Commit Graph

3128 Commits

Author SHA1 Message Date
Jean-Philip Desjardins
5c38e314a8 Replaced FBSCALE define by variable. 2016-01-25 22:59:37 -05:00
Jean-Philip Desjardins
0628d01b66 PopulateFramebuffer and CommitFramebufferDirtyPages now work in HIGHRES mode. 2016-01-25 22:59:37 -05:00
Jean-Philip Desjardins
0758a6485d Local to local transfers has to take FBSCALE in consideration. 2016-01-25 22:59:36 -05:00
Jean-Philip Desjardins
ed057fd5ce Remove wireframe mode because it doesn't work anymore. 2016-01-25 22:59:35 -05:00
Mahmood(Thunder07)
796c68b44f Android:Updated getThemeColor method 2016-01-25 18:23:42 +00:00
Mahmood(Thunder07)
18c0e569ae Android:Replaced deprecated class 2016-01-25 18:17:01 +00:00
Mahmood(Thunder07)
9823015e7d Android:Update targetSDK to 23 2016-01-25 18:15:59 +00:00
Jean-Philip Desjardins
a49d8f85c6 Updated Android version code. 2016-01-24 21:56:55 -05:00
Jean-Philip Desjardins
7eba8fffbf Fixed PsfPlayer build. 2016-01-24 15:30:20 -05:00
Jean-Philip Desjardins
1c21cec072 Updated Win32 PsfPlayer project to use boost 1.60.0. 2016-01-24 15:30:08 -05:00
Jean-Philip Desjardins
4b85409be4 Fixed OSX build. 2016-01-24 15:15:49 -05:00
Jean-Philip Desjardins
b8d6708d09 Fixed iOS build. 2016-01-24 15:15:38 -05:00
Jean-Philip Desjardins
26b7881673 Fixed Android build. 2016-01-23 22:51:42 -05:00
jpd002
8cebb14f03 Merge pull request #376 from maximu/patch-1
Enable x86_64 Android
2016-01-23 22:20:08 -05:00
Jean-Philip Desjardins
8d49923ec5 Allow some HLE modules to be loaded by a program. 2016-01-23 22:12:30 -05:00
Jean-Philip Desjardins
b408dd9f18 Added SifModuleProvider interface. 2016-01-23 22:12:30 -05:00
Jean-Philip Desjardins
7d647ebc1c Added MTAPMAN HLE module. 2016-01-23 22:12:30 -05:00
Jean-Philip Desjardins
1d0ce58f46 Cleanup. 2016-01-23 22:12:29 -05:00
Jean-Philip Desjardins
56f5f921fd Removed storing dynamic IOP modules in a separate list.
Had an higher risk of memory handling problems only for
the sake of slightly easier load/save state operations.
2016-01-23 22:12:29 -05:00
Jean-Philip Desjardins
38e9947bde Removed hacks that were allowing the built-in PadMan to be "overloaded".
Could lead to wierd situations if the "overloaded" module wasn't loaded in a timely fashion.
2016-01-23 22:12:28 -05:00
Jean-Philip Desjardins
bef5ed9386 Don't register HLE PadMan SIF server handlers by default. 2016-01-23 22:12:28 -05:00
Jean-Philip Desjardins
7a38d9c172 IOP modules are now stored using shared_ptrs. 2016-01-23 22:12:28 -05:00
Jean-Philip Desjardins
ba6771134b Cleanup. 2016-01-23 22:12:27 -05:00
Jean-Philip Desjardins
81c4638e16 Cleanup. 2016-01-23 22:12:27 -05:00
Jean-Philip Desjardins
9e82c13b1c Added stub for CDVDFSV server id 596. 2016-01-23 22:12:26 -05:00
Jean-Philip Desjardins
c22ae901e3 Cleanup. 2016-01-23 22:12:26 -05:00
Jean-Philip Desjardins
36d5709359 Implemented "GetSlotMax" in MCSERV module. 2016-01-23 22:12:26 -05:00
Jean-Philip Desjardins
c53161e231 Call 'ChangeThreadPriority' after thread is started. 2016-01-23 22:12:25 -05:00
Jean-Philip Desjardins
431af8fd32 Added missing function name. 2016-01-23 22:12:25 -05:00
Jean-Philip Desjardins
884d7c47a9 Fix SleepThread return values. 2016-01-23 22:11:52 -05:00
Jean-Philip Desjardins
c801956344 Fix WakeupThread return values. 2016-01-23 22:11:51 -05:00
Jean-Philip Desjardins
2830a9b87b Fill in more thread information in ReferThreadStatus. 2016-01-23 22:11:51 -05:00
Jean-Philip Desjardins
5eef9b42eb Fixed leak occurring when leaving emulation view on iOS. 2016-01-22 19:50:39 -05:00
Carlos Estrague
66b77283fc Enable x86_64
hi All android x86_64 roms launched so far have a bug in build.prop

ARMv8 prioritize binary load before the 32-bit x86 version if x86_x64 binary not exist.

This bug is fixed in the latest android-x86 6.0 branch source git updates a few days ago.

We needed  add x86_64 binary for prevent this error thanks you.
2016-01-21 15:37:54 +01:00
Jean-Philip Desjardins
dfca661b85 Reload video preferences when GS handler is reset. 2016-01-19 23:30:35 -05:00
Jean-Philip Desjardins
2d6eece57e Register GS handler preferences at start of application. 2016-01-19 22:37:26 -05:00
Jean-Philip Desjardins
908b0794d0 Added video settings section on iOS. 2016-01-19 22:37:26 -05:00
Jean-Philip Desjardins
5612cce131 Updated iOS settings screen. 2016-01-19 22:37:25 -05:00
Jean-Philip Desjardins
7b607cc98b Added video settings section. 2016-01-19 22:37:25 -05:00
Jean-Philip Desjardins
6b58d5fcf6 Register GS handler preferences when creating VM. 2016-01-19 22:37:24 -05:00
Jean-Philip Desjardins
fe64556c77 Renamed LoadSettings to LoadPreferences for consistency. 2016-01-19 22:37:23 -05:00
Jean-Philip Desjardins
d39575eacf Added static RegisterPreferences function. 2016-01-19 22:37:23 -05:00
Jean-Philip Desjardins
9b32d688e1 Changed "UI Configuration" to "UI Settings" for consistency. 2016-01-19 22:37:22 -05:00
Jean-Philip Desjardins
54d5cba92e Reorganised emulator settings screen on Android. 2016-01-19 22:37:21 -05:00
Jean-Philip Desjardins
e06719c3ee Fixed error in documentation. 2016-01-19 22:37:21 -05:00
Jean-Philip Desjardins
84b7b0f0e4 Added settings documentation file. 2016-01-19 22:37:20 -05:00
Jean-Philip Desjardins
71552e1a47 Made forced bilinear filtering mode work with paletted textures. 2016-01-19 22:37:20 -05:00
Jean-Philip Desjardins
a8b125fe4d Removed "fix small Z values" setting.
Not a proper fix for the issues some games have.
2016-01-19 22:37:19 -05:00
Jean-Philip Desjardins
efb08e9f5c Removed unused code. 2016-01-19 22:37:18 -05:00
Jean-Philip Desjardins
eef03fe37f Cleanup. 2016-01-19 22:37:18 -05:00