Play-/build_win32/GeneralSettings.props
2016-09-17 23:29:00 -04:00

21 lines
1.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<FRAMEWORK_PATH>$(SolutionDir)\..\..\Framework</FRAMEWORK_PATH>
<CODEGEN_PATH>$(SolutionDir)\..\..\CodeGen</CODEGEN_PATH>
<NUANCEUR_PATH>$(SolutionDir)\..\..\Nuanceur</NUANCEUR_PATH>
<BZLIB_PATH>$(SolutionDir)\..\..\Dependencies\bzip2-1.0.6</BZLIB_PATH>
<ZLIB_PATH>$(SolutionDir)\..\..\Dependencies\zlib-1.2.8</ZLIB_PATH>
</PropertyGroup>
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_IOP_EMULATE_MODULES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(FRAMEWORK_PATH)\include;$(CODEGEN_PATH)\include;$(NUANCEUR_PATH)\include;$(BZLIB_PATH);$(ZLIB_PATH);$(DXSDK_DIR)Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>comctl32.lib;uxtheme.lib;opengl32.lib;glu32.lib;dxguid.lib;dinput8.lib;vfw32.lib;winmm.lib;gdiplus.lib;d3dcompiler.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>LIBCMT</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
</Project>