Play-/Source
2015-04-13 00:24:35 -04:00
..
androidui Improved Android UI by adding a proper file explorer. 2015-04-11 23:07:40 -04:00
iop Renamed STATUS_INT to STATUS_IE (which is the proper name for that bit). 2015-04-13 00:24:35 -04:00
ISO9660 Fixed ISO9660::CFile being able to read past a file's end. Also fixed EOF handling. 2014-11-08 21:40:06 -05:00
macosxui OSX build fixes. 2015-02-28 11:14:25 -05:00
saves Removed all BOOST_STATIC_ASSERT and includes. 2013-03-09 05:05:19 +00:00
win32ui Merge branch 'audio' 2015-04-11 00:00:27 -04:00
AppConfig.cpp Cleaned code related to user directory fetching. No platform specific code should be present anymore (complexity should be hidden in Framework). 2012-08-23 01:49:03 +00:00
AppConfig.h Removed some private ctor/dtor to fix compilation with improved singleton class. 2013-09-22 05:37:48 +00:00
AppDef.h Play! - Version 0.30 2011-06-01 01:52:50 +00:00
BasicBlock.cpp Added check to make sure VI0 isn't trashed. 2015-04-08 23:30:15 -04:00
BasicBlock.h Removed unused piece of code. 2014-12-31 23:22:00 -05:00
BiosDebugInfoProvider.h Renamed functions in CBiosDebugInfoProvider to make their intent clearer. 2014-07-04 02:18:14 -04:00
ControllerInfo.cpp Moved PH_DirectInput related files in a PH_DirectInput folder. 2012-04-05 02:46:13 +00:00
ControllerInfo.h Moved PH_DirectInput related files in a PH_DirectInput folder. 2012-04-05 02:46:13 +00:00
COP_FPU_Reflection.cpp Cleanup. 2014-09-28 02:37:55 -04:00
COP_FPU.cpp Fixed CFC1 implementation. 2015-04-11 02:02:05 -04:00
COP_FPU.h Cleanup. 2014-09-28 02:37:55 -04:00
COP_SCU_Reflection.cpp Added support for BC0FL. 2015-03-03 11:49:14 -08:00
COP_SCU.cpp Added stub for TLBWI. 2015-03-22 00:22:36 -04:00
COP_SCU.h Added stub for TLBWI. 2015-03-22 00:22:36 -04:00
COP_VU_Reflection.cpp Added missing VMINIbc variant. 2015-03-30 00:58:42 -04:00
COP_VU.cpp Added missing VMINIbc variant. 2015-03-30 00:58:42 -04:00
COP_VU.h Added support for VIOR. 2015-03-14 04:28:51 -04:00
Dmac_Channel.cpp Allow starting DMA transfer using mode "3" which is assumed to be source chain mode. 2015-04-04 21:20:55 -04:00
Dmac_Channel.h Added enum for DMAtag types. 2015-04-03 00:35:49 -04:00
DMAC.cpp Added some missing register read/writes in DMAC. 2015-04-04 21:20:23 -04:00
DMAC.h Added preliminary support for MFIFO ring buffer masking. 2015-04-03 00:52:31 -04:00
Ee_SubSystem.cpp Merge branch 'master' into android 2015-04-05 23:31:37 -04:00
Ee_SubSystem.h Make sure everything's aligned on a 16-byte boundary to prevent problems due to uses of MOVAPS in generated code. 2014-10-14 02:13:19 -04:00
EEAssembler.cpp Added support for PMFHL.LH instruction 2015-04-04 21:01:35 -04:00
EEAssembler.h Added support for PMFHL.LH instruction 2015-04-04 21:01:35 -04:00
ELF.cpp Cleanup. 2012-10-16 02:17:38 +00:00
ELF.h Remade Elf Header, Section and Program view panes using Win32 Dialogs. 2012-01-29 22:31:57 +00:00
ElfFile.cpp Cleanup. 2012-10-16 02:17:38 +00:00
ElfFile.h Cleanup. 2012-10-16 02:17:38 +00:00
FpMulTruncate.cpp Some compilation fixes. 2011-11-22 02:52:52 +00:00
FpMulTruncate.h Some compilation fixes. 2011-11-22 02:52:52 +00:00
FrameDump.cpp Added primitive highlight in FrameDebugger. 2014-11-29 22:43:52 -05:00
FrameDump.h Added primitive highlight in FrameDebugger. 2014-11-29 22:43:52 -05:00
GIF.cpp Make sure modules are reset properly. 2015-04-03 01:54:39 -04:00
GIF.h Profiler improvements. Now uses a proper timer to count time passed in various zones. Stat presentation still needs work though. 2014-10-05 01:41:06 -04:00
GsCachedArea.cpp Moved GS dirty page management logic in a separate class to be used by other objects mapping to locations in GS memory. 2014-07-23 01:11:29 -04:00
GsCachedArea.h Use better header for std::pair. 2015-03-09 23:17:00 -04:00
GSH_Null.cpp Added support for page-based texture caching to improve performance in OpenGL GS handler. 2014-06-22 04:43:09 -04:00
GSH_Null.h Added support for page-based texture caching to improve performance in OpenGL GS handler. 2014-06-22 04:43:09 -04:00
GSH_OpenGL_Shader.cpp Updated GLES shaders to be compliant with GLSL ES 3.0. 2015-04-11 04:13:11 -04:00
GSH_OpenGL_Texture.cpp Merge branch 'master' into android 2015-04-05 23:31:37 -04:00
GSH_OpenGL.cpp Unbind vertex buffer before displaying frame buffer. 2015-04-11 01:52:34 -04:00
GSH_OpenGL.h Added support for perspective corrected texture coordinates in GLES GS handler. 2015-03-25 00:07:19 -04:00
GSHandler.cpp Merge branch 'master' into android 2015-03-31 22:55:32 -04:00
GSHandler.h Set PSM_MAX to 64 to prevent crashes. 2015-04-05 03:52:35 -04:00
GsPixelFormats.cpp Return a dummy value for PSM page size instead of returning 0 to prevent from crashing uselessly. 2015-04-05 03:53:29 -04:00
GsPixelFormats.h Android build fixes. 2014-11-27 03:48:50 -05:00
INTC.cpp Use more significant values for interrupt flags. 2014-04-17 00:45:53 -04:00
INTC.h Added some more INTC lines definitions. 2014-05-31 02:45:42 -04:00
Integer64.h Cleanup. 2012-04-17 05:58:08 +00:00
IPU_DmVectorTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_DmVectorTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockAddressIncrementTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockAddressIncrementTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeBTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeBTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeITable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypeITable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypePTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MacroblockTypePTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MotionCodeTable.cpp Moved remotely 2006-06-15 04:19:30 +00:00
IPU_MotionCodeTable.h Moved remotely 2006-06-15 04:19:30 +00:00
IPU.cpp Disable start code detection on IDEC command. 2015-04-03 22:52:05 -04:00
IPU.h Disable start code detection on IDEC command. 2015-04-03 22:52:05 -04:00
IszImageStream.cpp Cleanup/Compilation fixes. 2012-08-22 06:09:29 +00:00
IszImageStream.h Added raw data block mode in IszImageStream. 2009-05-23 02:09:37 +00:00
Log.cpp Added a way to disable logging using a preprocessor macro in CLog. 2013-04-21 05:07:30 +00:00
Log.h Removed some private ctor/dtor to fix compilation with improved singleton class. 2013-09-22 05:37:48 +00:00
MA_EE_Reflection.cpp Added support for PMFHL.LH instruction 2015-04-04 21:01:35 -04:00
MA_EE.cpp Prevent load instructions from clobbering R0. 2015-04-11 02:06:14 -04:00
MA_EE.h Added support for PMFHL.LH instruction 2015-04-04 21:01:35 -04:00
MA_MIPSIV_Reflection.cpp Added BLTZAL, BLTZALL and BGEZALL. 2015-04-11 01:18:09 -04:00
MA_MIPSIV_Templates.cpp Prevent load instructions from clobbering R0. 2015-04-11 02:06:14 -04:00
MA_MIPSIV.cpp Prevent load instructions from clobbering R0. 2015-04-11 02:06:14 -04:00
MA_MIPSIV.h Added BLTZAL, BLTZALL and BGEZALL. 2015-04-11 01:18:09 -04:00
MA_VU_Lower.cpp Added basic VU sticky flag support. 2015-03-20 01:41:09 -04:00
MA_VU_LowerReflection.cpp Added some missing VU dependency checks. 2015-02-21 20:44:11 -05:00
MA_VU_Upper.cpp Added MSUBA 2015-02-17 22:35:31 -05:00
MA_VU_UpperReflection.cpp Added missing VU operand check. 2015-04-04 21:15:38 -04:00
MA_VU.cpp Made SQ write directly to memory and cleaned up other stuff. 2014-10-08 04:24:09 -04:00
MA_VU.h Added VLQI 2015-02-18 22:30:48 -05:00
MailBox.cpp PsfPlayer: 2013-09-07 04:30:52 +00:00
MailBox.h Fixed some race condition problems in CMailBox. 2013-07-07 00:31:53 +00:00
MemoryMap.cpp Cleanup. 2012-06-25 18:49:17 +00:00
MemoryMap.h Cleanup. 2012-06-25 18:49:17 +00:00
MemoryStateFile.cpp Using std::thread instead of boost::thread + some cleanup. 2013-04-25 05:51:31 +00:00
MemoryStateFile.h Using std::thread instead of boost::thread + some cleanup. 2013-04-25 05:51:31 +00:00
MemoryUtils.cpp Read quadwords from unaligned addresses properly. 2014-06-30 22:38:36 -04:00
MemoryUtils.h Made memory utils proxies normal "C" functions to accommodate AOT compilation. 2013-04-14 06:33:04 +00:00
MIPS.cpp Renamed STATUS_INT to STATUS_IE (which is the proper name for that bit). 2015-04-13 00:24:35 -04:00
MIPS.h Renamed STATUS_INT to STATUS_IE (which is the proper name for that bit). 2015-04-13 00:24:35 -04:00
MIPSAnalysis.cpp Improved MipsAnalysis by handling unconditional jumps to detect functions. 2015-03-23 22:15:59 -04:00
MIPSAnalysis.h Some more naming convention cleanup. 2014-08-16 21:42:19 -04:00
MIPSArchitecture.cpp Moved remotely 2006-06-15 04:19:30 +00:00
MIPSArchitecture.h Added a generic way to distinguish branch instructions that don't have a delay slot (needed for VCALLMS, ERET and SYSCALL) from those who have. 2011-12-10 20:49:50 +00:00
MIPSAssembler.cpp Cleanup. 2014-09-29 01:22:21 -04:00
MIPSAssembler.h Moved EE specific stuff in a separate assembler class. 2014-09-28 23:57:02 -04:00
MIPSCoprocessor.cpp Moved remotely 2006-06-15 04:19:30 +00:00
MIPSCoprocessor.h Added a generic way to distinguish branch instructions that don't have a delay slot (needed for VCALLMS, ERET and SYSCALL) from those who have. 2011-12-10 20:49:50 +00:00
MipsExecutor.cpp Revert "Fixed blocks still being linked to old blocks after ClearActiveBlocks is called." 2014-10-18 18:32:42 -04:00
MipsExecutor.h Added AOT compiled block support in BasicBlock and fixed some compilation problems in VuExecutor. 2013-04-14 06:35:40 +00:00
MipsFunctionPatternDb.cpp Added a function pattern matcher to allow finding common library functions easily across all games. 2012-03-25 20:18:09 +00:00
MipsFunctionPatternDb.h Added a function pattern matcher to allow finding common library functions easily across all games. 2012-03-25 20:18:09 +00:00
MIPSInstructionFactory.cpp Made address translation take a 32-bits address instead of a 64-bits one. We probably won't ever need to use 64-bits addresses. 2012-04-16 02:34:36 +00:00
MIPSInstructionFactory.h Added a generic way to distinguish branch instructions that don't have a delay slot (needed for VCALLMS, ERET and SYSCALL) from those who have. 2011-12-10 20:49:50 +00:00
MipsJitter.cpp More changes to allow quake.elf to run a bit further. 2010-09-17 18:44:40 +00:00
MipsJitter.h First pass of cleanup for C++11. 2012-03-11 20:06:14 +00:00
MIPSReflection.cpp Added a generic way to distinguish branch instructions that don't have a delay slot (needed for VCALLMS, ERET and SYSCALL) from those who have. 2011-12-10 20:49:50 +00:00
MIPSReflection.h Added a generic way to distinguish branch instructions that don't have a delay slot (needed for VCALLMS, ERET and SYSCALL) from those who have. 2011-12-10 20:49:50 +00:00
MIPSTags.cpp Cleaned code a little bit. 2011-07-03 21:32:54 +00:00
MIPSTags.h First pass of cleanup for C++11. 2012-03-11 20:06:14 +00:00
OsStructManager.h Cleanup. 2015-01-28 01:24:36 -05:00
PadHandler.cpp Readded PadHandler creation and rewrote GSHandler creation. 2008-01-24 01:37:47 +00:00
PadHandler.h First pass of cleanup for C++11. 2012-03-11 20:06:14 +00:00
PadListener.cpp Cleanup/Compilation fixes. 2012-08-22 06:09:29 +00:00
PadListener.h Cleanup/Compilation fixes. 2012-08-22 06:09:29 +00:00
Posix_VolumeStream.cpp Cleanup/Compilation fixes. 2012-08-22 06:09:29 +00:00
Posix_VolumeStream.h MacOSX 2008-01-24 05:00:30 +00:00
Profiler.cpp Use boost::chrono instead of std::chrono because implementation is bad on Win32. 2014-10-11 00:26:21 -04:00
Profiler.h Use boost::chrono instead of std::chrono because implementation is bad on Win32. 2014-10-11 00:26:21 -04:00
Ps2Const.h Allow writing to VU MicroMem0 directly through EE. 2015-04-04 21:18:23 -04:00
PS2OS.cpp Renamed STATUS_INT to STATUS_IE (which is the proper name for that bit). 2015-04-13 00:24:35 -04:00
PS2OS.h Added basic MachineType syscall implementation. 2015-04-12 23:54:10 -04:00
PS2VM_Preferences.h Added option in file menu to boot disk images directly. 2009-02-18 00:56:38 +00:00
PS2VM.cpp Merge branch 'audio' 2015-04-11 00:00:27 -04:00
PS2VM.h Made block count a bit bigger to improve sound a bit. 2015-04-07 22:54:46 -04:00
RegisterStateFile.cpp Compilation fixes. 2013-01-29 05:46:29 +00:00
RegisterStateFile.h Updated project to conform to latest changes in Framework. 2012-09-04 23:53:34 +00:00
SIF.cpp Make sure modules are reset properly. 2015-04-03 01:54:39 -04:00
SIF.h Version of FILEIO to use is now determined by which IOPRP package is loaded by the game. Also added support for the version of FILEIO module used by Dark Cloud. 2015-01-26 03:39:44 -05:00
SifDefs.h Added SIFDMAREG struct. 2014-11-07 02:27:33 -05:00
SifModule.h Cleanup. 2014-11-07 02:28:08 -05:00
SifModuleAdapter.h CD reads are now delayed till the next end of vblank. 2014-10-16 03:33:59 -04:00
StructCollectionStateFile.cpp Compilation fixes. 2013-01-29 05:46:29 +00:00
StructCollectionStateFile.h Updated project to conform to latest changes in Framework. 2012-09-04 23:53:34 +00:00
StructFile.cpp git-svn-id: http://svn.purei.org/purei/trunk@472 b36208d7-6611-0410-8bec-b1987f11c4a2 2009-02-05 16:51:42 +00:00
StructFile.h git-svn-id: http://svn.purei.org/purei/trunk@472 b36208d7-6611-0410-8bec-b1987f11c4a2 2009-02-05 16:51:42 +00:00
Timer.cpp Made it so timer interrupts are triggered only once when the interrupt condition is hit. Also enabled interrupts for all four timers. 2014-06-01 23:08:30 -04:00
Timer.h Added state saving support on EE Timers. 2013-02-03 05:03:15 +00:00
uint128.h Moved remotely 2006-06-15 04:19:30 +00:00
Utils.cpp Fixed SYSTEM.CNF parsing problem that could occur when there was a trailing space at the end of the lines (Happened on Ratchet & Clank 3). 2014-05-23 01:17:46 -04:00
Utils.h Fixed SYSTEM.CNF parsing problem that could occur when there was a trailing space at the end of the lines (Happened on Ratchet & Clank 3). 2014-05-23 01:17:46 -04:00
VIF.cpp Profiler improvements. Now uses a proper timer to count time passed in various zones. Stat presentation still needs work though. 2014-10-05 01:41:06 -04:00
VIF.h Profiler improvements. Now uses a proper timer to count time passed in various zones. Stat presentation still needs work though. 2014-10-05 01:41:06 -04:00
VirtualMachine.h Some cleanup. 2013-06-17 05:08:05 +00:00
VolumeStream.cpp git-svn-id: http://svn.purei.org/purei/trunk@76 b36208d7-6611-0410-8bec-b1987f11c4a2 2006-08-08 06:27:51 +00:00
VolumeStream.h Moved remotely 2006-06-15 04:19:30 +00:00
VPU1.cpp Added experimental delayed MSCAL support for Baldur's Gate Deadly Alliance (disabled by default). 2014-05-07 02:23:28 -04:00
VPU1.h Cleanup. 2014-05-07 02:24:55 -04:00
VPU.cpp Added support for V2-8 unpack mode. 2015-02-07 23:02:29 -05:00
VPU.h Profiler improvements. Now uses a proper timer to count time passed in various zones. Stat presentation still needs work though. 2014-10-05 01:41:06 -04:00
VuAnalysis.cpp Some more naming convention cleanup. 2014-08-16 21:42:19 -04:00
VuAnalysis.h Added VU code analyser. 2013-10-27 04:20:15 +00:00
VuBasicBlock.cpp Fixed 2 problems with VuBasicBlock: 2013-10-27 04:54:28 +00:00
VuBasicBlock.h Fixed 2 problems with VuBasicBlock: 2013-10-27 04:54:28 +00:00
VuExecutor.cpp Cleanup. 2014-10-18 00:08:46 -04:00
VuExecutor.h Renamed VUExecutor to VuExecutor. 2013-10-27 03:40:27 +00:00
VUShared_Reflection.cpp Added missing VU operand check. 2015-04-04 21:15:38 -04:00
VUShared.cpp Blocked out writing to VF0 in SUBi. 2015-04-04 21:16:18 -04:00
VUShared.h Added missing VU operand check. 2015-04-04 21:15:38 -04:00