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https://github.com/libretro/Play-.git
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fadcd63886
It may not be working yet, but vu1's mem is there after all.
73 lines
824 B
C++
73 lines
824 B
C++
#ifndef _PS2CONST_H_
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#define _PS2CONST_H_
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namespace PS2
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{
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enum
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{
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EE_RAM_SIZE = 0x02000000
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};
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enum
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{
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EE_CLOCK_FREQ = 0x11940000
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};
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enum
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{
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EE_BIOS_SIZE = 0x00400000,
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};
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enum
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{
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EE_SPR_SIZE = 0x00004000,
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};
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enum
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{
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IOP_RAM_SIZE = 0x00200000
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};
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enum
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{
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IOP_SCRATCH_SIZE = 0x00000400
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};
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enum
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{
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IOP_CLOCK_BASE_FREQ = (44100 * 256 * 3),
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IOP_CLOCK_OVER_FREQ = (48000 * 256 * 3)
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};
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enum
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{
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VUMEM0ADDR = 0x11004000,
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VUMEM0SIZE = 0x00001000,
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};
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enum
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{
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MICROMEM0ADDR = 0x11000000,
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MICROMEM0SIZE = 0x00001000,
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};
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enum
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{
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VUMEM1ADDR = 0x1100C000,
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VUMEM1SIZE = 0x00004000,
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};
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enum
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{
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MICROMEM1ADDR = 0x11008000,
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MICROMEM1SIZE = 0x00004000,
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};
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enum
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{
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SPU_RAM_SIZE = 0x00200000,
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};
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}
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#endif
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