Play-/Source/BasicBlock.h

83 lines
1.5 KiB
C++

#pragma once
#include "MIPS.h"
#include "MemoryFunction.h"
#ifdef AOT_BUILD_CACHE
#include "StdStream.h"
#include <mutex>
#endif
struct AOT_BLOCK_KEY
{
uint32 crc;
uint32 begin;
uint32 end;
bool operator <(const AOT_BLOCK_KEY& k2) const
{
const auto& k1 = (*this);
if(k1.crc == k2.crc)
{
if(k1.begin == k2.begin)
{
return k1.end < k2.end;
}
else
{
return k1.begin < k2.begin;
}
}
else
{
return k1.crc < k2.crc;
}
}
};
static_assert(sizeof(AOT_BLOCK_KEY) == 0x0C, "AOT_BLOCK_KEY must be 12 bytes long.");
namespace Jitter
{
class CJitter;
};
class CBasicBlock
{
public:
CBasicBlock(CMIPS&, uint32, uint32);
virtual ~CBasicBlock();
unsigned int Execute();
void Compile();
uint32 GetBeginAddress() const;
uint32 GetEndAddress() const;
bool IsCompiled() const;
unsigned int GetSelfLoopCount() const;
void SetSelfLoopCount(unsigned int);
#ifdef AOT_BUILD_CACHE
static void SetAotBlockOutputStream(Framework::CStdStream*);
#endif
protected:
uint32 m_begin;
uint32 m_end;
CMIPS& m_context;
virtual void CompileRange(CMipsJitter*);
private:
#ifdef AOT_BUILD_CACHE
static Framework::CStdStream* m_aotBlockOutputStream;
static std::mutex m_aotBlockOutputStreamMutex;
#endif
#ifndef AOT_USE_CACHE
CMemoryFunction m_function;
#else
void (*m_function)(void*);
#endif
unsigned int m_selfLoopCount;
};