poll button state on retro_run() thread... to avoid race condition, as these methods are not thread safe

This commit is contained in:
Mahmood - Zer0xFF 2019-06-27 10:25:52 +01:00
parent ade7f38f7e
commit aab9b66c89
3 changed files with 47 additions and 21 deletions

View File

@ -3,40 +3,53 @@
extern retro_input_poll_t g_input_poll_cb;
extern retro_input_state_t g_input_state_cb;
extern std::map<int, int> g_ds2_to_retro_btn_map;
std::mutex m_input_mutex;
void CPH_Libretro_Input::UpdateInputState()
{
std::lock_guard<std::mutex> lock(m_input_mutex);
g_input_poll_cb();
for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++)
{
auto currentButtonId = static_cast<PS2::CControllerInfo::BUTTON>(i);
auto itr = g_ds2_to_retro_btn_map.find(currentButtonId);
if(PS2::CControllerInfo::IsAxis(currentButtonId))
{
int index;
if(i < 2)
index = RETRO_DEVICE_INDEX_ANALOG_LEFT;
else
index = RETRO_DEVICE_INDEX_ANALOG_RIGHT;
float value = g_input_state_cb(0, RETRO_DEVICE_ANALOG, index, itr->second);
uint8 val = static_cast<int8>((value / 0xFF) + 0.5) + 0x7F;
if(val > 0x7F - 5 && val < 0x7F + 5)
val = 0x7F;
m_btn_state[currentButtonId] = val;
}
else
{
uint32 value = g_input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, itr->second);
m_btn_state[currentButtonId] = value != 0;
}
}
}
void CPH_Libretro_Input::Update(uint8* ram)
{
if(!g_input_poll_cb || !g_input_state_cb || g_ds2_to_retro_btn_map.size() == 0)
return;
g_input_poll_cb();
std::lock_guard<std::mutex> lock(m_input_mutex);
for(auto* listener : m_listeners)
{
for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++)
{
auto button = static_cast<PS2::CControllerInfo::BUTTON>(i);
auto itr = g_ds2_to_retro_btn_map.find(button);
if(itr == g_ds2_to_retro_btn_map.end()) return;
auto currentButtonId = static_cast<PS2::CControllerInfo::BUTTON>(i);
if(PS2::CControllerInfo::IsAxis(currentButtonId))
{
int index;
if(i < 2)
index = RETRO_DEVICE_INDEX_ANALOG_LEFT;
else
index = RETRO_DEVICE_INDEX_ANALOG_RIGHT;
float value = g_input_state_cb(0, RETRO_DEVICE_ANALOG, index, itr->second);
uint8 val = static_cast<int8>((value / 0xFF) + 0.5) + 0x7F;
listener->SetAxisState(0, currentButtonId, val, ram);
listener->SetAxisState(0, currentButtonId, m_btn_state[currentButtonId], ram);
}
else
{
uint32 value = g_input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, itr->second);
listener->SetButtonState(0, currentButtonId, value != 0, ram);
listener->SetButtonState(0, currentButtonId, m_btn_state[currentButtonId], ram);
}
}
}

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@ -1,6 +1,7 @@
#pragma once
#include <map>
#include <mutex>
#include "PadHandler.h"
// #include "InputBindingManager.h"
#include "libretro.h"
@ -14,4 +15,9 @@ public:
void Update(uint8*) override;
static FactoryFunction GetFactoryFunction();
void UpdateInputState();
private:
std::map<int, uint8> m_btn_state = {};
};

View File

@ -407,6 +407,7 @@ void retro_run()
checkVarsUpdates();
if(!first_run)
{
if(m_virtualMachine)
@ -421,8 +422,14 @@ void retro_run()
}
if(m_virtualMachine)
{
auto pad = m_virtualMachine->GetPadHandler();
if(pad)
static_cast<CPH_Libretro_Input*>(pad)->UpdateInputState();
if(m_virtualMachine->GetGSHandler())
m_virtualMachine->GetGSHandler()->ProcessSingleFrame();
}
}
void retro_reset(void)