Play-/Source/gs/GSH_Null.cpp
2018-04-30 21:01:23 +01:00

48 lines
606 B
C++

#include "GSH_Null.h"
CGSH_Null::CGSH_Null()
{
}
CGSH_Null::~CGSH_Null()
{
}
void CGSH_Null::InitializeImpl()
{
}
void CGSH_Null::ReleaseImpl()
{
}
void CGSH_Null::ProcessHostToLocalTransfer()
{
}
void CGSH_Null::ProcessLocalToHostTransfer()
{
}
void CGSH_Null::ProcessLocalToLocalTransfer()
{
}
void CGSH_Null::ProcessClutTransfer(uint32, uint32)
{
}
void CGSH_Null::ReadFramebuffer(uint32, uint32, void*)
{
}
CGSHandler::FactoryFunction CGSH_Null::GetFactoryFunction()
{
return std::bind(&CGSH_Null::GSHandlerFactory);
}
CGSHandler* CGSH_Null::GSHandlerFactory()
{
return new CGSH_Null();
}