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https://github.com/libretro/Play-.git
synced 2024-12-04 07:20:56 +00:00
Renamed VirtualPadConstants to InputManagerConstants on Android.
This commit is contained in:
parent
30df8672e8
commit
b70b9f2048
@ -1,5 +1,5 @@
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#include "PH_Android.h"
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#include "com_virtualapplications_play_VirtualPadConstants.h"
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#include "com_virtualapplications_play_InputManagerConstants.h"
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CPH_Android::CPH_Android()
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{
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@ -41,46 +41,46 @@ void CPH_Android::SetButtonState(uint32 buttonId, bool pressed)
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{
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switch(buttonId)
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{
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_START:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_START:
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m_buttonStates[PS2::CControllerInfo::START] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_SELECT:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_SELECT:
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m_buttonStates[PS2::CControllerInfo::SELECT] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_UP:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_UP:
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m_buttonStates[PS2::CControllerInfo::DPAD_UP] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_DOWN:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_DOWN:
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m_buttonStates[PS2::CControllerInfo::DPAD_DOWN] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_LEFT:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_LEFT:
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m_buttonStates[PS2::CControllerInfo::DPAD_LEFT] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_RIGHT:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_RIGHT:
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m_buttonStates[PS2::CControllerInfo::DPAD_RIGHT] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_TRIANGLE:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_TRIANGLE:
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m_buttonStates[PS2::CControllerInfo::TRIANGLE] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_CIRCLE:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_CIRCLE:
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m_buttonStates[PS2::CControllerInfo::CIRCLE] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_SQUARE:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_SQUARE:
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m_buttonStates[PS2::CControllerInfo::SQUARE] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_CROSS:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_CROSS:
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m_buttonStates[PS2::CControllerInfo::CROSS] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_L1:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_L1:
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m_buttonStates[PS2::CControllerInfo::L1] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_L2:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_L2:
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m_buttonStates[PS2::CControllerInfo::L2] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_R1:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_R1:
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m_buttonStates[PS2::CControllerInfo::R1] = pressed;
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break;
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case com_virtualapplications_play_VirtualPadConstants_BUTTON_R2:
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case com_virtualapplications_play_InputManagerConstants_BUTTON_R2:
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m_buttonStates[PS2::CControllerInfo::R2] = pressed;
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break;
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}
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@ -90,16 +90,16 @@ void CPH_Android::SetAxisState(uint32 buttonId, float value)
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{
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switch(buttonId)
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{
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case com_virtualapplications_play_VirtualPadConstants_ANALOG_LEFT_X:
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case com_virtualapplications_play_InputManagerConstants_ANALOG_LEFT_X:
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m_axisStates[PS2::CControllerInfo::ANALOG_LEFT_X] = value;
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break;
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case com_virtualapplications_play_VirtualPadConstants_ANALOG_LEFT_Y:
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case com_virtualapplications_play_InputManagerConstants_ANALOG_LEFT_Y:
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m_axisStates[PS2::CControllerInfo::ANALOG_LEFT_Y] = value;
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break;
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case com_virtualapplications_play_VirtualPadConstants_ANALOG_RIGHT_X:
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case com_virtualapplications_play_InputManagerConstants_ANALOG_RIGHT_X:
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m_axisStates[PS2::CControllerInfo::ANALOG_RIGHT_X] = value;
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break;
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case com_virtualapplications_play_VirtualPadConstants_ANALOG_RIGHT_Y:
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case com_virtualapplications_play_InputManagerConstants_ANALOG_RIGHT_Y:
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m_axisStates[PS2::CControllerInfo::ANALOG_RIGHT_Y] = value;
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break;
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}
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@ -0,0 +1,49 @@
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/* DO NOT EDIT THIS FILE - it is machine generated */
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#include <jni.h>
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/* Header for class com_virtualapplications_play_InputManagerConstants */
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#ifndef _Included_com_virtualapplications_play_InputManagerConstants
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#define _Included_com_virtualapplications_play_InputManagerConstants
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#ifdef __cplusplus
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extern "C" {
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#endif
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_START
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_START 0L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_SELECT
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_SELECT 1L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_CROSS
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_CROSS 2L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_CIRCLE
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_CIRCLE 3L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_SQUARE
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_SQUARE 4L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_TRIANGLE
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_TRIANGLE 5L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_UP
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_UP 6L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_DOWN
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_DOWN 7L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_LEFT
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_LEFT 8L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_RIGHT
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_RIGHT 9L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_L1
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_L1 10L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_L2
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_L2 11L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_R1
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_R1 12L
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#undef com_virtualapplications_play_InputManagerConstants_BUTTON_R2
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#define com_virtualapplications_play_InputManagerConstants_BUTTON_R2 13L
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#undef com_virtualapplications_play_InputManagerConstants_ANALOG_LEFT_X
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#define com_virtualapplications_play_InputManagerConstants_ANALOG_LEFT_X 14L
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#undef com_virtualapplications_play_InputManagerConstants_ANALOG_LEFT_Y
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#define com_virtualapplications_play_InputManagerConstants_ANALOG_LEFT_Y 15L
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#undef com_virtualapplications_play_InputManagerConstants_ANALOG_RIGHT_X
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#define com_virtualapplications_play_InputManagerConstants_ANALOG_RIGHT_X 16L
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#undef com_virtualapplications_play_InputManagerConstants_ANALOG_RIGHT_Y
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#define com_virtualapplications_play_InputManagerConstants_ANALOG_RIGHT_Y 17L
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,49 +0,0 @@
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/* DO NOT EDIT THIS FILE - it is machine generated */
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#include <jni.h>
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/* Header for class com_virtualapplications_play_VirtualPadConstants */
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#ifndef _Included_com_virtualapplications_play_VirtualPadConstants
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#define _Included_com_virtualapplications_play_VirtualPadConstants
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#ifdef __cplusplus
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extern "C" {
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#endif
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_START
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_START 0L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_SELECT
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_SELECT 1L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_CROSS
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_CROSS 2L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_CIRCLE
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_CIRCLE 3L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_SQUARE
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_SQUARE 4L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_TRIANGLE
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_TRIANGLE 5L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_UP
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_UP 6L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_DOWN
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_DOWN 7L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_LEFT
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_LEFT 8L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_RIGHT
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_RIGHT 9L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_L1
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_L1 10L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_L2
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_L2 11L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_R1
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_R1 12L
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#undef com_virtualapplications_play_VirtualPadConstants_BUTTON_R2
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#define com_virtualapplications_play_VirtualPadConstants_BUTTON_R2 13L
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#undef com_virtualapplications_play_VirtualPadConstants_ANALOG_LEFT_X
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#define com_virtualapplications_play_VirtualPadConstants_ANALOG_LEFT_X 14L
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#undef com_virtualapplications_play_VirtualPadConstants_ANALOG_LEFT_Y
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#define com_virtualapplications_play_VirtualPadConstants_ANALOG_LEFT_Y 15L
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#undef com_virtualapplications_play_VirtualPadConstants_ANALOG_RIGHT_X
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#define com_virtualapplications_play_VirtualPadConstants_ANALOG_RIGHT_X 16L
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#undef com_virtualapplications_play_VirtualPadConstants_ANALOG_RIGHT_Y
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#define com_virtualapplications_play_VirtualPadConstants_ANALOG_RIGHT_Y 17L
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,6 +1,6 @@
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package com.virtualapplications.play;
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public class VirtualPadConstants
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public class InputManagerConstants
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{
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//Using public static final ints here because enums can't be
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//translated to defines with javah
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@ -59,56 +59,56 @@ public class VirtualPadView extends SurfaceView
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_items.add(new VirtualPadButton(
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new RectF(startSelPadPosX + 0, startSelPadPosY + 0, startSelPadPosX + 128, startSelPadPosY + 64),
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VirtualPadConstants.BUTTON_SELECT, select));
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InputManagerConstants.BUTTON_SELECT, select));
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_items.add(new VirtualPadButton(
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new RectF(startSelPadPosX + 256, startSelPadPosY + 0, startSelPadPosX + 384, startSelPadPosY + 64),
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VirtualPadConstants.BUTTON_START, start));
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InputManagerConstants.BUTTON_START, start));
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_items.add(new VirtualPadButton(
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new RectF(dpadPosX + 128, dpadPosY + 0, dpadPosX + 256, dpadPosY + 192),
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VirtualPadConstants.BUTTON_UP, up));
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InputManagerConstants.BUTTON_UP, up));
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_items.add(new VirtualPadButton(
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new RectF(dpadPosX + 128, dpadPosY + 192, dpadPosX + 256, dpadPosY + 384),
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VirtualPadConstants.BUTTON_DOWN, down));
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InputManagerConstants.BUTTON_DOWN, down));
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_items.add(new VirtualPadButton(
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new RectF(dpadPosX + 0, dpadPosY + 128, dpadPosX + 192, dpadPosY + 256),
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VirtualPadConstants.BUTTON_LEFT, left));
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InputManagerConstants.BUTTON_LEFT, left));
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_items.add(new VirtualPadButton(
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new RectF(dpadPosX + 192, dpadPosY + 128, dpadPosX + 384, dpadPosY + 256),
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VirtualPadConstants.BUTTON_RIGHT, right));
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InputManagerConstants.BUTTON_RIGHT, right));
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_items.add(new VirtualPadButton(
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new RectF(leftButtonsPosX, leftButtonsPosY, leftButtonsPosX + lrButtonWidth, leftButtonsPosY + lrButtonHeight),
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VirtualPadConstants.BUTTON_L2, lr, "L2"));
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InputManagerConstants.BUTTON_L2, lr, "L2"));
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_items.add(new VirtualPadButton(
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new RectF(leftButtonsPosX, leftButtonsPosY + lrButtonHeight, leftButtonsPosX + lrButtonWidth, leftButtonsPosY + lrButtonHeight * 2),
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VirtualPadConstants.BUTTON_L1, lr, "L1"));
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InputManagerConstants.BUTTON_L1, lr, "L1"));
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_items.add(new VirtualPadButton(
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new RectF(rightButtonsPosX, rightButtonsPosY, rightButtonsPosX + lrButtonWidth, rightButtonsPosY + lrButtonHeight),
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VirtualPadConstants.BUTTON_R2, lr, "R2"));
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InputManagerConstants.BUTTON_R2, lr, "R2"));
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_items.add(new VirtualPadButton(
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new RectF(rightButtonsPosX, rightButtonsPosY + lrButtonHeight, rightButtonsPosX + lrButtonWidth, rightButtonsPosY + lrButtonHeight * 2),
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VirtualPadConstants.BUTTON_R1, lr, "R1"));
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InputManagerConstants.BUTTON_R1, lr, "R1"));
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_items.add(new VirtualPadButton(
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new RectF(actionPadPosX + 128, actionPadPosY + 0, actionPadPosX + 256, actionPadPosY + 128),
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VirtualPadConstants.BUTTON_TRIANGLE, triangle));
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InputManagerConstants.BUTTON_TRIANGLE, triangle));
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_items.add(new VirtualPadButton(
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new RectF(actionPadPosX + 128, actionPadPosY + 256, actionPadPosX + 256, actionPadPosY + 384),
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VirtualPadConstants.BUTTON_CROSS, cross));
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InputManagerConstants.BUTTON_CROSS, cross));
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_items.add(new VirtualPadButton(
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new RectF(actionPadPosX + 0, actionPadPosY + 128, actionPadPosX + 128, actionPadPosY + 256),
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VirtualPadConstants.BUTTON_SQUARE, square));
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InputManagerConstants.BUTTON_SQUARE, square));
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_items.add(new VirtualPadButton(
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new RectF(actionPadPosX + 256, actionPadPosY + 128, actionPadPosX + 384, actionPadPosY + 256),
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VirtualPadConstants.BUTTON_CIRCLE, circle));
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InputManagerConstants.BUTTON_CIRCLE, circle));
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_items.add(new VirtualPadStick(
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new RectF(leftAnalogStickPosX, analogStickPosY, leftAnalogStickPosX + analogStickSize, analogStickPosY + analogStickSize),
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VirtualPadConstants.ANALOG_LEFT_X, VirtualPadConstants.ANALOG_LEFT_Y, analogStick));
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InputManagerConstants.ANALOG_LEFT_X, InputManagerConstants.ANALOG_LEFT_Y, analogStick));
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_items.add(new VirtualPadStick(
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new RectF(rightAnalogStickPosX, analogStickPosY, rightAnalogStickPosX + analogStickSize, analogStickPosY + analogStickSize),
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VirtualPadConstants.ANALOG_RIGHT_X, VirtualPadConstants.ANALOG_RIGHT_Y, analogStick));
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InputManagerConstants.ANALOG_RIGHT_X, InputManagerConstants.ANALOG_RIGHT_Y, analogStick));
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postInvalidate();
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}
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@ -1,3 +1,3 @@
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#!/bin/bash
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set -e
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"$JAVA_HOME/bin/javah" -classpath bin/classes com.virtualapplications.play.VirtualPadConstants
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"$JAVA_HOME/bin/javah" -classpath bin/classes com.virtualapplications.play.InputManagerConstants
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