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86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
#include <memory>
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#include "StructCollectionStateFile.h"
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#include "xml/Node.h"
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#include "xml/Writer.h"
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#include "xml/Parser.h"
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#include "lexical_cast_ex.h"
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#define STRUCT_DOCUMENT_HEADER ("StructCollection")
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#define STRUCT_DOCUMENT_DETAIL ("Struct")
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#define STRUCT_DOCUMENT_DETAIL_NAME ("Name")
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CStructCollectionStateFile::CStructCollectionStateFile(const char* name)
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: CZipFile(name)
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{
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}
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CStructCollectionStateFile::CStructCollectionStateFile(Framework::CStream& stream)
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: CZipFile("")
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{
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Read(stream);
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}
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CStructCollectionStateFile::StructIterator CStructCollectionStateFile::GetStructBegin() const
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{
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return m_structs.begin();
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}
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CStructCollectionStateFile::StructIterator CStructCollectionStateFile::GetStructEnd() const
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{
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return m_structs.end();
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}
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CStructCollectionStateFile::StructIterator CStructCollectionStateFile::begin() const
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{
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return m_structs.begin();
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}
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CStructCollectionStateFile::StructIterator CStructCollectionStateFile::end() const
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{
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return m_structs.end();
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}
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void CStructCollectionStateFile::InsertStruct(const char* name, const CStructFile& structFile)
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{
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m_structs[name] = structFile;
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}
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void CStructCollectionStateFile::Read(Framework::CStream& stream)
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{
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m_structs.clear();
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auto rootNode = std::unique_ptr<Framework::Xml::CNode>(Framework::Xml::CParser::ParseDocument(stream));
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auto registerList = rootNode->SelectNodes((std::string(STRUCT_DOCUMENT_HEADER) + "/" + std::string(STRUCT_DOCUMENT_DETAIL)).c_str());
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for(auto nodeIterator(registerList.begin());
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nodeIterator != registerList.end(); nodeIterator++)
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{
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try
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{
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auto node(*nodeIterator);
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const char* namePtr = node->GetAttribute(STRUCT_DOCUMENT_DETAIL_NAME);
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if(namePtr == NULL) continue;
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CStructFile structFile;
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structFile.Read(node);
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m_structs[namePtr] = structFile;
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}
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catch(...)
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{
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}
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}
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}
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void CStructCollectionStateFile::Write(Framework::CStream& stream)
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{
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auto rootNode = new Framework::Xml::CNode(STRUCT_DOCUMENT_HEADER, true);
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for(auto structIterator(m_structs.begin());
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structIterator != m_structs.end(); structIterator++)
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{
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const auto& structFile(structIterator->second);
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auto structNode = new Framework::Xml::CNode(STRUCT_DOCUMENT_DETAIL, true);
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structNode->InsertAttribute(STRUCT_DOCUMENT_DETAIL_NAME, structIterator->first.c_str());
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structFile.Write(structNode);
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rootNode->InsertNode(structNode);
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}
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Framework::Xml::CWriter::WriteDocument(stream, rootNode);
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delete rootNode;
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}
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