Play-/Source/ScreenShotUtils.h
2017-04-09 06:48:27 +01:00

16 lines
379 B
C++

#pragma once
#include "Config.h"
#include "PS2VM.h"
class CScreenShotUtils : public Framework::CConfig
{
public:
typedef std::function<void(int, const char*)> Callback;
static void TriggerGetScreenshot(CPS2VM*, Callback);
private:
static CConfig::PathType GetScreenShotDirectoryPath();
static CConfig::PathType GenerateScreenShotPath(const char* gameID);
};