Play-/Source/iop/Iop_Naplink.cpp
2018-04-30 21:01:23 +01:00

50 lines
1.1 KiB
C++

#include "Iop_Naplink.h"
#include "Iop_Ioman.h"
#include "../Log.h"
//Naplink is required by some demos that use nprintf
//The demos won't make an explicit attempt at loading the module
//thus, it must be loaded by the system for the demos to work
#define LOG_NAME "iop_naplink"
using namespace Iop;
CNaplink::CNaplink(CSifMan& sifMan, CIoman& ioMan)
: m_ioMan(ioMan)
{
sifMan.RegisterModule(SIF_MODULE_ID, this);
}
std::string CNaplink::GetId() const
{
return "naplink";
}
std::string CNaplink::GetFunctionName(unsigned int) const
{
return "unknown";
}
void CNaplink::Invoke(CMIPS& context, unsigned int functionId)
{
throw std::runtime_error("Not implemented.");
}
bool CNaplink::Invoke(uint32 method, uint32* args, uint32 argsSize, uint32* ret, uint32 retSize, uint8* ram)
{
switch(method)
{
case 1:
{
uint32 writeSize = strlen(reinterpret_cast<const char*>(args));
m_ioMan.Write(CIoman::FID_STDOUT, writeSize, args);
}
break;
default:
CLog::GetInstance().Print(LOG_NAME, "Unknown method invoked (0x%08X).\r\n", method);
break;
}
return true;
}