Play-/Source/gs/GsPixelFormats.h

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#pragma once
#include <algorithm>
#include "Types.h"
#include "GSHandler.h"
//defined in limits.h
#undef PAGESIZE
class CGsPixelFormats
{
public:
//Various region sizes, in bytes
enum PAGESIZE
{
PAGESIZE = 8192,
};
enum BLOCKSIZE
{
BLOCKSIZE = 256,
};
enum COLUMNSIZE
{
COLUMNSIZE = 64,
};
struct STORAGEPSMCT32
{
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enum PAGEWIDTH
{
PAGEWIDTH = 64
};
enum PAGEHEIGHT
{
PAGEHEIGHT = 32
};
enum BLOCKWIDTH
{
BLOCKWIDTH = 8
};
enum BLOCKHEIGHT
{
BLOCKHEIGHT = 8
};
enum COLUMNWIDTH
{
COLUMNWIDTH = 8
};
enum COLUMNHEIGHT
{
COLUMNHEIGHT = 2
};
static const int m_nBlockSwizzleTable[4][8];
static const int m_nColumnSwizzleTable[2][8];
typedef uint32 Unit;
};
struct STORAGEPSMCT16
{
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enum PAGEWIDTH
{
PAGEWIDTH = 64
};
enum PAGEHEIGHT
{
PAGEHEIGHT = 64
};
enum BLOCKWIDTH
{
BLOCKWIDTH = 16
};
enum BLOCKHEIGHT
{
BLOCKHEIGHT = 8
};
enum COLUMNWIDTH
{
COLUMNWIDTH = 16
};
enum COLUMNHEIGHT
{
COLUMNHEIGHT = 2
};
static const int m_nBlockSwizzleTable[8][4];
static const int m_nColumnSwizzleTable[2][16];
typedef uint16 Unit;
};
struct STORAGEPSMCT16S
{
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enum PAGEWIDTH
{
PAGEWIDTH = 64
};
enum PAGEHEIGHT
{
PAGEHEIGHT = 64
};
enum BLOCKWIDTH
{
BLOCKWIDTH = 16
};
enum BLOCKHEIGHT
{
BLOCKHEIGHT = 8
};
enum COLUMNWIDTH
{
COLUMNWIDTH = 16
};
enum COLUMNHEIGHT
{
COLUMNHEIGHT = 2
};
static const int m_nBlockSwizzleTable[8][4];
static const int m_nColumnSwizzleTable[2][16];
typedef uint16 Unit;
};
struct STORAGEPSMT8
{
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enum PAGEWIDTH
{
PAGEWIDTH = 128
};
enum PAGEHEIGHT
{
PAGEHEIGHT = 64
};
enum BLOCKWIDTH
{
BLOCKWIDTH = 16
};
enum BLOCKHEIGHT
{
BLOCKHEIGHT = 16
};
enum COLUMNWIDTH
{
COLUMNWIDTH = 16
};
enum COLUMNHEIGHT
{
COLUMNHEIGHT = 4
};
static const int m_nBlockSwizzleTable[4][8];
static const int m_nColumnWordTable[2][2][8];
typedef uint8 Unit;
};
struct STORAGEPSMT4
{
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enum PAGEWIDTH
{
PAGEWIDTH = 128
};
enum PAGEHEIGHT
{
PAGEHEIGHT = 128
};
enum BLOCKWIDTH
{
BLOCKWIDTH = 32
};
enum BLOCKHEIGHT
{
BLOCKHEIGHT = 16
};
enum COLUMNWIDTH
{
COLUMNWIDTH = 32
};
enum COLUMNHEIGHT
{
COLUMNHEIGHT = 4
};
static const int m_nBlockSwizzleTable[8][4];
static const int m_nColumnWordTable[2][2][8];
typedef uint8 Unit;
};
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static unsigned int GetPsmPixelSize(unsigned int);
static std::pair<uint32, uint32> GetPsmPageSize(unsigned int);
static bool IsPsmIDTEX(unsigned int);
static bool IsPsmIDTEX4(unsigned int);
static bool IsPsmIDTEX8(unsigned int);
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template <typename Storage>
class CPixelIndexor
{
public:
CPixelIndexor(uint8* pMemory, uint32 nPointer, uint32 nWidth)
{
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m_nPointer = nPointer;
m_nWidth = nWidth;
m_pMemory = pMemory;
//This might not be thread safe (?)
if(!m_pageOffsetsInitialized)
{
BuildPageOffsetTable();
m_pageOffsetsInitialized = true;
}
}
typename Storage::Unit GetPixel(unsigned int nX, unsigned int nY)
{
return *GetPixelAddress(nX, nY);
}
void SetPixel(unsigned int nX, unsigned int nY, typename Storage::Unit nPixel)
{
*GetPixelAddress(nX, nY) = nPixel;
}
typename Storage::Unit* GetPixelAddress(unsigned int nX, unsigned int nY)
{
uint32 pageNum = (nX / Storage::PAGEWIDTH) + (nY / Storage::PAGEHEIGHT) * (m_nWidth * 64) / Storage::PAGEWIDTH;
nX %= Storage::PAGEWIDTH;
nY %= Storage::PAGEHEIGHT;
uint32 pageOffset = m_pageOffsets[nY][nX];
auto pixelAddr = m_pMemory + ((m_nPointer + (pageNum * PAGESIZE) + pageOffset) & (CGSHandler::RAMSIZE - 1));
return reinterpret_cast<typename Storage::Unit*>(pixelAddr);
}
private:
void BuildPageOffsetTable()
{
for(uint32 y = 0; y < Storage::PAGEHEIGHT; y++)
{
for(uint32 x = 0; x < Storage::PAGEWIDTH; x++)
{
uint32 workX = x;
uint32 workY = y;
uint32 blockNum = Storage::m_nBlockSwizzleTable[workY / Storage::BLOCKHEIGHT][workX / Storage::BLOCKWIDTH];
workX %= Storage::BLOCKWIDTH;
workY %= Storage::BLOCKHEIGHT;
uint32 columnNum = (workY / Storage::COLUMNHEIGHT);
workY %= Storage::COLUMNHEIGHT;
uint32 offset = (blockNum * BLOCKSIZE) + (columnNum * COLUMNSIZE) + sizeof(typename Storage::Unit) * Storage::m_nColumnSwizzleTable[workY][workX];
m_pageOffsets[y][x] = offset;
}
}
}
uint32 GetColumnAddress(unsigned int& nX, unsigned int& nY)
{
uint32 nPageNum = (nX / Storage::PAGEWIDTH) + (nY / Storage::PAGEHEIGHT) * (m_nWidth * 64) / Storage::PAGEWIDTH;
nX %= Storage::PAGEWIDTH;
nY %= Storage::PAGEHEIGHT;
uint32 nBlockNum = Storage::m_nBlockSwizzleTable[nY / Storage::BLOCKHEIGHT][nX / Storage::BLOCKWIDTH];
nX %= Storage::BLOCKWIDTH;
nY %= Storage::BLOCKHEIGHT;
uint32 nColumnNum = (nY / Storage::COLUMNHEIGHT);
nY %= Storage::COLUMNHEIGHT;
return (m_nPointer + (nPageNum * PAGESIZE) + (nBlockNum * BLOCKSIZE) + (nColumnNum * COLUMNSIZE)) & (CGSHandler::RAMSIZE - 1);
}
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uint32 m_nPointer;
uint32 m_nWidth;
uint8* m_pMemory;
static bool m_pageOffsetsInitialized;
static uint32 m_pageOffsets[Storage::PAGEHEIGHT][Storage::PAGEWIDTH];
};
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typedef CPixelIndexor<STORAGEPSMCT32> CPixelIndexorPSMCT32;
typedef CPixelIndexor<STORAGEPSMCT16> CPixelIndexorPSMCT16;
typedef CPixelIndexor<STORAGEPSMCT16S> CPixelIndexorPSMCT16S;
typedef CPixelIndexor<STORAGEPSMT8> CPixelIndexorPSMT8;
typedef CPixelIndexor<STORAGEPSMT4> CPixelIndexorPSMT4;
};
//////////////////////////////////////////////
//Some storage methods templates specializations
template <typename Storage>
bool CGsPixelFormats::CPixelIndexor<Storage>::m_pageOffsetsInitialized = false;
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template <typename Storage>
uint32 CGsPixelFormats::CPixelIndexor<Storage>::m_pageOffsets[Storage::PAGEHEIGHT][Storage::PAGEWIDTH];
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template <>
inline uint8 CGsPixelFormats::CPixelIndexor<CGsPixelFormats::STORAGEPSMT4>::GetPixel(unsigned int nX, unsigned int nY)
{
typedef STORAGEPSMT4 Storage;
uint32 nAddress;
unsigned int nColumnNum, nSubTable, nShiftAmount;
nColumnNum = (nY / Storage::COLUMNHEIGHT) & 0x01;
nAddress = GetColumnAddress(nX, nY);
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nShiftAmount = (nX & 0x18);
nShiftAmount += (nY & 0x02) << 1;
nSubTable = (nY & 0x02) >> 1;
nSubTable ^= (nColumnNum);
nX &= 0x07;
nY &= 0x01;
return (uint8)(((uint32*)&m_pMemory[nAddress])[Storage::m_nColumnWordTable[nSubTable][nY][nX]] >> nShiftAmount) & 0x0F;
}
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template <>
inline void CGsPixelFormats::CPixelIndexor<CGsPixelFormats::STORAGEPSMT4>::SetPixel(unsigned int nX, unsigned int nY, uint8 nPixel)
{
typedef STORAGEPSMT4 Storage;
uint32 nAddress;
unsigned int nColumnNum, nSubTable, nShiftAmount;
nColumnNum = (nY / Storage::COLUMNHEIGHT) & 0x01;
nAddress = GetColumnAddress(nX, nY);
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nShiftAmount = (nX & 0x18);
nShiftAmount += (nY & 0x02) << 1;
nSubTable = (nY & 0x02) >> 1;
nSubTable ^= (nColumnNum);
nX &= 0x07;
nY &= 0x01;
uint32* pPixel = &(((uint32*)&m_pMemory[nAddress])[Storage::m_nColumnWordTable[nSubTable][nY][nX]]);
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(*pPixel) &= ~(0xF << nShiftAmount);
(*pPixel) |= (nPixel << nShiftAmount);
}
template <>
inline void CGsPixelFormats::CPixelIndexor<CGsPixelFormats::STORAGEPSMT4>::BuildPageOffsetTable()
{
}
template <>
inline void CGsPixelFormats::CPixelIndexor<CGsPixelFormats::STORAGEPSMT8>::BuildPageOffsetTable()
{
typedef CGsPixelFormats::STORAGEPSMT8 Storage;
for(uint32 y = 0; y < Storage::PAGEHEIGHT; y++)
{
for(uint32 x = 0; x < Storage::PAGEWIDTH; x++)
{
uint32 workX = x;
uint32 workY = y;
uint32 blockNum = Storage::m_nBlockSwizzleTable[workY / Storage::BLOCKHEIGHT][workX / Storage::BLOCKWIDTH];
workX %= Storage::BLOCKWIDTH;
workY %= Storage::BLOCKHEIGHT;
uint32 columnNum = (workY / Storage::COLUMNHEIGHT);
workY %= Storage::COLUMNHEIGHT;
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uint32 table = (workY & 0x02) >> 1;
uint32 byte = (workX & 0x08) >> 2;
byte += (workY & 0x02) >> 1;
table ^= ((y / Storage::COLUMNHEIGHT) & 1);
workX &= 0x7;
workY &= 0x1;
uint32 offset = (blockNum * BLOCKSIZE) + (columnNum * COLUMNSIZE) + (Storage::m_nColumnWordTable[table][workY][workX] * 4) + byte;
m_pageOffsets[y][x] = offset;
}
}
}