Play-/Source/ee/Timer.cpp
2015-05-06 00:54:15 -04:00

271 lines
5.6 KiB
C++

#include <stdio.h>
#include "../Log.h"
#include "../RegisterStateFile.h"
#include "Timer.h"
#define LOG_NAME ("timer")
#define STATE_REGS_XML ("timer/regs.xml")
CTimer::CTimer(CINTC& intc)
: m_intc(intc)
{
Reset();
}
CTimer::~CTimer()
{
}
void CTimer::Reset()
{
memset(m_timer, 0, sizeof(TIMER) * 4);
}
void CTimer::Count(unsigned int ticks)
{
for(unsigned int i = 0; i < 4; i++)
{
TIMER* timer = &m_timer[i];
if(!(timer->nMODE & MODE_COUNT_ENABLE)) continue;
uint32 previousCount = timer->nCOUNT;
uint32 nextCount = timer->nCOUNT;
uint32 divider = 1;
switch(timer->nMODE & 0x03)
{
case 0x00:
divider = 1;
break;
case 0x01:
divider = 16;
break;
case 0x02:
divider = 256;
break;
case 0x03:
divider = 9437; // PAL
break;
}
//Compute increment
uint32 totalTicks = timer->clockRemain + ticks;
uint32 countAdd = totalTicks / divider;
timer->clockRemain = totalTicks % divider;
nextCount = previousCount + countAdd;
uint32 compare = (timer->nCOMP == 0) ? 0x10000 : timer->nCOMP;
uint32 newFlags = 0;
//Check if it hit the reference value
if((previousCount < compare) && (nextCount >= compare))
{
newFlags |= MODE_EQUAL_FLAG;
if(timer->nMODE & MODE_ZERO_RETURN)
{
timer->nCOUNT = nextCount - compare;
}
else
{
timer->nCOUNT = nextCount;
}
}
else
{
timer->nCOUNT = nextCount;
}
if(timer->nCOUNT >= 0xFFFF)
{
newFlags |= MODE_OVERFLOW_FLAG;
timer->nCOUNT &= 0xFFFF;
}
timer->nMODE |= newFlags;
uint32 nMask = (timer->nMODE & 0x300) << 2;
bool interruptPending = (newFlags & nMask) != 0;
if(interruptPending)
{
m_intc.AssertLine(CINTC::INTC_LINE_TIMER0 + i);
}
}
}
uint32 CTimer::GetRegister(uint32 nAddress)
{
DisassembleGet(nAddress);
unsigned int nTimerId = (nAddress >> 11) & 0x3;
switch(nAddress & 0x7FF)
{
case 0x00:
return m_timer[nTimerId].nCOUNT & 0xFFFF;
break;
case 0x04:
case 0x08:
case 0x0C:
break;
case 0x10:
return m_timer[nTimerId].nMODE;
break;
case 0x14:
case 0x18:
case 0x1C:
break;
case 0x20:
return m_timer[nTimerId].nCOMP;
break;
case 0x24:
case 0x28:
case 0x2C:
break;
case 0x30:
return m_timer[nTimerId].nHOLD;
break;
case 0x34:
case 0x38:
case 0x3C:
break;
default:
CLog::GetInstance().Print(LOG_NAME, "Read an unhandled IO port (0x%0.8X).\r\n", nAddress);
break;
}
return 0;
}
void CTimer::SetRegister(uint32 nAddress, uint32 nValue)
{
DisassembleSet(nAddress, nValue);
unsigned int nTimerId = (nAddress >> 11) & 0x3;
switch(nAddress & 0x7FF)
{
case 0x00:
m_timer[nTimerId].nCOUNT = nValue & 0xFFFF;
break;
case 0x04:
case 0x08:
case 0x0C:
break;
case 0x10:
m_timer[nTimerId].nMODE &= ~(nValue & 0xC00);
m_timer[nTimerId].nMODE &= 0xC00;
m_timer[nTimerId].nMODE |= nValue & ~0xC00;
break;
case 0x14:
case 0x18:
case 0x1C:
break;
case 0x20:
m_timer[nTimerId].nCOMP = nValue & 0xFFFF;
break;
case 0x24:
case 0x28:
case 0x2C:
break;
case 0x30:
m_timer[nTimerId].nHOLD = nValue & 0xFFFF;
break;
case 0x34:
case 0x38:
case 0x3C:
break;
default:
CLog::GetInstance().Print(LOG_NAME, "Wrote to an unhandled IO port (0x%0.8X, 0x%0.8X).\r\n", nAddress, nValue);
break;
}
}
void CTimer::DisassembleGet(uint32 nAddress)
{
unsigned int nTimerId = (nAddress >> 11) & 0x3;
switch(nAddress & 0x7FF)
{
case 0x00:
CLog::GetInstance().Print(LOG_NAME, "= T%i_COUNT\r\n", nTimerId);
break;
case 0x10:
CLog::GetInstance().Print(LOG_NAME, "= T%i_MODE\r\n", nTimerId);
break;
case 0x20:
CLog::GetInstance().Print(LOG_NAME, "= T%i_COMP\r\n", nTimerId);
break;
case 0x30:
CLog::GetInstance().Print(LOG_NAME, "= T%i_HOLD\r\n", nTimerId);
break;
}
}
void CTimer::DisassembleSet(uint32 nAddress, uint32 nValue)
{
unsigned int nTimerId = (nAddress >> 11) & 0x3;
switch(nAddress & 0x7FF)
{
case 0x00:
CLog::GetInstance().Print(LOG_NAME, "T%i_COUNT = 0x%0.8X\r\n", nTimerId, nValue);
break;
case 0x10:
CLog::GetInstance().Print(LOG_NAME, "T%i_MODE = 0x%0.8X\r\n", nTimerId, nValue);
break;
case 0x20:
CLog::GetInstance().Print(LOG_NAME, "T%i_COMP = 0x%0.8X\r\n", nTimerId, nValue);
break;
case 0x30:
CLog::GetInstance().Print(LOG_NAME, "T%i_HOLD = 0x%0.8X\r\n", nTimerId, nValue);
break;
}
}
void CTimer::LoadState(Framework::CZipArchiveReader& archive)
{
CRegisterStateFile registerFile(*archive.BeginReadFile(STATE_REGS_XML));
for(unsigned int i = 0; i < 4; i++)
{
auto& timer = m_timer[i];
std::string timerPrefix = "TIMER" + std::to_string(i) + "_";
timer.nCOUNT = registerFile.GetRegister32((timerPrefix + "COUNT").c_str());
timer.nMODE = registerFile.GetRegister32((timerPrefix + "MODE").c_str());
timer.nCOMP = registerFile.GetRegister32((timerPrefix + "COMP").c_str());
timer.nHOLD = registerFile.GetRegister32((timerPrefix + "HOLD").c_str());
timer.clockRemain = registerFile.GetRegister32((timerPrefix + "REM").c_str());
}
}
void CTimer::SaveState(Framework::CZipArchiveWriter& archive)
{
CRegisterStateFile* registerFile = new CRegisterStateFile(STATE_REGS_XML);
for(unsigned int i = 0; i < 4; i++)
{
const auto& timer = m_timer[i];
std::string timerPrefix = "TIMER" + std::to_string(i) + "_";
registerFile->SetRegister32((timerPrefix + "COUNT").c_str(), timer.nCOUNT);
registerFile->SetRegister32((timerPrefix + "MODE").c_str(), timer.nMODE);
registerFile->SetRegister32((timerPrefix + "COMP").c_str(), timer.nCOMP);
registerFile->SetRegister32((timerPrefix + "HOLD").c_str(), timer.nHOLD);
registerFile->SetRegister32((timerPrefix + "REM").c_str(), timer.clockRemain);
}
archive.InsertFile(registerFile);
}