Play-/Source/ui_win32/DebugUtils.cpp
2018-04-30 21:01:23 +01:00

52 lines
1.3 KiB
C++

#include "DebugUtils.h"
#include "string_cast.h"
#include "string_format.h"
std::tstring DebugUtils::PrintAddressLocation(uint32 address, CMIPS* context, const BiosDebugModuleInfoArray& modules)
{
auto locationString = string_format(_T("0x%08X"), address);
auto module = FindModuleAtAddress(modules, address);
const char* functionName = nullptr;
if(auto subroutine = context->m_analysis->FindSubroutine(address))
{
functionName = context->m_Functions.Find(subroutine->start);
}
bool hasParenthesis = (functionName != nullptr) || (module != nullptr);
if(hasParenthesis)
{
locationString += _T(" (");
}
if(functionName)
{
locationString += string_cast<std::tstring>(functionName);
}
if((functionName != nullptr) && (module != nullptr))
{
locationString += _T(" : ");
}
if(module)
{
locationString += string_cast<std::tstring>(module->name);
}
if(hasParenthesis)
{
locationString += _T(")");
}
return locationString;
}
const BIOS_DEBUG_MODULE_INFO* DebugUtils::FindModuleAtAddress(const BiosDebugModuleInfoArray& modules, uint32 address)
{
for(auto moduleIterator(std::begin(modules));
moduleIterator != std::end(modules); moduleIterator++)
{
const auto& module = (*moduleIterator);
if(address >= module.begin && address < module.end)
{
return &module;
}
}
return nullptr;
}