mirror of
https://github.com/libretro/Play-.git
synced 2024-12-12 03:03:39 +00:00
179 lines
4.7 KiB
XML
179 lines
4.7 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainWindow</class>
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<widget class="QMainWindow" name="MainWindow">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>640</width>
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<height>512</height>
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</rect>
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</property>
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<property name="focusPolicy">
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<enum>Qt::ClickFocus</enum>
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</property>
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<property name="windowTitle">
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<string>Play!</string>
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</property>
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<property name="windowIcon">
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<iconset resource="resources.qrc">
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<normaloff>:/assets/app_icon.png</normaloff>:/assets/app_icon.png</iconset>
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</property>
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<widget class="QWidget" name="centralWidget">
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<layout class="QGridLayout" name="gridLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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</layout>
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</widget>
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<widget class="QMenuBar" name="menuBar">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>640</width>
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<height>25</height>
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</rect>
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</property>
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<widget class="QMenu" name="menuFor_The">
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<property name="title">
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<string>File</string>
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</property>
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<addaction name="actionOpen_Game"/>
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<addaction name="actionBoot_ELF"/>
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<addaction name="separator"/>
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<addaction name="actionExit"/>
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</widget>
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<widget class="QMenu" name="menuEdit">
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<property name="title">
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<string>Options</string>
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</property>
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<addaction name="actionSettings"/>
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<addaction name="actionMemory_Card_Manager"/>
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</widget>
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<widget class="QMenu" name="menuVirtualMachine">
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<property name="title">
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<string>VirtualMachine</string>
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</property>
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<widget class="QMenu" name="menuSave_States">
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<property name="title">
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<string>Save States</string>
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</property>
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<addaction name="action_save_Slot_1_Empty"/>
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</widget>
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<widget class="QMenu" name="menuLoad_States">
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<property name="title">
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<string>Load States</string>
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</property>
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<addaction name="actionLoad_Slot_1_Empty"/>
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</widget>
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<addaction name="menuSave_States"/>
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<addaction name="menuLoad_States"/>
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<addaction name="separator"/>
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<addaction name="actionPause_Resume"/>
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<addaction name="actionPause_when_focus_is_lost"/>
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<addaction name="actionReset"/>
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</widget>
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<widget class="QMenu" name="menuHelp">
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<property name="title">
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<string>Help</string>
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</property>
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<addaction name="actionAbout"/>
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</widget>
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<addaction name="menuFor_The"/>
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<addaction name="menuEdit"/>
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<addaction name="menuVirtualMachine"/>
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<addaction name="menuHelp"/>
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</widget>
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<widget class="QStatusBar" name="statusBar"/>
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<action name="actionOpen_Game">
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<property name="text">
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<string>Boot Disk Image...</string>
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</property>
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<property name="toolTip">
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<string>Boot Disk Image...</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+O</string>
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</property>
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</action>
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<action name="actionExit">
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<property name="text">
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<string>Exit</string>
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</property>
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<property name="shortcut">
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<string>Ctrl+Q</string>
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</property>
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</action>
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<action name="actionSettings">
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<property name="text">
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<string>Settings...</string>
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</property>
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</action>
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<action name="actionBoot_ELF">
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<property name="text">
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<string>Boot ELF...</string>
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</property>
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<property name="toolTip">
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<string>Boot ELF...</string>
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</property>
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</action>
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<action name="actionLoad_Slot_1_Empty">
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<property name="text">
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<string>Load Slot 1 - Empty</string>
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</property>
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</action>
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<action name="action_save_Slot_1_Empty">
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<property name="text">
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<string>Save Slot 1 - Empty</string>
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</property>
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</action>
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<action name="actionPause_Resume">
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<property name="text">
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<string>Pause/Resume</string>
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</property>
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</action>
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<action name="actionAbout">
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<property name="text">
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<string>About...</string>
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</property>
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</action>
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<action name="actionPause_when_focus_is_lost">
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<property name="checkable">
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<bool>true</bool>
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</property>
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<property name="text">
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<string>Pause when focus is lost</string>
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</property>
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</action>
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<action name="actionReset">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="text">
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<string>Reset</string>
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</property>
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</action>
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<action name="actionMemory_Card_Manager">
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<property name="text">
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<string>Memory Card Manager...</string>
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</property>
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</action>
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</widget>
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<layoutdefault spacing="6" margin="11"/>
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<resources>
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<include location="resources.qrc"/>
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</resources>
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<connections/>
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</ui>
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