Jean-Philip Desjardins
5c38e314a8
Replaced FBSCALE define by variable.
2016-01-25 22:59:37 -05:00
Jean-Philip Desjardins
0628d01b66
PopulateFramebuffer and CommitFramebufferDirtyPages now work in HIGHRES mode.
2016-01-25 22:59:37 -05:00
Jean-Philip Desjardins
0758a6485d
Local to local transfers has to take FBSCALE in consideration.
2016-01-25 22:59:36 -05:00
Jean-Philip Desjardins
ed057fd5ce
Remove wireframe mode because it doesn't work anymore.
2016-01-25 22:59:35 -05:00
Mahmood(Thunder07)
796c68b44f
Android:Updated getThemeColor method
2016-01-25 18:23:42 +00:00
Mahmood(Thunder07)
18c0e569ae
Android:Replaced deprecated class
2016-01-25 18:17:01 +00:00
Mahmood(Thunder07)
9823015e7d
Android:Update targetSDK to 23
2016-01-25 18:15:59 +00:00
Jean-Philip Desjardins
a49d8f85c6
Updated Android version code.
2016-01-24 21:56:55 -05:00
Jean-Philip Desjardins
7eba8fffbf
Fixed PsfPlayer build.
2016-01-24 15:30:20 -05:00
Jean-Philip Desjardins
1c21cec072
Updated Win32 PsfPlayer project to use boost 1.60.0.
2016-01-24 15:30:08 -05:00
Jean-Philip Desjardins
4b85409be4
Fixed OSX build.
2016-01-24 15:15:49 -05:00
Jean-Philip Desjardins
b8d6708d09
Fixed iOS build.
2016-01-24 15:15:38 -05:00
Jean-Philip Desjardins
26b7881673
Fixed Android build.
2016-01-23 22:51:42 -05:00
jpd002
8cebb14f03
Merge pull request #376 from maximu/patch-1
...
Enable x86_64 Android
2016-01-23 22:20:08 -05:00
Jean-Philip Desjardins
8d49923ec5
Allow some HLE modules to be loaded by a program.
2016-01-23 22:12:30 -05:00
Jean-Philip Desjardins
b408dd9f18
Added SifModuleProvider interface.
2016-01-23 22:12:30 -05:00
Jean-Philip Desjardins
7d647ebc1c
Added MTAPMAN HLE module.
2016-01-23 22:12:30 -05:00
Jean-Philip Desjardins
1d0ce58f46
Cleanup.
2016-01-23 22:12:29 -05:00
Jean-Philip Desjardins
56f5f921fd
Removed storing dynamic IOP modules in a separate list.
...
Had an higher risk of memory handling problems only for
the sake of slightly easier load/save state operations.
2016-01-23 22:12:29 -05:00
Jean-Philip Desjardins
38e9947bde
Removed hacks that were allowing the built-in PadMan to be "overloaded".
...
Could lead to wierd situations if the "overloaded" module wasn't loaded in a timely fashion.
2016-01-23 22:12:28 -05:00
Jean-Philip Desjardins
bef5ed9386
Don't register HLE PadMan SIF server handlers by default.
2016-01-23 22:12:28 -05:00
Jean-Philip Desjardins
7a38d9c172
IOP modules are now stored using shared_ptrs.
2016-01-23 22:12:28 -05:00
Jean-Philip Desjardins
ba6771134b
Cleanup.
2016-01-23 22:12:27 -05:00
Jean-Philip Desjardins
81c4638e16
Cleanup.
2016-01-23 22:12:27 -05:00
Jean-Philip Desjardins
9e82c13b1c
Added stub for CDVDFSV server id 596.
2016-01-23 22:12:26 -05:00
Jean-Philip Desjardins
c22ae901e3
Cleanup.
2016-01-23 22:12:26 -05:00
Jean-Philip Desjardins
36d5709359
Implemented "GetSlotMax" in MCSERV module.
2016-01-23 22:12:26 -05:00
Jean-Philip Desjardins
c53161e231
Call 'ChangeThreadPriority' after thread is started.
2016-01-23 22:12:25 -05:00
Jean-Philip Desjardins
431af8fd32
Added missing function name.
2016-01-23 22:12:25 -05:00
Jean-Philip Desjardins
884d7c47a9
Fix SleepThread return values.
2016-01-23 22:11:52 -05:00
Jean-Philip Desjardins
c801956344
Fix WakeupThread return values.
2016-01-23 22:11:51 -05:00
Jean-Philip Desjardins
2830a9b87b
Fill in more thread information in ReferThreadStatus.
2016-01-23 22:11:51 -05:00
Jean-Philip Desjardins
5eef9b42eb
Fixed leak occurring when leaving emulation view on iOS.
2016-01-22 19:50:39 -05:00
Carlos Estrague
66b77283fc
Enable x86_64
...
hi All android x86_64 roms launched so far have a bug in build.prop
ARMv8 prioritize binary load before the 32-bit x86 version if x86_x64 binary not exist.
This bug is fixed in the latest android-x86 6.0 branch source git updates a few days ago.
We needed add x86_64 binary for prevent this error thanks you.
2016-01-21 15:37:54 +01:00
Jean-Philip Desjardins
dfca661b85
Reload video preferences when GS handler is reset.
2016-01-19 23:30:35 -05:00
Jean-Philip Desjardins
2d6eece57e
Register GS handler preferences at start of application.
2016-01-19 22:37:26 -05:00
Jean-Philip Desjardins
908b0794d0
Added video settings section on iOS.
2016-01-19 22:37:26 -05:00
Jean-Philip Desjardins
5612cce131
Updated iOS settings screen.
2016-01-19 22:37:25 -05:00
Jean-Philip Desjardins
7b607cc98b
Added video settings section.
2016-01-19 22:37:25 -05:00
Jean-Philip Desjardins
6b58d5fcf6
Register GS handler preferences when creating VM.
2016-01-19 22:37:24 -05:00
Jean-Philip Desjardins
fe64556c77
Renamed LoadSettings to LoadPreferences for consistency.
2016-01-19 22:37:23 -05:00
Jean-Philip Desjardins
d39575eacf
Added static RegisterPreferences function.
2016-01-19 22:37:23 -05:00
Jean-Philip Desjardins
9b32d688e1
Changed "UI Configuration" to "UI Settings" for consistency.
2016-01-19 22:37:22 -05:00
Jean-Philip Desjardins
54d5cba92e
Reorganised emulator settings screen on Android.
2016-01-19 22:37:21 -05:00
Jean-Philip Desjardins
e06719c3ee
Fixed error in documentation.
2016-01-19 22:37:21 -05:00
Jean-Philip Desjardins
84b7b0f0e4
Added settings documentation file.
2016-01-19 22:37:20 -05:00
Jean-Philip Desjardins
71552e1a47
Made forced bilinear filtering mode work with paletted textures.
2016-01-19 22:37:20 -05:00
Jean-Philip Desjardins
a8b125fe4d
Removed "fix small Z values" setting.
...
Not a proper fix for the issues some games have.
2016-01-19 22:37:19 -05:00
Jean-Philip Desjardins
efb08e9f5c
Removed unused code.
2016-01-19 22:37:18 -05:00
Jean-Philip Desjardins
eef03fe37f
Cleanup.
2016-01-19 22:37:18 -05:00