Play-/Source/gs/GSH_Null.h
2015-05-06 00:54:15 -04:00

24 lines
559 B
C++

#pragma once
#include "GSHandler.h"
class CGSH_Null : public CGSHandler
{
public:
CGSH_Null();
virtual ~CGSH_Null();
virtual void ProcessImageTransfer() override;
virtual void ProcessClutTransfer(uint32, uint32) override;
virtual void ProcessLocalToLocalTransfer() override;
virtual void ReadFramebuffer(uint32, uint32, void*) override;
static FactoryFunction GetFactoryFunction();
private:
virtual void InitializeImpl() override;
virtual void ReleaseImpl() override;
static CGSHandler* GSHandlerFactory();
};