Play-/Source/FrameDump.h

95 lines
2.0 KiB
C
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#pragma once
#include "Types.h"
#include "gs/GSHandler.h"
#include "Stream.h"
#include "Ps2Const.h"
#include "MIPS.h"
class CGsPacketMetadata
{
public:
#ifdef DEBUGGER_INCLUDED
explicit CGsPacketMetadata(unsigned int pathIndex = 0)
: pathIndex(pathIndex)
, vuMemPacketAddress(0)
, vpu1Top(0)
, vpu1Itop(0)
{
memset(&vu1State, 0, sizeof(vu1State));
memset(microMem1, 0, sizeof(microMem1));
memset(vuMem1, 0, sizeof(vuMem1));
}
unsigned int pathIndex;
MIPSSTATE vu1State;
uint8 microMem1[PS2::MICROMEM1SIZE];
uint8 vuMem1[PS2::VUMEM1SIZE];
uint32 vpu1Top;
uint32 vpu1Itop;
uint32 vuMemPacketAddress;
#else
explicit CGsPacketMetadata(unsigned int = 0)
{
}
#endif
};
class CGsPacket
{
public:
typedef std::vector<CGSHandler::RegisterWrite> WriteArray;
WriteArray writes;
CGsPacketMetadata metadata;
};
struct DRAWINGKICK_INFO
{
struct VERTEX
{
uint16 x = 0;
uint16 y = 0;
};
unsigned int context = 0;
unsigned int primType = CGSHandler::PRIM_INVALID;
VERTEX vertex[3];
};
typedef std::map<uint32, DRAWINGKICK_INFO> DrawingKickInfoMap;
class CFrameDump
{
public:
typedef std::vector<CGsPacket> PacketArray;
CFrameDump();
virtual ~CFrameDump();
void Reset();
uint8* GetInitialGsRam();
uint64* GetInitialGsRegisters();
uint64 GetInitialSMODE2() const;
void SetInitialSMODE2(uint64);
const PacketArray& GetPackets() const;
void AddPacket(const CGSHandler::RegisterWrite*, uint32, const CGsPacketMetadata*);
void Read(Framework::CStream&);
void Write(Framework::CStream&) const;
void IdentifyDrawingKicks();
const DrawingKickInfoMap& GetDrawingKicks() const;
private:
uint8* m_initialGsRam = nullptr;
uint64 m_initialGsRegisters[CGSHandler::REGISTER_MAX];
uint64 m_initialSMODE2 = 0;
PacketArray m_packets;
DrawingKickInfoMap m_drawingKicks;
};