Play-/Source/gs/GSH_Null.cpp
2015-05-06 00:54:15 -04:00

52 lines
558 B
C++

#include "GSH_Null.h"
CGSH_Null::CGSH_Null()
{
}
CGSH_Null::~CGSH_Null()
{
}
void CGSH_Null::InitializeImpl()
{
}
void CGSH_Null::ReleaseImpl()
{
}
void CGSH_Null::ProcessImageTransfer()
{
}
void CGSH_Null::ProcessClutTransfer(uint32, uint32)
{
}
void CGSH_Null::ProcessLocalToLocalTransfer()
{
}
void CGSH_Null::ReadFramebuffer(uint32, uint32, void*)
{
}
CGSHandler::FactoryFunction CGSH_Null::GetFactoryFunction()
{
return std::bind(&CGSH_Null::GSHandlerFactory);
}
CGSHandler* CGSH_Null::GSHandlerFactory()
{
return new CGSH_Null();
}