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Display fog information in frame debugger.
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@ -200,6 +200,15 @@ std::string CGsStateUtils::GetInputState(CGSHandler* gs)
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i, rgbaq.nR, rgbaq.nG, rgbaq.nB, rgbaq.nA);
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}
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result += string_format("Fog:\r\n");
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result += string_format("\t F\r\n");
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for(unsigned int i = 0; i < 3; i++)
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{
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auto vertex = vertices[i];
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result += string_format("\tVertex %i: 0x%0.2X\r\n",
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i, vertex.nFog);
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}
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return result;
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}
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