Play-/Source/FpUtils.h
Jean-Philip Desjardins b8c1ddd13c Fix build.
2018-12-04 18:50:42 -05:00

12 lines
171 B
C++

#pragma once
#include <cstddef>
class CMipsJitter;
namespace FpUtils
{
void IsZero(CMipsJitter*, size_t);
void ComputeDivisionByZero(CMipsJitter*, size_t, size_t);
}