Play-/Source/Dmac_Channel.h

70 lines
1.4 KiB
C++

#ifndef _DMAC_CHANNEL_H_
#define _DMAC_CHANNEL_H_
#include "Types.h"
#include <functional>
#include "Convertible.h"
#include "zip/ZipArchiveWriter.h"
#include "zip/ZipArchiveReader.h"
class CDMAC;
namespace Dmac
{
typedef std::function<uint32 (uint32, uint32, uint32, bool)> DmaReceiveHandler;
class CChannel
{
public:
struct CHCR : public convertible<uint32>
{
unsigned int nDIR : 1;
unsigned int nReserved0 : 1;
unsigned int nMOD : 2;
unsigned int nASP : 2;
unsigned int nTTE : 1;
unsigned int nTIE : 1;
unsigned int nSTR : 1;
unsigned int nReserved1 : 7;
unsigned int nTAG : 16;
};
CChannel(CDMAC&, unsigned int, const DmaReceiveHandler&);
virtual ~CChannel();
void SaveState(Framework::CZipArchiveWriter&);
void LoadState(Framework::CZipArchiveReader&);
void Reset();
uint32 ReadCHCR();
void WriteCHCR(uint32);
void Execute();
void ExecuteNormal();
void ExecuteSourceChain();
void SetReceiveHandler(const DmaReceiveHandler&);
CHCR m_CHCR;
uint32 m_nMADR;
uint32 m_nQWC;
uint32 m_nTADR;
uint32 m_nASR[2];
private:
enum SCCTRL_BIT
{
SCCTRL_SUSPENDED = 0x001,
SCCTRL_INITXFER = 0x200,
};
void ClearSTR();
unsigned int m_nNumber;
uint32 m_nSCCTRL;
DmaReceiveHandler m_pReceive;
CDMAC& m_dmac;
};
};
#endif