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Cleanup.
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@ -608,9 +608,9 @@ void CSpuBase::Render(int16* samples, unsigned int sampleCount, unsigned int sam
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//Update channels
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for(unsigned int i = 0; i < 24; i++)
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{
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CHANNEL& channel(m_channel[i]);
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auto& channel(m_channel[i]);
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if(channel.status == STOPPED) continue;
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CSampleReader& reader(m_reader[i]);
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auto& reader(m_reader[i]);
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if(channel.status == KEY_ON)
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{
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reader.SetParams(channel.address, channel.repeat);
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