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https://github.com/libretro/Play-.git
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050bf0f854
Will help to make new breakpoint implementation simpler.
103 lines
2.4 KiB
C++
103 lines
2.4 KiB
C++
#pragma once
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#include <cstring>
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#include "Types.h"
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#include "BasicBlock.h"
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class BlockLookupTwoWay
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{
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public:
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typedef CBasicBlock* BlockType;
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BlockLookupTwoWay(BlockType emptyBlock, uint32 maxAddress)
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: m_emptyBlock(emptyBlock)
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{
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m_subTableCount = (maxAddress + SUBTABLE_MASK) / SUBTABLE_SIZE;
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assert(m_subTableCount != 0);
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m_blockTable = new BlockType*[m_subTableCount];
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memset(m_blockTable, 0, sizeof(BlockType*) * m_subTableCount);
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}
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~BlockLookupTwoWay()
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{
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for(unsigned int i = 0; i < m_subTableCount; i++)
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{
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auto subTable = m_blockTable[i];
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if(subTable)
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{
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delete[] subTable;
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}
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}
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delete[] m_blockTable;
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}
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void Clear()
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{
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for(unsigned int i = 0; i < m_subTableCount; i++)
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{
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auto subTable = m_blockTable[i];
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if(subTable)
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{
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delete[] subTable;
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m_blockTable[i] = nullptr;
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}
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}
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}
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void AddBlock(BlockType block)
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{
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uint32 address = block->GetBeginAddress();
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uint32 hiAddress = address >> SUBTABLE_BITS;
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uint32 loAddress = address & SUBTABLE_MASK;
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assert(hiAddress < m_subTableCount);
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auto& subTable = m_blockTable[hiAddress];
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if(!subTable)
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{
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const uint32 subTableSize = SUBTABLE_SIZE / INSTRUCTION_SIZE;
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subTable = new BlockType[subTableSize];
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for(uint32 i = 0; i < subTableSize; i++)
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{
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subTable[i] = m_emptyBlock;
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}
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}
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assert(subTable[loAddress / INSTRUCTION_SIZE] == m_emptyBlock);
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subTable[loAddress / INSTRUCTION_SIZE] = block;
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}
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void DeleteBlock(BlockType block)
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{
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uint32 address = block->GetBeginAddress();
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uint32 hiAddress = address >> SUBTABLE_BITS;
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uint32 loAddress = address & SUBTABLE_MASK;
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assert(hiAddress < m_subTableCount);
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auto& subTable = m_blockTable[hiAddress];
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assert(subTable);
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assert(subTable[loAddress / INSTRUCTION_SIZE] != m_emptyBlock);
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subTable[loAddress / INSTRUCTION_SIZE] = m_emptyBlock;
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}
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BlockType FindBlockAt(uint32 address) const
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{
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uint32 hiAddress = address >> SUBTABLE_BITS;
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uint32 loAddress = address & SUBTABLE_MASK;
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assert(hiAddress < m_subTableCount);
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auto& subTable = m_blockTable[hiAddress];
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if(!subTable) return m_emptyBlock;
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auto result = subTable[loAddress / INSTRUCTION_SIZE];
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return result;
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}
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private:
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enum
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{
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SUBTABLE_BITS = 16,
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SUBTABLE_SIZE = (1 << SUBTABLE_BITS),
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SUBTABLE_MASK = (SUBTABLE_SIZE - 1),
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INSTRUCTION_SIZE = 4,
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};
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BlockType m_emptyBlock = nullptr;
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BlockType** m_blockTable = nullptr;
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uint32 m_subTableCount = 0;
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};
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