Commit Graph

22 Commits

Author SHA1 Message Date
Jean-Philip Desjardins
bd245e0c5f Fixed iOS build issue. 2015-06-25 19:11:29 -04:00
Jean-Philip Desjardins
c06650b0ec Cleanup. 2015-06-14 02:07:13 -04:00
Jean-Philip Desjardins
0c526ce5c0 Added support for PSMCT24 palettes. 2015-06-13 00:40:59 -04:00
Jean-Philip Desjardins
97b57065ae Cleanup. 2015-06-08 02:05:55 -04:00
Jean-Philip Desjardins
ebd4394624 Fixed some shader compilation issues. 2015-06-06 02:38:38 -04:00
Jean-Philip Desjardins
0028f6e225 Enabled bilinear filtering support in GLES compatibility mode and fixed alpha handling. 2015-06-06 01:08:16 -04:00
Jean-Philip Desjardins
9d47cb7f80 Added support for other texture functions in GLES compatibility mode. 2015-06-05 00:37:40 -04:00
Jean-Philip Desjardins
649cbf5eb5 Fixed some paletted textures not showing up in GLES compatibility mode. 2015-06-04 03:20:24 -04:00
Jean-Philip Desjardins
93b1cfdc5b Fixed paletted textures looking crappy on Tegra. 2015-06-02 03:09:10 -04:00
Jean-Philip Desjardins
94b2d0e641 iOS build fixes. 2015-05-31 22:57:40 -04:00
Jean-Philip Desjardins
b65383a71b Removed high res mode on GLES compatibility mode for now (doesn't work on all devices). 2015-05-31 04:17:14 -04:00
Jean-Philip Desjardins
d4b5ab00bb Changed way high res mode is enabled on GLES compatibility mode. 2015-05-31 02:41:31 -04:00
Jean-Philip Desjardins
02d7fe8d05 Default to high res mode when GLES compatibility is activated. 2015-05-30 20:08:08 -04:00
Jean-Philip Desjardins
3caa537f31 Added basic draw call batching in GLES compatibility mode. 2015-05-30 20:01:20 -04:00
Jean-Philip Desjardins
528dd125f7 Fixed "half-screen" issue in GLES GS handler. 2015-05-26 23:55:12 -04:00
Jean-Philip Desjardins
c58630b16c Added some missing overrides. 2015-05-26 23:32:42 -04:00
Jean-Philip Desjardins
d2ec7d1d9b Merge branch 'master' of https://github.com/jpd002/Play- 2015-05-12 00:11:25 -04:00
Jean-Philip Desjardins
e8c63fceaf Added some missing resets in GSH_OpenGL. 2015-05-12 00:10:55 -04:00
Jean-Philip Desjardins
5801895b1d Fixed shader compilation. 2015-05-10 22:05:57 -04:00
Jean-Philip Desjardins
b712766a86 Added basic indexed texture support to GLES renderer. 2015-05-10 18:15:31 -04:00
Jean-Philip Desjardins
2a0a9a25fa Made requirements to use a framebuffer for rendering a bit less strict and allowed buffer size to change. Makes DQ8 show something, but makes UT blinky. 2015-05-09 22:53:00 -04:00
Jean-Philip Desjardins
fcf1b11f1b Moved EE and GS specific files in a separate folder. 2015-05-06 00:54:15 -04:00