Play-/Source/ScreenShotUtils.h
2018-04-30 21:01:23 +01:00

16 lines
365 B
C++

#pragma once
#include "Config.h"
#include "PS2VM.h"
class CScreenShotUtils : public Framework::CConfig
{
public:
typedef std::function<void(int, const char*)> Callback;
static void TriggerGetScreenshot(CPS2VM*, Callback);
private:
static CConfig::PathType GetScreenShotDirectoryPath();
static CConfig::PathType GenerateScreenShotPath(const char* gameID);
};