Play-/Purei.vcproj

1907 lines
40 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8,00"
Name="Purei"
ProjectGUID="{DF7BEC15-DC00-4C86-94AF-72CA742590CC}"
RootNamespace="Purei"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
<DefaultToolFile
FileName="masm.rules"
/>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(FrameworkRoot)\include"
PreprocessorDefinitions="WIN32;_MSVC;_DEBUG;_WINDOWS;DEBUGGER_INCLUDED;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;GLEW_STATIC"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib comctl32.lib dxguid.lib glew32s.lib dinput8.lib icuuc.lib ddraw.lib"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
AdditionalManifestFiles=".\source\win32ui\manifest.xml"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(FrameworkRoot)\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUGGER_INCLUDED;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;GLEW_STATIC;AMD64"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4103"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib comctl32.lib dxguid.lib glew32s.lib dinput8.lib icuuc.lib ddraw.lib"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCMT"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
AdditionalManifestFiles=".\source\win32ui\manifest64.xml"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(FrameworkRoot)\include"
PreprocessorDefinitions="WIN32;NDEBUG;_MSVC;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;GLEW_STATIC"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib comctl32.lib dxguid.lib glew32s.lib dinput8.lib icuuc.lib ddraw.lib"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
AdditionalManifestFiles=".\source\win32ui\manifest.xml"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="1"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="$(FrameworkRoot)\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_DEPRECATE;GLEW_STATIC;AMD64"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="true"
DebugInformationFormat="3"
DisableSpecificWarnings="4103"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="opengl32.lib glu32.lib comctl32.lib dxguid.lib glew32s.lib dinput8.lib icuuc.lib ddraw.lib"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
LinkTimeCodeGeneration="0"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
AdditionalManifestFiles=".\source\win32ui\manifest64.xml"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Win32 UI"
>
<Filter
Name="Header Files"
>
<File
RelativePath=".\Source\win32ui\AboutWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\CallStackWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\CdromSelectionWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\CommandSink.h"
>
</File>
<File
RelativePath=".\Source\win32ui\Debugger.h"
>
</File>
<File
RelativePath=".\Source\win32ui\DebuggerChildWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\DebugView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\DisAsm.h"
>
</File>
<File
RelativePath=".\Source\win32ui\DisAsmWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFHeaderView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFProgramView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFSectionView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFSymbolView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\FunctionsView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\GSH_OpenGLWin32.h"
>
</File>
<File
RelativePath=".\Source\win32ui\GSH_Software.h"
>
</File>
<File
RelativePath=".\Source\win32ui\IconView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\MainWindow.h"
>
</File>
<File
RelativePath=".\Source\win32ui\McManagerWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryCard.h"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryCardView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryViewMIPS.h"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryViewMIPSWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryViewPtr.h"
>
</File>
<File
RelativePath=".\Source\win32ui\ModalWindow.h"
>
</File>
<File
RelativePath=".\Source\win32ui\NiceTabs.h"
>
</File>
<File
RelativePath=".\Source\win32ui\OptionWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\OsEventViewWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\OutputWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\PH_DirectInput.h"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewFPU.h"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewGeneral.h"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewPage.h"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewSCU.h"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewVU.h"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\RendererSettingsWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\resource.h"
>
</File>
<File
RelativePath=".\Source\win32ui\SaveView.h"
>
</File>
<File
RelativePath=".\Source\win32ui\SettingsDialogProvider.h"
>
</File>
<File
RelativePath=".\Source\win32ui\SysInfoWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\TestEngineWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\VFSManagerWnd.h"
>
</File>
<File
RelativePath=".\Source\win32ui\WinUtils.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
>
<File
RelativePath=".\Source\win32ui\AboutWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\CallStackWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\CdromSelectionWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\CommandSink.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\Debugger.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\DebuggerChildWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\DebugView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\DisAsm.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\DisAsmWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFHeaderView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFProgramView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFSectionView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFSymbolView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\ELFView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\FunctionsView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\GSH_OpenGLWin32.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\GSH_Software.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\IconView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\Main.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\MainWindow.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\McManagerWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryCard.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryCardView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryViewMIPS.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryViewMIPSWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\MemoryViewPtr.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\ModalWindow.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\NiceTabs.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\OptionWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\OsEventViewWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\OutputWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\PH_DirectInput.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewFPU.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewGeneral.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewPage.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewSCU.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewVU.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\RegViewWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\RendererSettingsWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\SaveView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\SaveView_IconView.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\SysInfoWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\TestEngineWnd.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\win32ui\VFSManagerWnd.cpp"
>
</File>
<File
RelativePath=".\Source\win32ui\WinUtils.cpp"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
>
<File
RelativePath=".\Source\win32ui\Images\arrow.bmp"
>
</File>
<File
RelativePath=".\Source\win32ui\Images\bpoint.bmp"
>
</File>
<File
RelativePath=".\Source\win32ui\Images\ex.bmp"
>
</File>
<File
RelativePath=".\Source\win32ui\Images\exd.bmp"
>
</File>
<File
RelativePath=".\Source\win32ui\Images\grab.cur"
>
</File>
<File
RelativePath=".\Source\win32ui\Images\grabbing.cur"
>
</File>
<File
RelativePath=".\Source\win32ui\Images\purei.ico"
>
</File>
<File
RelativePath=".\Source\win32ui\Res.rc"
>
</File>
</Filter>
</Filter>
<Filter
Name="ISO9660"
>
<Filter
Name="Header Files"
>
<File
RelativePath=".\Source\ISO9660\DirectoryRecord.h"
>
</File>
<File
RelativePath=".\Source\ISO9660\File.h"
>
</File>
<File
RelativePath=".\Source\ISO9660\ISO9660.h"
>
</File>
<File
RelativePath=".\Source\ISO9660\PathTable.h"
>
</File>
<File
RelativePath=".\Source\ISO9660\PathTableRecord.h"
>
</File>
<File
RelativePath=".\Source\ISO9660\VolumeDescriptor.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
>
<File
RelativePath=".\Source\ISO9660\DirectoryRecord.cpp"
>
</File>
<File
RelativePath=".\Source\ISO9660\File.cpp"
>
</File>
<File
RelativePath=".\Source\ISO9660\ISO9660.cpp"
>
</File>
<File
RelativePath=".\Source\ISO9660\PathTable.cpp"
>
</File>
<File
RelativePath=".\Source\ISO9660\PathTableRecord.cpp"
>
</File>
<File
RelativePath=".\Source\ISO9660\VolumeDescriptor.cpp"
>
</File>
</Filter>
</Filter>
<Filter
Name="Core"
>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\Source\BasicBlock.cpp"
>
</File>
<File
RelativePath=".\Source\CacheBlock.cpp"
>
</File>
<File
RelativePath=".\Source\CodeGen.cpp"
>
</File>
<File
RelativePath=".\Source\CodeGen_FPU.cpp"
>
</File>
<File
RelativePath=".\Source\CodeGen_VUF128.cpp"
>
</File>
<File
RelativePath=".\Source\CodeGen_VUI128.cpp"
>
</File>
<File
RelativePath=".\Source\Config.cpp"
>
</File>
<File
RelativePath=".\Source\COP_FPU.cpp"
>
</File>
<File
RelativePath=".\Source\COP_FPU_Reflection.cpp"
>
</File>
<File
RelativePath=".\Source\COP_SCU.cpp"
>
</File>
<File
RelativePath=".\Source\COP_VU.cpp"
>
</File>
<File
RelativePath=".\Source\COP_VU_Reflection.cpp"
>
</File>
<File
RelativePath=".\Source\DMAC.cpp"
>
</File>
<File
RelativePath=".\Source\Dmac_Channel.cpp"
>
</File>
<File
RelativePath=".\Source\ELF.cpp"
>
</File>
<File
RelativePath=".\Source\ExecMap.cpp"
>
</File>
<File
RelativePath=".\Source\GIF.cpp"
>
</File>
<File
RelativePath=".\Source\GSH_Null.cpp"
>
</File>
<File
RelativePath=".\Source\GSH_OpenGL.cpp"
>
</File>
<File
RelativePath=".\Source\GSH_OpenGL_Texture.cpp"
>
</File>
<File
RelativePath=".\Source\GSHandler.cpp"
>
</File>
<File
RelativePath=".\Source\saves\Icon.cpp"
>
</File>
<File
RelativePath=".\Source\INTC.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_Cdvdfsv.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_DbcMan.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_Dummy.cpp"
>
</File>
<File
RelativePath=".\Source\IOP_FileIO.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_LibSD.cpp"
>
</File>
<File
RelativePath=".\Source\IOP_LoadFile.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_McServ.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_PadMan.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_SysMem.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IOP_Unknown.cpp"
>
</File>
<File
RelativePath=".\Source\IPU.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\IPU_DmVectorTable.cpp"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockAddressIncrementTable.cpp"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockTypeBTable.cpp"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockTypeITable.cpp"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockTypePTable.cpp"
>
</File>
<File
RelativePath=".\Source\IPU_MotionCodeTable.cpp"
>
</File>
<File
RelativePath=".\Source\Log.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\$(InputName)1.obj"
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\$(InputName)1.obj"
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\$(InputName)1.obj"
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
ObjectFile="$(IntDir)\$(InputName)1.obj"
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\LogControl.cpp"
>
</File>
<File
RelativePath=".\Source\MA_EE.cpp"
>
</File>
<File
RelativePath=".\Source\MA_EE_Reflection.cpp"
>
</File>
<File
RelativePath=".\Source\MA_MIPSIV.cpp"
>
</File>
<File
RelativePath=".\Source\MA_MIPSIV_Reflection.cpp"
>
</File>
<File
RelativePath=".\Source\MA_MIPSIV_Templates.cpp"
>
</File>
<File
RelativePath=".\Source\MA_VU.cpp"
>
</File>
<File
RelativePath=".\Source\MA_VU_Lower.cpp"
>
</File>
<File
RelativePath=".\Source\MA_VU_LowerReflection.cpp"
>
</File>
<File
RelativePath=".\Source\MA_VU_Upper.cpp"
>
</File>
<File
RelativePath=".\Source\MA_VU_UpperReflection.cpp"
>
</File>
<File
RelativePath=".\Source\MailBox.cpp"
>
</File>
<File
RelativePath=".\Source\MemoryMap.cpp"
>
</File>
<File
RelativePath=".\Source\MIPS.cpp"
>
</File>
<File
RelativePath=".\Source\MIPSAnalysis.cpp"
>
</File>
<File
RelativePath=".\Source\MIPSArchitecture.cpp"
>
</File>
<File
RelativePath=".\Source\MIPSAssembler.cpp"
>
</File>
<File
RelativePath=".\Source\MipsAssemblerDefinitions.cpp"
>
</File>
<File
RelativePath=".\Source\MipsCodeGen.cpp"
>
</File>
<File
RelativePath=".\Source\MIPSCoprocessor.cpp"
>
</File>
<File
RelativePath=".\Source\MipsExecutor.cpp"
>
</File>
<File
RelativePath=".\Source\MIPSInstructionFactory.cpp"
>
</File>
<File
RelativePath=".\Source\MIPSReflection.cpp"
>
</File>
<File
RelativePath=".\Source\MIPSTags.cpp"
>
</File>
<File
RelativePath=".\Source\MipsTestEngine.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\OsEventManager.cpp"
>
</File>
<File
RelativePath=".\Source\PadHandler.cpp"
>
</File>
<File
RelativePath=".\Source\Profiler.cpp"
>
</File>
<File
RelativePath=".\Source\PS2OS.cpp"
>
</File>
<File
RelativePath=".\Source\PS2VM.cpp"
>
</File>
<File
RelativePath=".\Source\saves\Save.cpp"
>
</File>
<File
RelativePath=".\Source\saves\SaveExporter.cpp"
>
</File>
<File
RelativePath=".\Source\saves\SaveImporter.cpp"
>
</File>
<File
RelativePath=".\Source\SIF.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\ThreadMsg.cpp"
>
</File>
<File
RelativePath=".\Source\Timer.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\Utils.cpp"
>
</File>
<File
RelativePath=".\Source\VIF.cpp"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCLCompilerTool"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\VolumeStream.cpp"
>
</File>
<File
RelativePath=".\Source\VUShared.cpp"
>
</File>
<File
RelativePath=".\Source\VUShared_Reflection.cpp"
>
</File>
<File
RelativePath=".\Source\X86Assembler.cpp"
>
</File>
<File
RelativePath=".\Source\X86Assembler_Fpu.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath=".\Source\ArrayStack.h"
>
</File>
<File
RelativePath=".\Source\BasicBlock.h"
>
</File>
<File
RelativePath=".\Source\CacheBlock.h"
>
</File>
<File
RelativePath=".\Source\CodeGen.h"
>
</File>
<File
RelativePath=".\Source\CodeGen_FPU.h"
>
</File>
<File
RelativePath=".\Source\CodeGen_StackPatterns.h"
>
</File>
<File
RelativePath=".\Source\CodeGen_VUF128.h"
>
</File>
<File
RelativePath=".\Source\CodeGen_VUI128.h"
>
</File>
<File
RelativePath=".\Source\Config.h"
>
</File>
<File
RelativePath=".\Source\COP_FPU.h"
>
</File>
<File
RelativePath=".\Source\COP_SCU.h"
>
</File>
<File
RelativePath=".\Source\COP_VU.h"
>
</File>
<File
RelativePath=".\Source\DMAC.h"
>
</File>
<File
RelativePath=".\Source\Dmac_Channel.h"
>
</File>
<File
RelativePath=".\Source\ELF.h"
>
</File>
<File
RelativePath=".\Source\ExecMap.h"
>
</File>
<File
RelativePath=".\Source\GIF.h"
>
</File>
<File
RelativePath=".\Source\GSH_Null.h"
>
</File>
<File
RelativePath=".\Source\GSH_OpenGL.h"
>
</File>
<File
RelativePath=".\Source\GSHandler.h"
>
</File>
<File
RelativePath=".\Source\HashTable.h"
>
</File>
<File
RelativePath=".\Source\saves\Icon.h"
>
</File>
<File
RelativePath=".\Source\INTC.h"
>
</File>
<File
RelativePath=".\Source\IOP_Cdvdfsv.h"
>
</File>
<File
RelativePath=".\Source\IOP_DbcMan.h"
>
</File>
<File
RelativePath=".\Source\IOP_Dummy.h"
>
</File>
<File
RelativePath=".\Source\IOP_FileIO.h"
>
</File>
<File
RelativePath=".\Source\IOP_LibSD.h"
>
</File>
<File
RelativePath=".\Source\IOP_LoadFile.h"
>
</File>
<File
RelativePath=".\Source\IOP_McServ.h"
>
</File>
<File
RelativePath=".\Source\IOP_Module.h"
>
</File>
<File
RelativePath=".\Source\IOP_PadMan.h"
>
</File>
<File
RelativePath=".\Source\IOP_SysMem.h"
>
</File>
<File
RelativePath=".\Source\IOP_Unknown.h"
>
</File>
<File
RelativePath=".\Source\IPU.h"
>
</File>
<File
RelativePath=".\Source\IPU_DmVectorTable.h"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockAddressIncrementTable.h"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockTypeBTable.h"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockTypeITable.h"
>
</File>
<File
RelativePath=".\Source\IPU_MacroblockTypePTable.h"
>
</File>
<File
RelativePath=".\Source\IPU_MotionCodeTable.h"
>
</File>
<File
RelativePath=".\Source\Log.h"
>
</File>
<File
RelativePath=".\Source\LogControl.h"
>
</File>
<File
RelativePath=".\Source\MA_EE.h"
>
</File>
<File
RelativePath=".\Source\MA_MIPSIV.h"
>
</File>
<File
RelativePath=".\Source\MA_VU.h"
>
</File>
<File
RelativePath=".\Source\MailBox.h"
>
</File>
<File
RelativePath=".\Source\MemoryMap.h"
>
</File>
<File
RelativePath=".\Source\MIPS.h"
>
</File>
<File
RelativePath=".\Source\MIPSAnalysis.h"
>
</File>
<File
RelativePath=".\Source\MIPSArchitecture.h"
>
</File>
<File
RelativePath=".\Source\MIPSAssembler.h"
>
</File>
<File
RelativePath=".\Source\MipsAssemblerDefinitions.h"
>
</File>
<File
RelativePath=".\Source\MipsCodeGen.h"
>
</File>
<File
RelativePath=".\Source\MIPSCoprocessor.h"
>
</File>
<File
RelativePath=".\Source\MipsExecutor.h"
>
</File>
<File
RelativePath=".\Source\MIPSInstructionFactory.h"
>
</File>
<File
RelativePath=".\Source\MIPSReflection.h"
>
</File>
<File
RelativePath=".\Source\MIPSTags.h"
>
</File>
<File
RelativePath=".\Source\MipsTestEngine.h"
>
</File>
<File
RelativePath=".\Source\offsetof_def.h"
>
</File>
<File
RelativePath=".\Source\OsEventManager.h"
>
</File>
<File
RelativePath=".\Source\PadHandler.h"
>
</File>
<File
RelativePath=".\Source\PadListener.h"
>
</File>
<File
RelativePath=".\Source\Profiler.h"
>
</File>
<File
RelativePath=".\Source\PS2OS.h"
>
</File>
<File
RelativePath=".\Source\PS2VM.h"
>
</File>
<File
RelativePath=".\Source\RangeList16.h"
>
</File>
<File
RelativePath=".\Source\saves\Save.h"
>
</File>
<File
RelativePath=".\Source\saves\SaveExporter.h"
>
</File>
<File
RelativePath=".\Source\saves\SaveImporter.h"
>
</File>
<File
RelativePath=".\Source\SIF.h"
>
</File>
<File
RelativePath=".\Source\ThreadMsg.h"
>
</File>
<File
RelativePath=".\Source\Timer.h"
>
</File>
<File
RelativePath=".\Source\uint128.h"
>
</File>
<File
RelativePath=".\Source\Utils.h"
>
</File>
<File
RelativePath=".\Source\VIF.h"
>
</File>
<File
RelativePath=".\Source\VolumeStream.h"
>
</File>
<File
RelativePath=".\Source\VUShared.h"
>
</File>
<File
RelativePath=".\Source\X86Assembler.h"
>
</File>
</Filter>
<Filter
Name="amd64"
>
<File
RelativePath=".\Source\amd64\CacheBlock_Execute.asm"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="MASM"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Assembling..."
CommandLine="ml64 /nologo /c /Fo$(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
Outputs="$(OutDir)\$(InputName).obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="MASM"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Assembling..."
CommandLine="ml64 /nologo /c /Fo$(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
Outputs="$(OutDir)\$(InputName).obj"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\amd64\CPUID.asm"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="MASM"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Assembling..."
CommandLine="ml64 /nologo /c /Fo$(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
Outputs="$(OutDir)\$(InputName).obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="MASM"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Assembling..."
CommandLine="ml64 /nologo /c /Fo$(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
Outputs="$(OutDir)\$(InputName).obj"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\Source\amd64\InterlockedCompareExchange.asm"
>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="MASM"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Assembling..."
CommandLine="ml64 /nologo /c /Fo$(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
Outputs="$(OutDir)\$(InputName).obj"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="MASM"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCustomBuildTool"
Description="Assembling..."
CommandLine="ml64 /nologo /c /Fo$(OutDir)\$(InputName).obj $(InputPath)&#x0D;&#x0A;"
Outputs="$(OutDir)\$(InputName).obj"
/>
</FileConfiguration>
</File>
</Filter>
</Filter>
<File
RelativePath=".\Source\win32ui\shaders\TexClamp.frag"
>
</File>
<File
RelativePath=".\Source\win32ui\shaders\TexClamp.vert"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>