mirror of
https://github.com/libretro/Play-.git
synced 2024-12-02 22:46:23 +00:00
63 lines
1.5 KiB
CMake
63 lines
1.5 KiB
CMake
cmake_minimum_required(VERSION 3.5)
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# macOS deployment target needs to be set before 'project' to work
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if(APPLE AND NOT TARGET_IOS)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9" CACHE STRING "Minimum OS X deployment version")
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endif()
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project(Play)
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set(CMAKE_MODULE_PATH
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${CMAKE_CURRENT_SOURCE_DIR}/../Dependencies/cmake-modules
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${CMAKE_MODULE_PATH}
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)
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include(Header)
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set(BUILD_PLAY ON CACHE BOOL "Build Play! Emulator")
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set(BUILD_PSFPLAYER OFF CACHE BOOL "Build PsfPlayer")
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set(BUILD_TESTS ON CACHE BOOL "Build Tests")
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set(USE_AOT_CACHE OFF CACHE BOOL "Use AOT block cache")
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set(PROJECT_NAME "Play!")
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set(PROJECT_Version 0.30)
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add_definitions(-DPLAY_VERSION="${PROJECT_Version}")
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set(PROJECT_LIBS)
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include(PrecompiledHeader)
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if(BUILD_PLAY)
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if(TARGET_PLATFORM_UNIX OR USE_QT)
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add_subdirectory(Source/ui_unix/)
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endif(TARGET_PLATFORM_UNIX OR USE_QT)
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if(NOT USE_QT)
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if(TARGET_PLATFORM_MACOS)
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add_subdirectory(Source/ui_macosx/)
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endif(TARGET_PLATFORM_MACOS)
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if(TARGET_PLATFORM_IOS)
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add_subdirectory(Source/ui_ios/)
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endif(TARGET_PLATFORM_IOS)
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if(TARGET_PLATFORM_ANDROID)
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add_subdirectory(Source/ui_android/)
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endif(TARGET_PLATFORM_ANDROID)
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if(TARGET_PLATFORM_WIN32)
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add_subdirectory(Source/ui_win32)
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endif(TARGET_PLATFORM_WIN32)
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endif()
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endif(BUILD_PLAY)
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if(BUILD_TESTS)
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enable_testing()
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add_subdirectory(tools/AutoTest/)
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add_subdirectory(tools/McServTest/)
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add_subdirectory(tools/VuTest/)
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endif()
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if(BUILD_PSFPLAYER)
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add_subdirectory(tools/PsfPlayer)
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endif(BUILD_PSFPLAYER)
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