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24 lines
559 B
C++
24 lines
559 B
C++
#pragma once
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#include "GSHandler.h"
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class CGSH_Null : public CGSHandler
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{
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public:
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CGSH_Null();
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virtual ~CGSH_Null();
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virtual void ProcessImageTransfer() override;
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virtual void ProcessClutTransfer(uint32, uint32) override;
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virtual void ProcessLocalToLocalTransfer() override;
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virtual void ReadFramebuffer(uint32, uint32, void*) override;
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static FactoryFunction GetFactoryFunction();
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private:
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virtual void InitializeImpl() override;
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virtual void ReleaseImpl() override;
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static CGSHandler* GSHandlerFactory();
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};
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