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22 lines
406 B
C++
22 lines
406 B
C++
#pragma once
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#include "PadHandler.h"
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class CPH_Generic : public CPadHandler
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{
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public:
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CPH_Generic();
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virtual ~CPH_Generic();
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static FactoryFunction GetFactoryFunction();
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void Update(uint8*) override;
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void SetButtonState(uint32, bool);
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void SetAxisState(uint32, float);
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private:
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bool m_buttonStates[PS2::CControllerInfo::MAX_BUTTONS];
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float m_axisStates[PS2::CControllerInfo::MAX_BUTTONS];
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};
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