Play-/Source/ui_win32/ELFView.h
2018-04-30 21:01:23 +01:00

40 lines
788 B
C++

#pragma once
#include <unordered_map>
#include "OptionWnd.h"
#include "../ELF.h"
#include "ELFHeaderView.h"
#include "ELFSectionView.h"
#include "ELFProgramView.h"
#include "ELFSymbolView.h"
#include "win32/MDIChild.h"
class CELFView : public COptionWnd<Framework::Win32::CMDIChild>
{
public:
CELFView(HWND);
virtual ~CELFView();
void SetELF(CELF*);
protected:
long OnSysCommand(unsigned int, LPARAM) override;
void OnItemAppearing(HTREEITEM) override;
private:
typedef std::unordered_map<HTREEITEM, int> SectionItemMap;
void PopulateList();
void Delete();
CELF* m_pELF;
CELFHeaderView* m_pHeaderView;
CELFSymbolView* m_pSymbolView;
CELFSectionView* m_pSectionView;
CELFProgramView* m_pProgramView;
SectionItemMap m_sectionItems;
SectionItemMap m_programItems;
};