#pragma once #include "Types.h" namespace PS2 { class CControllerInfo { public: enum BUTTON { ANALOG_LEFT_X, ANALOG_LEFT_Y, ANALOG_RIGHT_X, ANALOG_RIGHT_Y, DPAD_UP, DPAD_DOWN, DPAD_LEFT, DPAD_RIGHT, SELECT, START, SQUARE, TRIANGLE, CIRCLE, CROSS, L1, L2, L3, R1, R2, R3, MAX_BUTTONS }; static const char* m_buttonName[MAX_BUTTONS]; static bool IsAxis(BUTTON); }; };