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050bf0f854
Will help to make new breakpoint implementation simpler.
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
#pragma once
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#include "Types.h"
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#include "BasicBlock.h"
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class BlockLookupOneWay
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{
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public:
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typedef CBasicBlock* BlockType;
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BlockLookupOneWay(BlockType emptyBlock, uint32 maxAddress)
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: m_emptyBlock(emptyBlock)
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{
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m_tableSize = maxAddress / INSTRUCTION_SIZE;
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m_blockTable = new BlockType[m_tableSize];
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}
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~BlockLookupOneWay()
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{
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delete[] m_blockTable;
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}
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void Clear()
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{
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for(unsigned int i = 0; i < m_tableSize; i++)
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{
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m_blockTable[i] = m_emptyBlock;
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}
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}
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void AddBlock(BlockType block)
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{
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uint32 address = block->GetBeginAddress();
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assert(m_blockTable[address / INSTRUCTION_SIZE] == m_emptyBlock);
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m_blockTable[address / INSTRUCTION_SIZE] = block;
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}
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void DeleteBlock(BlockType block)
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{
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uint32 address = block->GetBeginAddress();
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assert(m_blockTable[address / INSTRUCTION_SIZE] != m_emptyBlock);
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m_blockTable[address / INSTRUCTION_SIZE] = m_emptyBlock;
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}
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BlockType FindBlockAt(uint32 address) const
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{
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assert((address / INSTRUCTION_SIZE) < m_tableSize);
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return m_blockTable[address / INSTRUCTION_SIZE];
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}
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private:
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enum
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{
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INSTRUCTION_SIZE = 4,
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};
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BlockType m_emptyBlock = nullptr;
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BlockType* m_blockTable = nullptr;
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uint32 m_tableSize = 0;
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};
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