMemory
#define ZeroMemory(d,n) memset((d), 0, (n))
#endif
#ifndef CopyMemory
#define CopyMemory(d,s,n) memcpy((d), (s), (n))
#endif
#ifndef FillMemory
#define FillMemory(a, b, c) memset((a), (c), (b))
#endif
#include "common.h"
#include "milstr.h"
#include "_memory.h"
#include "rect.h"
#include "lstarray.h"
#include "trace.h"
#define GETTICK() SDL_GetTicks()
#define __ASSERT(s)
#define SPRINTF sprintf
#define STRLEN strlen
#define VERMOUTH_LIB
// #define SOUND_CRITICAL
#define SUPPORT_UTF8
#define SUPPORT_16BPP
#define MEMOPTIMIZE 2
#define SOUND_CRITICAL
#define SOUNDRESERVE 100
#define SUPPORT_CRT15KHZ
#define SUPPORT_HOSTDRV
#define SUPPORT_SWSEEKSND
#define SUPPORT_SASI
#define SUPPORT_SCSI
#define SUPPORT_ARC
// #define SUPPORT_ZLIB
#define SCREEN_BPP 16