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https://github.com/libretro/Play-.git
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92 lines
1.9 KiB
C++
92 lines
1.9 KiB
C++
#pragma once
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#include "Types.h"
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#include "gs/GSHandler.h"
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#include "Stream.h"
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#include "Ps2Const.h"
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#include "MIPS.h"
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class CGsPacketMetadata
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{
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public:
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explicit CGsPacketMetadata(unsigned int pathIndex = 0)
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: pathIndex(pathIndex)
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{
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#ifdef DEBUGGER_INCLUDED
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memset(&vu1State, 0, sizeof(vu1State));
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memset(microMem1, 0, sizeof(microMem1));
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memset(vuMem1, 0, sizeof(vuMem1));
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#endif
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}
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unsigned int pathIndex = 0;
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#ifdef DEBUGGER_INCLUDED
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MIPSSTATE vu1State;
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uint8 microMem1[PS2::MICROMEM1SIZE];
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uint8 vuMem1[PS2::VUMEM1SIZE];
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uint32 vpu1Top = 0;
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uint32 vpu1Itop = 0;
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uint32 vuMemPacketAddress = 0;
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#endif
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};
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class CGsPacket
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{
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public:
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typedef std::vector<CGSHandler::RegisterWrite> RegisterWriteArray;
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typedef std::vector<uint8> ImageDataArray;
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CGsPacketMetadata metadata;
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RegisterWriteArray registerWrites;
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ImageDataArray imageData;
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};
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struct DRAWINGKICK_INFO
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{
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struct VERTEX
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{
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uint16 x = 0;
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uint16 y = 0;
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};
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unsigned int context = 0;
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unsigned int primType = CGSHandler::PRIM_INVALID;
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VERTEX vertex[3];
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};
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typedef std::map<uint32, DRAWINGKICK_INFO> DrawingKickInfoMap;
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class CFrameDump
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{
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public:
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typedef std::vector<CGsPacket> PacketArray;
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CFrameDump();
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virtual ~CFrameDump();
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void Reset();
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uint8* GetInitialGsRam();
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uint64* GetInitialGsRegisters();
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uint64 GetInitialSMODE2() const;
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void SetInitialSMODE2(uint64);
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const PacketArray& GetPackets() const;
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void AddRegisterPacket(const CGSHandler::RegisterWrite*, uint32, const CGsPacketMetadata*);
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void AddImagePacket(const uint8*, uint32);
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void Read(Framework::CStream&);
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void Write(Framework::CStream&) const;
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void IdentifyDrawingKicks();
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const DrawingKickInfoMap& GetDrawingKicks() const;
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private:
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uint8* m_initialGsRam = nullptr;
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uint64 m_initialGsRegisters[CGSHandler::REGISTER_MAX];
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uint64 m_initialSMODE2 = 0;
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PacketArray m_packets;
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DrawingKickInfoMap m_drawingKicks;
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};
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