..
amd64
git-svn-id: http://svn.purei.org/purei/trunk@62 b36208d7-6611-0410-8bec-b1987f11c4a2
2006-07-18 12:08:40 +00:00
iop
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
ISO9660
Added precompiled headers for Visual Studio project.
2008-04-05 03:38:53 +00:00
macosxui
MacOSX updates
2008-06-02 23:28:11 +00:00
saves
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
shaders
Changed shaders location
2008-06-02 01:50:13 +00:00
win32ui
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
AppConfig.cpp
Removed uses of CList, CEvent, CEventEx, CEventHandler.
2008-08-24 21:28:42 +00:00
AppConfig.h
Removed uses of CList, CEvent, CEventEx, CEventHandler.
2008-08-24 21:28:42 +00:00
ArrayStack.h
Completed enough opcodes to be able to run the "Final Heaven" demo.
2007-12-06 21:36:12 +00:00
BasicBlock.cpp
Added block linking to the executor.
2008-06-30 18:58:04 +00:00
BasicBlock.h
Added block linking to the executor.
2008-06-30 18:58:04 +00:00
CodeGen_FPU.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
CodeGen_MD.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
CodeGen_StackPatterns.h
Added support for more CPU instructions for Castlevania.
2008-06-09 00:06:58 +00:00
CodeGen.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
CodeGen.h
Separated FileIo from Ioman.
2008-11-12 01:34:01 +00:00
ControllerInfo.cpp
Removed uses of CList, CEvent, CEventEx, CEventHandler.
2008-08-24 21:28:42 +00:00
ControllerInfo.h
Removed uses of CList, CEvent, CEventEx, CEventHandler.
2008-08-24 21:28:42 +00:00
COP_FPU_Reflection.cpp
Fixed a really really bad memory corruption bug... and prevented others from happening.
2008-05-19 01:14:26 +00:00
COP_FPU.cpp
Got rid of CCacheBlock.
2008-04-09 02:52:38 +00:00
COP_FPU.h
Got rid of CCacheBlock.
2008-04-09 02:52:38 +00:00
COP_SCU.cpp
Got rid of CCacheBlock.
2008-04-09 02:52:38 +00:00
COP_SCU.h
Got rid of CCacheBlock.
2008-04-09 02:52:38 +00:00
COP_VU_Reflection.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
COP_VU.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
COP_VU.h
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
Dmac_Channel.cpp
Dmac_Channel changes for Castlevania.
2008-06-23 01:36:43 +00:00
Dmac_Channel.h
Changed some stuff to use the "convertible" class.
2008-05-10 02:51:43 +00:00
DMAC.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
DMAC.h
Changed lots of stuff to try to see how to make the thing faster... But with no real success...
2008-07-20 17:26:08 +00:00
ELF.cpp
Some stuff for Guilty Gear XX.
2008-10-20 04:12:44 +00:00
ELF.h
Mucho IOP stuff.
2008-12-08 03:43:30 +00:00
ElfFile.cpp
Some stuff for Guilty Gear XX.
2008-10-20 04:12:44 +00:00
ElfFile.h
Some stuff for Guilty Gear XX.
2008-10-20 04:12:44 +00:00
GIF.cpp
Minor changes.
2008-10-16 03:25:48 +00:00
GIF.h
Fixed some concurrency problems... Some problems are still present though.
2008-04-07 00:51:28 +00:00
GSH_Null.cpp
Readded PadHandler creation and rewrote GSHandler creation.
2008-01-24 01:37:47 +00:00
GSH_Null.h
Readded PadHandler creation and rewrote GSHandler creation.
2008-01-24 01:37:47 +00:00
GSH_OpenGL_Texture.cpp
Minor changes.
2008-10-16 03:25:48 +00:00
GSH_OpenGL.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
GSH_OpenGL.h
Changed lots of stuff to try to see how to make the thing faster... But with no real success...
2008-07-20 17:26:08 +00:00
GSHandler.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
GSHandler.h
Fixed PSMT4 transfers.
2008-10-03 00:32:26 +00:00
INTC.cpp
Removed hack in INTC.
2008-03-18 02:35:15 +00:00
INTC.h
Added more info in saved states. Fixed problem with DbcMan.
2008-01-25 23:47:09 +00:00
Integer64.h
1987 goes a bit further!
2008-01-02 04:03:05 +00:00
IPU_DmVectorTable.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_DmVectorTable.h
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockAddressIncrementTable.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockAddressIncrementTable.h
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeBTable.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeBTable.h
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeITable.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeITable.h
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockTypePTable.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MacroblockTypePTable.h
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MotionCodeTable.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
IPU_MotionCodeTable.h
Moved remotely
2006-06-15 04:19:30 +00:00
IPU.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
IPU.h
Movie decoding is much more stable now.
2008-02-08 22:07:28 +00:00
IszImageStream.cpp
Added IszImageStream (Isz Image Reader). New dependency : bzlib
2008-03-14 11:50:50 +00:00
IszImageStream.h
Added IszImageStream (Isz Image Reader). New dependency : bzlib
2008-03-14 11:50:50 +00:00
License.txt
Moved remotely
2006-06-15 04:19:30 +00:00
Log.cpp
MacOSX
2007-12-12 03:09:57 +00:00
Log.h
Project heavily modified from previous revision.
2007-12-01 04:08:34 +00:00
MA_EE_Reflection.cpp
Added support for more CPU instructions for Castlevania.
2008-06-09 00:06:58 +00:00
MA_EE.cpp
Added support for more CPU instructions for Castlevania.
2008-06-09 00:06:58 +00:00
MA_EE.h
Added support for more CPU instructions for Castlevania.
2008-06-09 00:06:58 +00:00
MA_MIPSIV_Reflection.cpp
Fixed a really really bad memory corruption bug... and prevented others from happening.
2008-05-19 01:14:26 +00:00
MA_MIPSIV_Templates.cpp
Check for division by 0 in DIV/DIVU.
2008-10-10 22:13:36 +00:00
MA_MIPSIV.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
MA_MIPSIV.h
Some minor changes for Castlevania Yami no Juin
2008-06-04 23:46:53 +00:00
MA_VU_Lower.cpp
Purei compiles again.
2008-11-10 01:46:02 +00:00
MA_VU_LowerReflection.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
MA_VU_Upper.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
MA_VU_UpperReflection.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
MA_VU.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
MA_VU.h
Purei compiles again.
2008-11-10 01:46:02 +00:00
MailBox.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
MailBox.h
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
MemoryMap.cpp
Purei changes for PsfPlayer.
2008-11-03 00:36:40 +00:00
MemoryMap.h
Changed lots of stuff to try to see how to make the thing faster... But with no real success...
2008-07-20 17:26:08 +00:00
MemoryStateFile.cpp
New VM state engine
2007-12-17 04:08:46 +00:00
MemoryStateFile.h
New VM state engine
2007-12-17 04:08:46 +00:00
MemoryUtils.cpp
Got rid of CCacheBlock.
2008-04-09 02:52:38 +00:00
MemoryUtils.h
Got rid of CCacheBlock.
2008-04-09 02:52:38 +00:00
MIPS.cpp
Added proper separation of code and data address spaces in MemoryMap.
2008-06-15 19:55:28 +00:00
MIPS.h
git-svn-id: http://svn.purei.org/purei/trunk@318 b36208d7-6611-0410-8bec-b1987f11c4a2
2008-05-13 21:43:29 +00:00
MIPSAnalysis.cpp
Added proper separation of code and data address spaces in MemoryMap.
2008-06-15 19:55:28 +00:00
MIPSAnalysis.h
git-svn-id: http://svn.purei.org/purei/trunk@102 b36208d7-6611-0410-8bec-b1987f11c4a2
2006-10-12 06:16:48 +00:00
MIPSArchitecture.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
MIPSArchitecture.h
Moved remotely
2006-06-15 04:19:30 +00:00
MIPSAssembler.cpp
Separated FileIo from Ioman.
2008-11-12 01:34:01 +00:00
MIPSAssembler.h
PsfPlayer : Fixed playing speed problems.
2008-07-29 19:01:20 +00:00
MipsAssemblerDefinitions.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
MipsAssemblerDefinitions.h
git-svn-id: http://svn.purei.org/purei/trunk@136 b36208d7-6611-0410-8bec-b1987f11c4a2
2007-03-27 15:09:14 +00:00
MipsCodeGen.cpp
Moar minor changes.
2008-10-16 03:27:42 +00:00
MipsCodeGen.h
Fixed constant propragation bug that affected Atelier Iris.
2008-03-11 11:49:11 +00:00
MIPSCoprocessor.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
MIPSCoprocessor.h
Moved remotely
2006-06-15 04:19:30 +00:00
MipsExecutor.cpp
Some stuff for Guilty Gear XX.
2008-10-20 04:12:44 +00:00
MipsExecutor.h
PsfPlayer : Fixed playing speed problems.
2008-07-29 19:01:20 +00:00
MIPSInstructionFactory.cpp
Added proper separation of code and data address spaces in MemoryMap.
2008-06-15 19:55:28 +00:00
MIPSInstructionFactory.h
Got rid of CCacheBlock.
2008-04-09 02:52:38 +00:00
MIPSModule.h
Some base changes.
2008-12-02 23:55:45 +00:00
MIPSReflection.cpp
Moved remotely
2006-06-15 04:19:30 +00:00
MIPSReflection.h
Moved remotely
2006-06-15 04:19:30 +00:00
MIPSTags.cpp
git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2
2008-11-28 02:56:27 +00:00
MIPSTags.h
git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2
2008-11-28 02:56:27 +00:00
MipsTestEngine.cpp
git-svn-id: http://svn.purei.org/purei/trunk@145 b36208d7-6611-0410-8bec-b1987f11c4a2
2007-04-08 02:31:15 +00:00
MipsTestEngine.h
git-svn-id: http://svn.purei.org/purei/trunk@145 b36208d7-6611-0410-8bec-b1987f11c4a2
2007-04-08 02:31:15 +00:00
offsetof_def.h
Project heavily modified from previous revision.
2007-12-01 04:08:34 +00:00
PadHandler.cpp
Readded PadHandler creation and rewrote GSHandler creation.
2008-01-24 01:37:47 +00:00
PadHandler.h
Added more info in saved states. Fixed problem with DbcMan.
2008-01-25 23:47:09 +00:00
PadListener.cpp
Removed uses of CList, CEvent, CEventEx, CEventHandler.
2008-08-24 21:28:42 +00:00
PadListener.h
Removed uses of CList, CEvent, CEventEx, CEventHandler.
2008-08-24 21:28:42 +00:00
Posix_VolumeStream.cpp
MacOSX
2008-01-24 05:00:30 +00:00
Posix_VolumeStream.h
MacOSX
2008-01-24 05:00:30 +00:00
Profiler.cpp
git-svn-id: http://svn.purei.org/purei/trunk@62 b36208d7-6611-0410-8bec-b1987f11c4a2
2006-07-18 12:08:40 +00:00
Profiler.h
git-svn-id: http://svn.purei.org/purei/trunk@62 b36208d7-6611-0410-8bec-b1987f11c4a2
2006-07-18 12:08:40 +00:00
Ps2Const.h
Various stuff (fixed some include paths, XML serialization for MIPStags, etc.)
2008-11-24 02:08:50 +00:00
PS2OS.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
PS2OS.h
git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2
2008-11-28 02:56:27 +00:00
PS2VM.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
PS2VM.h
git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2
2008-11-28 02:56:27 +00:00
RegisterStateFile.cpp
New VM state engine
2007-12-17 04:08:46 +00:00
RegisterStateFile.h
New VM state engine
2007-12-17 04:08:46 +00:00
SIF.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
SIF.h
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
SifModule.h
Mucho IOP stuff.
2008-12-08 03:43:30 +00:00
SifModuleAdapter.h
Mucho IOP stuff.
2008-12-08 03:43:30 +00:00
ThreadMsg.cpp
MacOS
2007-12-07 00:26:56 +00:00
ThreadMsg.h
vi
2007-12-06 23:20:08 +00:00
Timer.cpp
Put the shaders back on for Win32.
2008-05-30 00:40:39 +00:00
Timer.h
Put the shaders back on for Win32.
2008-05-30 00:40:39 +00:00
uint128.h
Moved remotely
2006-06-15 04:19:30 +00:00
Utils.cpp
MacOS
2007-12-07 00:26:56 +00:00
Utils.h
MacOS
2007-12-07 00:26:56 +00:00
VIF.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
VIF.h
Changed lots of stuff to try to see how to make the thing faster... But with no real success...
2008-07-20 17:26:08 +00:00
VirtualMachine.h
git-svn-id: http://svn.purei.org/purei/trunk@167 b36208d7-6611-0410-8bec-b1987f11c4a2
2007-11-06 02:08:51 +00:00
VolumeStream.cpp
git-svn-id: http://svn.purei.org/purei/trunk@76 b36208d7-6611-0410-8bec-b1987f11c4a2
2006-08-08 06:27:51 +00:00
VolumeStream.h
Moved remotely
2006-06-15 04:19:30 +00:00
VPU1.cpp
Changed lots of stuff to try to see how to make the thing faster... But with no real success...
2008-07-20 17:26:08 +00:00
VPU1.h
Changed lots of stuff to try to see how to make the thing faster... But with no real success...
2008-07-20 17:26:08 +00:00
VPU.cpp
Made the thing compile with boost 1.37.
2008-12-15 02:57:21 +00:00
VPU.h
Added configurable frame skip, some esthetic code changes and compilation fix.
2008-07-20 20:57:49 +00:00
VuExecutor.cpp
Added proper separation of code and data address spaces in MemoryMap.
2008-06-15 19:55:28 +00:00
VUExecutor.h
More conversion done for VU.
2008-03-24 01:18:20 +00:00
VUShared_Reflection.cpp
git-svn-id: http://svn.purei.org/purei/trunk@46 b36208d7-6611-0410-8bec-b1987f11c4a2
2006-06-19 05:43:51 +00:00
VUShared.cpp
Implemented some more VU instructions.
2008-06-17 02:14:22 +00:00
VUShared.h
Implemented some more VU instructions.
2008-06-17 02:14:22 +00:00
X86Assembler_Fpu.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
X86Assembler_Sse.cpp
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00
X86Assembler.cpp
Some stuff for Guilty Gear XX.
2008-10-20 04:12:44 +00:00
X86Assembler.h
Castlevania finally loads and displays stuff! \o/
2008-06-23 01:35:05 +00:00