Play-/Source/MipsJitter.h
Jean-Philip Desjardins aa23c31c88 Cleanup.
2015-04-23 02:04:12 -04:00

36 lines
783 B
C++

#pragma once
#include <map>
#include "Jitter.h"
class CMipsJitter : public Jitter::CJitter
{
public:
CMipsJitter(Jitter::CCodeGen*);
virtual ~CMipsJitter();
virtual void Begin();
virtual void End();
virtual void PushRel(size_t);
virtual void PushRel64(size_t);
void SetVariableAsConstant(size_t, uint32);
LABEL GetFinalBlockLabel();
private:
struct VARIABLESTATUS
{
uint32 operandType;
uint32 operandValue;
};
typedef std::map<size_t, VARIABLESTATUS> VariableStatusMap;
VARIABLESTATUS* GetVariableStatus(size_t);
void SetVariableStatus(size_t, const VARIABLESTATUS&);
void SaveVariableStatus(size_t, const VARIABLESTATUS&);
VariableStatusMap m_variableStatus;
LABEL m_lastBlockLabel;
};