Play-/Source
jpd002 775ef52d0e Made the thing compile with boost 1.37.
Some RPC call stuff which isn't totally functional.
Fixed bugs in MailBox.

git-svn-id: http://svn.purei.org/purei/trunk@447 b36208d7-6611-0410-8bec-b1987f11c4a2
2008-12-15 02:57:21 +00:00
..
amd64 git-svn-id: http://svn.purei.org/purei/trunk@62 b36208d7-6611-0410-8bec-b1987f11c4a2 2006-07-18 12:08:40 +00:00
iop Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
ISO9660 Added precompiled headers for Visual Studio project. 2008-04-05 03:38:53 +00:00
macosxui MacOSX updates 2008-06-02 23:28:11 +00:00
saves Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
shaders Changed shaders location 2008-06-02 01:50:13 +00:00
win32ui Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
AppConfig.cpp Removed uses of CList, CEvent, CEventEx, CEventHandler. 2008-08-24 21:28:42 +00:00
AppConfig.h Removed uses of CList, CEvent, CEventEx, CEventHandler. 2008-08-24 21:28:42 +00:00
ArrayStack.h Completed enough opcodes to be able to run the "Final Heaven" demo. 2007-12-06 21:36:12 +00:00
BasicBlock.cpp Added block linking to the executor. 2008-06-30 18:58:04 +00:00
BasicBlock.h Added block linking to the executor. 2008-06-30 18:58:04 +00:00
CodeGen_FPU.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
CodeGen_MD.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
CodeGen_StackPatterns.h Added support for more CPU instructions for Castlevania. 2008-06-09 00:06:58 +00:00
CodeGen.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
CodeGen.h Separated FileIo from Ioman. 2008-11-12 01:34:01 +00:00
ControllerInfo.cpp Removed uses of CList, CEvent, CEventEx, CEventHandler. 2008-08-24 21:28:42 +00:00
ControllerInfo.h Removed uses of CList, CEvent, CEventEx, CEventHandler. 2008-08-24 21:28:42 +00:00
COP_FPU_Reflection.cpp Fixed a really really bad memory corruption bug... and prevented others from happening. 2008-05-19 01:14:26 +00:00
COP_FPU.cpp Got rid of CCacheBlock. 2008-04-09 02:52:38 +00:00
COP_FPU.h Got rid of CCacheBlock. 2008-04-09 02:52:38 +00:00
COP_SCU.cpp Got rid of CCacheBlock. 2008-04-09 02:52:38 +00:00
COP_SCU.h Got rid of CCacheBlock. 2008-04-09 02:52:38 +00:00
COP_VU_Reflection.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
COP_VU.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
COP_VU.h Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
Dmac_Channel.cpp Dmac_Channel changes for Castlevania. 2008-06-23 01:36:43 +00:00
Dmac_Channel.h Changed some stuff to use the "convertible" class. 2008-05-10 02:51:43 +00:00
DMAC.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
DMAC.h Changed lots of stuff to try to see how to make the thing faster... But with no real success... 2008-07-20 17:26:08 +00:00
ELF.cpp Some stuff for Guilty Gear XX. 2008-10-20 04:12:44 +00:00
ELF.h Mucho IOP stuff. 2008-12-08 03:43:30 +00:00
ElfFile.cpp Some stuff for Guilty Gear XX. 2008-10-20 04:12:44 +00:00
ElfFile.h Some stuff for Guilty Gear XX. 2008-10-20 04:12:44 +00:00
GIF.cpp Minor changes. 2008-10-16 03:25:48 +00:00
GIF.h Fixed some concurrency problems... Some problems are still present though. 2008-04-07 00:51:28 +00:00
GSH_Null.cpp Readded PadHandler creation and rewrote GSHandler creation. 2008-01-24 01:37:47 +00:00
GSH_Null.h Readded PadHandler creation and rewrote GSHandler creation. 2008-01-24 01:37:47 +00:00
GSH_OpenGL_Texture.cpp Minor changes. 2008-10-16 03:25:48 +00:00
GSH_OpenGL.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
GSH_OpenGL.h Changed lots of stuff to try to see how to make the thing faster... But with no real success... 2008-07-20 17:26:08 +00:00
GSHandler.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
GSHandler.h Fixed PSMT4 transfers. 2008-10-03 00:32:26 +00:00
INTC.cpp Removed hack in INTC. 2008-03-18 02:35:15 +00:00
INTC.h Added more info in saved states. Fixed problem with DbcMan. 2008-01-25 23:47:09 +00:00
Integer64.h 1987 goes a bit further! 2008-01-02 04:03:05 +00:00
IPU_DmVectorTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_DmVectorTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockAddressIncrementTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockAddressIncrementTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeBTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeBTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeITable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeITable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypePTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypePTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MotionCodeTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MotionCodeTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
IPU.h Movie decoding is much more stable now. 2008-02-08 22:07:28 +00:00
IszImageStream.cpp Added IszImageStream (Isz Image Reader). New dependency : bzlib 2008-03-14 11:50:50 +00:00
IszImageStream.h Added IszImageStream (Isz Image Reader). New dependency : bzlib 2008-03-14 11:50:50 +00:00
License.txt Moved remotely 2006-06-15 04:19:30 +00:00
Log.cpp MacOSX 2007-12-12 03:09:57 +00:00
Log.h Project heavily modified from previous revision. 2007-12-01 04:08:34 +00:00
MA_EE_Reflection.cpp Added support for more CPU instructions for Castlevania. 2008-06-09 00:06:58 +00:00
MA_EE.cpp Added support for more CPU instructions for Castlevania. 2008-06-09 00:06:58 +00:00
MA_EE.h Added support for more CPU instructions for Castlevania. 2008-06-09 00:06:58 +00:00
MA_MIPSIV_Reflection.cpp Fixed a really really bad memory corruption bug... and prevented others from happening. 2008-05-19 01:14:26 +00:00
MA_MIPSIV_Templates.cpp Check for division by 0 in DIV/DIVU. 2008-10-10 22:13:36 +00:00
MA_MIPSIV.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
MA_MIPSIV.h Some minor changes for Castlevania Yami no Juin 2008-06-04 23:46:53 +00:00
MA_VU_Lower.cpp Purei compiles again. 2008-11-10 01:46:02 +00:00
MA_VU_LowerReflection.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
MA_VU_Upper.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
MA_VU_UpperReflection.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
MA_VU.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
MA_VU.h Purei compiles again. 2008-11-10 01:46:02 +00:00
MailBox.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
MailBox.h Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
MemoryMap.cpp Purei changes for PsfPlayer. 2008-11-03 00:36:40 +00:00
MemoryMap.h Changed lots of stuff to try to see how to make the thing faster... But with no real success... 2008-07-20 17:26:08 +00:00
MemoryStateFile.cpp New VM state engine 2007-12-17 04:08:46 +00:00
MemoryStateFile.h New VM state engine 2007-12-17 04:08:46 +00:00
MemoryUtils.cpp Got rid of CCacheBlock. 2008-04-09 02:52:38 +00:00
MemoryUtils.h Got rid of CCacheBlock. 2008-04-09 02:52:38 +00:00
MIPS.cpp Added proper separation of code and data address spaces in MemoryMap. 2008-06-15 19:55:28 +00:00
MIPS.h git-svn-id: http://svn.purei.org/purei/trunk@318 b36208d7-6611-0410-8bec-b1987f11c4a2 2008-05-13 21:43:29 +00:00
MIPSAnalysis.cpp Added proper separation of code and data address spaces in MemoryMap. 2008-06-15 19:55:28 +00:00
MIPSAnalysis.h git-svn-id: http://svn.purei.org/purei/trunk@102 b36208d7-6611-0410-8bec-b1987f11c4a2 2006-10-12 06:16:48 +00:00
MIPSArchitecture.cpp Moved remotely 2006-06-15 04:19:30 +00:00
MIPSArchitecture.h Moved remotely 2006-06-15 04:19:30 +00:00
MIPSAssembler.cpp Separated FileIo from Ioman. 2008-11-12 01:34:01 +00:00
MIPSAssembler.h PsfPlayer : Fixed playing speed problems. 2008-07-29 19:01:20 +00:00
MipsAssemblerDefinitions.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
MipsAssemblerDefinitions.h git-svn-id: http://svn.purei.org/purei/trunk@136 b36208d7-6611-0410-8bec-b1987f11c4a2 2007-03-27 15:09:14 +00:00
MipsCodeGen.cpp Moar minor changes. 2008-10-16 03:27:42 +00:00
MipsCodeGen.h Fixed constant propragation bug that affected Atelier Iris. 2008-03-11 11:49:11 +00:00
MIPSCoprocessor.cpp Moved remotely 2006-06-15 04:19:30 +00:00
MIPSCoprocessor.h Moved remotely 2006-06-15 04:19:30 +00:00
MipsExecutor.cpp Some stuff for Guilty Gear XX. 2008-10-20 04:12:44 +00:00
MipsExecutor.h PsfPlayer : Fixed playing speed problems. 2008-07-29 19:01:20 +00:00
MIPSInstructionFactory.cpp Added proper separation of code and data address spaces in MemoryMap. 2008-06-15 19:55:28 +00:00
MIPSInstructionFactory.h Got rid of CCacheBlock. 2008-04-09 02:52:38 +00:00
MIPSModule.h Some base changes. 2008-12-02 23:55:45 +00:00
MIPSReflection.cpp Moved remotely 2006-06-15 04:19:30 +00:00
MIPSReflection.h Moved remotely 2006-06-15 04:19:30 +00:00
MIPSTags.cpp git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2 2008-11-28 02:56:27 +00:00
MIPSTags.h git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2 2008-11-28 02:56:27 +00:00
MipsTestEngine.cpp git-svn-id: http://svn.purei.org/purei/trunk@145 b36208d7-6611-0410-8bec-b1987f11c4a2 2007-04-08 02:31:15 +00:00
MipsTestEngine.h git-svn-id: http://svn.purei.org/purei/trunk@145 b36208d7-6611-0410-8bec-b1987f11c4a2 2007-04-08 02:31:15 +00:00
offsetof_def.h Project heavily modified from previous revision. 2007-12-01 04:08:34 +00:00
PadHandler.cpp Readded PadHandler creation and rewrote GSHandler creation. 2008-01-24 01:37:47 +00:00
PadHandler.h Added more info in saved states. Fixed problem with DbcMan. 2008-01-25 23:47:09 +00:00
PadListener.cpp Removed uses of CList, CEvent, CEventEx, CEventHandler. 2008-08-24 21:28:42 +00:00
PadListener.h Removed uses of CList, CEvent, CEventEx, CEventHandler. 2008-08-24 21:28:42 +00:00
Posix_VolumeStream.cpp MacOSX 2008-01-24 05:00:30 +00:00
Posix_VolumeStream.h MacOSX 2008-01-24 05:00:30 +00:00
Profiler.cpp git-svn-id: http://svn.purei.org/purei/trunk@62 b36208d7-6611-0410-8bec-b1987f11c4a2 2006-07-18 12:08:40 +00:00
Profiler.h git-svn-id: http://svn.purei.org/purei/trunk@62 b36208d7-6611-0410-8bec-b1987f11c4a2 2006-07-18 12:08:40 +00:00
Ps2Const.h Various stuff (fixed some include paths, XML serialization for MIPStags, etc.) 2008-11-24 02:08:50 +00:00
PS2OS.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
PS2OS.h git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2 2008-11-28 02:56:27 +00:00
PS2VM.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
PS2VM.h git-svn-id: http://svn.purei.org/purei/trunk@426 b36208d7-6611-0410-8bec-b1987f11c4a2 2008-11-28 02:56:27 +00:00
RegisterStateFile.cpp New VM state engine 2007-12-17 04:08:46 +00:00
RegisterStateFile.h New VM state engine 2007-12-17 04:08:46 +00:00
SIF.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
SIF.h Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
SifModule.h Mucho IOP stuff. 2008-12-08 03:43:30 +00:00
SifModuleAdapter.h Mucho IOP stuff. 2008-12-08 03:43:30 +00:00
ThreadMsg.cpp MacOS 2007-12-07 00:26:56 +00:00
ThreadMsg.h vi 2007-12-06 23:20:08 +00:00
Timer.cpp Put the shaders back on for Win32. 2008-05-30 00:40:39 +00:00
Timer.h Put the shaders back on for Win32. 2008-05-30 00:40:39 +00:00
uint128.h Moved remotely 2006-06-15 04:19:30 +00:00
Utils.cpp MacOS 2007-12-07 00:26:56 +00:00
Utils.h MacOS 2007-12-07 00:26:56 +00:00
VIF.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
VIF.h Changed lots of stuff to try to see how to make the thing faster... But with no real success... 2008-07-20 17:26:08 +00:00
VirtualMachine.h git-svn-id: http://svn.purei.org/purei/trunk@167 b36208d7-6611-0410-8bec-b1987f11c4a2 2007-11-06 02:08:51 +00:00
VolumeStream.cpp git-svn-id: http://svn.purei.org/purei/trunk@76 b36208d7-6611-0410-8bec-b1987f11c4a2 2006-08-08 06:27:51 +00:00
VolumeStream.h Moved remotely 2006-06-15 04:19:30 +00:00
VPU1.cpp Changed lots of stuff to try to see how to make the thing faster... But with no real success... 2008-07-20 17:26:08 +00:00
VPU1.h Changed lots of stuff to try to see how to make the thing faster... But with no real success... 2008-07-20 17:26:08 +00:00
VPU.cpp Made the thing compile with boost 1.37. 2008-12-15 02:57:21 +00:00
VPU.h Added configurable frame skip, some esthetic code changes and compilation fix. 2008-07-20 20:57:49 +00:00
VuExecutor.cpp Added proper separation of code and data address spaces in MemoryMap. 2008-06-15 19:55:28 +00:00
VUExecutor.h More conversion done for VU. 2008-03-24 01:18:20 +00:00
VUShared_Reflection.cpp git-svn-id: http://svn.purei.org/purei/trunk@46 b36208d7-6611-0410-8bec-b1987f11c4a2 2006-06-19 05:43:51 +00:00
VUShared.cpp Implemented some more VU instructions. 2008-06-17 02:14:22 +00:00
VUShared.h Implemented some more VU instructions. 2008-06-17 02:14:22 +00:00
X86Assembler_Fpu.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
X86Assembler_Sse.cpp Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00
X86Assembler.cpp Some stuff for Guilty Gear XX. 2008-10-20 04:12:44 +00:00
X86Assembler.h Castlevania finally loads and displays stuff! \o/ 2008-06-23 01:35:05 +00:00