Jean-Philip Desjardins
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bd245e0c5f
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Fixed iOS build issue.
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2015-06-25 19:11:29 -04:00 |
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Jean-Philip Desjardins
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c06650b0ec
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Cleanup.
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2015-06-14 02:07:13 -04:00 |
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Jean-Philip Desjardins
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0c526ce5c0
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Added support for PSMCT24 palettes.
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2015-06-13 00:40:59 -04:00 |
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Jean-Philip Desjardins
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97b57065ae
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Cleanup.
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2015-06-08 02:05:55 -04:00 |
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Jean-Philip Desjardins
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ebd4394624
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Fixed some shader compilation issues.
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2015-06-06 02:38:38 -04:00 |
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Jean-Philip Desjardins
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0028f6e225
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Enabled bilinear filtering support in GLES compatibility mode and fixed alpha handling.
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2015-06-06 01:08:16 -04:00 |
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Jean-Philip Desjardins
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9d47cb7f80
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Added support for other texture functions in GLES compatibility mode.
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2015-06-05 00:37:40 -04:00 |
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Jean-Philip Desjardins
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649cbf5eb5
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Fixed some paletted textures not showing up in GLES compatibility mode.
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2015-06-04 03:20:24 -04:00 |
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Jean-Philip Desjardins
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93b1cfdc5b
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Fixed paletted textures looking crappy on Tegra.
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2015-06-02 03:09:10 -04:00 |
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Jean-Philip Desjardins
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94b2d0e641
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iOS build fixes.
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2015-05-31 22:57:40 -04:00 |
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Jean-Philip Desjardins
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b65383a71b
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Removed high res mode on GLES compatibility mode for now (doesn't work on all devices).
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2015-05-31 04:17:14 -04:00 |
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Jean-Philip Desjardins
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d4b5ab00bb
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Changed way high res mode is enabled on GLES compatibility mode.
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2015-05-31 02:41:31 -04:00 |
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Jean-Philip Desjardins
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02d7fe8d05
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Default to high res mode when GLES compatibility is activated.
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2015-05-30 20:08:08 -04:00 |
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Jean-Philip Desjardins
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3caa537f31
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Added basic draw call batching in GLES compatibility mode.
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2015-05-30 20:01:20 -04:00 |
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Jean-Philip Desjardins
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528dd125f7
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Fixed "half-screen" issue in GLES GS handler.
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2015-05-26 23:55:12 -04:00 |
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Jean-Philip Desjardins
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c58630b16c
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Added some missing overrides.
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2015-05-26 23:32:42 -04:00 |
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Jean-Philip Desjardins
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d2ec7d1d9b
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Merge branch 'master' of https://github.com/jpd002/Play-
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2015-05-12 00:11:25 -04:00 |
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Jean-Philip Desjardins
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e8c63fceaf
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Added some missing resets in GSH_OpenGL.
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2015-05-12 00:10:55 -04:00 |
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Jean-Philip Desjardins
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5801895b1d
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Fixed shader compilation.
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2015-05-10 22:05:57 -04:00 |
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Jean-Philip Desjardins
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b712766a86
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Added basic indexed texture support to GLES renderer.
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2015-05-10 18:15:31 -04:00 |
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Jean-Philip Desjardins
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2a0a9a25fa
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Made requirements to use a framebuffer for rendering a bit less strict and allowed buffer size to change. Makes DQ8 show something, but makes UT blinky.
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2015-05-09 22:53:00 -04:00 |
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Jean-Philip Desjardins
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fcf1b11f1b
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Moved EE and GS specific files in a separate folder.
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2015-05-06 00:54:15 -04:00 |
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