mirror of
https://github.com/libretro/Play-.git
synced 2024-12-14 04:28:54 +00:00
f910661c47
git-svn-id: http://svn.purei.org/purei/trunk@851 b36208d7-6611-0410-8bec-b1987f11c4a2
320 lines
7.4 KiB
C++
320 lines
7.4 KiB
C++
#ifndef _PS2OS_H_
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#define _PS2OS_H_
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#include <string>
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#include <boost/signals2.hpp>
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#include "ELF.h"
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#include "MIPS.h"
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#include "GSHandler.h"
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#include "SIF.h"
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#include "MipsModule.h"
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class CIopBios;
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class CPS2OS
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{
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public:
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CPS2OS(CMIPS&, uint8*, uint8*, CGSHandler*&, CSIF&, CIopBios&);
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virtual ~CPS2OS();
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void Initialize();
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void Release();
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bool IsIdle() const;
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void DumpThreadSchedule();
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void DumpIntcHandlers();
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void DumpDmacHandlers();
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void BootFromFile(const char*);
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void BootFromCDROM();
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CELF* GetELF();
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const char* GetExecutableName() const;
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std::pair<uint32, uint32> GetExecutableRange() const;
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MipsModuleList GetModuleList();
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void ThreadShakeAndBake();
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void ExceptionHandler();
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void SysCallHandler();
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static uint32 TranslateAddress(CMIPS*, uint32, uint32);
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boost::signals2::signal<void ()> OnExecutableChange;
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boost::signals2::signal<void ()> OnExecutableUnloading;
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boost::signals2::signal<void ()> OnRequestInstructionCacheFlush;
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private:
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class CRoundRibbon
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{
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public:
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CRoundRibbon(void*, uint32);
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~CRoundRibbon();
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unsigned int Insert(uint32, uint32);
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void Remove(unsigned int);
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unsigned int Begin();
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class ITERATOR
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{
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public:
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ITERATOR(CRoundRibbon*);
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ITERATOR& operator =(unsigned int);
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ITERATOR& operator ++(int);
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uint32 GetWeight();
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uint32 GetValue();
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unsigned int GetIndex();
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bool IsEnd();
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private:
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CRoundRibbon* m_pRibbon;
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unsigned int m_nIndex;
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};
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private:
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struct NODE
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{
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uint32 nValue;
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uint32 nWeight;
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unsigned int nIndexNext;
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unsigned int nValid;
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};
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NODE* GetNode(unsigned int);
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unsigned int GetNodeIndex(NODE*);
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NODE* AllocateNode();
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void FreeNode(NODE*);
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NODE* m_pNode;
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uint32 m_nMaxNode;
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};
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struct SEMAPHOREPARAM
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{
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uint32 nCount;
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uint32 nMaxCount;
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uint32 nInitCount;
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uint32 nWaitThreads;
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uint32 nAttributes;
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uint32 nOptions;
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};
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struct THREADPARAM
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{
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uint32 nStatus;
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uint32 nThreadProc;
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uint32 nStackBase;
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uint32 nStackSize;
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uint32 nGP;
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uint32 nPriority;
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uint32 nCurrentPriority;
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};
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struct SEMAPHORE
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{
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uint32 nValid;
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uint32 nCount;
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uint32 nMaxCount;
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uint32 nWaitCount;
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};
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struct THREAD
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{
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uint32 nValid;
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uint32 nStatus;
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uint32 nContextPtr;
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uint32 nStackBase;
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uint32 nHeapBase;
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uint32 nEPC;
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uint32 nPriority;
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uint32 nSemaWait;
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uint32 nWakeUpCount;
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uint32 nScheduleID;
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uint32 nStackSize;
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uint32 nQuota;
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};
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struct THREADCONTEXT
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{
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uint128 nGPR[0x20];
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uint128 nHI;
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uint128 nLO;
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uint32 nSA;
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uint32 nFCSR;
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uint32 nCOP1A;
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uint32 nReserved3;
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uint32 nCOP1[0x1C];
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};
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struct DMACHANDLER
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{
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uint32 nValid;
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uint32 nChannel;
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uint32 nAddress;
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uint32 nArg;
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uint32 nGP;
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};
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struct INTCHANDLER
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{
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uint32 nValid;
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uint32 nCause;
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uint32 nAddress;
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uint32 nArg;
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uint32 nGP;
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};
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struct DECI2HANDLER
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{
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uint32 nValid;
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uint32 nDevice;
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uint32 nBufferAddr;
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};
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#ifdef DEBUGGER_INCLUDED
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struct SYSCALL_NAME
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{
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uint32 id;
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const char* name;
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};
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#endif
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enum SYSCALL_REGS
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{
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SC_RETURN = 2,
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SC_PARAM0 = 4,
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SC_PARAM1 = 5,
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SC_PARAM2 = 6,
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SC_PARAM3 = 7,
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SC_PARAM4 = 8
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};
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enum STACKRES
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{
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STACKRES = 0x2A0,
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};
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enum MAX
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{
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MAX_THREAD = 256,
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MAX_SEMAPHORE = 256,
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MAX_DMACHANDLER = 128,
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MAX_INTCHANDLER = 128,
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MAX_DECI2HANDLER = 32,
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};
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enum THREAD_STATUS
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{
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THREAD_RUNNING = 0x01,
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THREAD_SUSPENDED = 0x02,
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THREAD_WAITING = 0x03,
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THREAD_ZOMBIE = 0x04,
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};
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typedef void (CPS2OS::*SystemCallHandler)();
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void LoadELF(Framework::CStream&, const char*);
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void LoadExecutable();
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void UnloadExecutable();
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void ApplyPatches();
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void DisassembleSysCall(uint8);
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std::string GetSysCallDescription(uint8);
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static SystemCallHandler m_pSysCall[0x80];
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void AssembleCustomSyscallHandler();
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void AssembleInterruptHandler();
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void AssembleDmacHandler();
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void AssembleIntcHandler();
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void AssembleThreadEpilog();
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void AssembleWaitThreadProc();
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uint32* GetCustomSyscallTable();
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void CreateWaitThread();
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uint32 GetCurrentThreadId() const;
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void SetCurrentThreadId(uint32);
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uint32 GetNextAvailableThreadId();
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THREAD* GetThread(uint32);
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bool ThreadHasAllQuotasExpired();
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void ThreadSwitchContext(unsigned int);
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uint32 GetNextAvailableSemaphoreId();
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SEMAPHORE* GetSemaphore(uint32);
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uint32 GetNextAvailableDmacHandlerId();
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DMACHANDLER* GetDmacHandler(uint32);
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uint32 GetNextAvailableIntcHandlerId();
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INTCHANDLER* GetIntcHandler(uint32);
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uint32 GetNextAvailableDeci2HandlerId();
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DECI2HANDLER* GetDeci2Handler(uint32);
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//Various system calls
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void sc_GsSetCrt();
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void sc_AddIntcHandler();
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void sc_RemoveIntcHandler();
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void sc_AddDmacHandler();
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void sc_RemoveDmacHandler();
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void sc_EnableIntc();
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void sc_DisableIntc();
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void sc_EnableDmac();
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void sc_DisableDmac();
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void sc_CreateThread();
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void sc_DeleteThread();
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void sc_StartThread();
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void sc_ExitThread();
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void sc_TerminateThread();
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void sc_ChangeThreadPriority();
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void sc_RotateThreadReadyQueue();
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void sc_GetThreadId();
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void sc_ReferThreadStatus();
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void sc_SleepThread();
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void sc_WakeupThread();
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void sc_RFU060();
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void sc_RFU061();
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void sc_EndOfHeap();
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void sc_CreateSema();
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void sc_DeleteSema();
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void sc_SignalSema();
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void sc_WaitSema();
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void sc_PollSema();
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void sc_ReferSemaStatus();
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void sc_FlushCache();
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void sc_GsPutIMR();
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void sc_SetVSyncFlag();
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void sc_SetSyscall();
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void sc_SifDmaStat();
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void sc_SifSetDma();
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void sc_SifSetDChain();
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void sc_SifSetReg();
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void sc_SifGetReg();
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void sc_Deci2Call();
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void sc_GetMemorySize();
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void sc_Unhandled();
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CELF* m_pELF;
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CMIPS& m_ee;
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CRoundRibbon* m_pThreadSchedule;
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std::string m_sExecutableName;
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uint8* m_ram;
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uint8* m_bios;
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CGSHandler*& m_gs;
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CSIF& m_sif;
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CIopBios& m_iopBios;
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uint32 m_semaWaitId;
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uint32 m_semaWaitCount;
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uint32 m_semaWaitCaller;
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uint32 m_semaWaitThreadId;
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#ifdef DEBUGGER_INCLUDED
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static const SYSCALL_NAME g_syscallNames[];
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#endif
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};
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#endif
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