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Add 7x (672x448) video scale (#54)
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@ -38,6 +38,7 @@ SOURCES_C := \
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$(CORE_DIR)/source/Video_x4.c \
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$(CORE_DIR)/source/Video_x5.c \
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$(CORE_DIR)/source/Video_x6.c \
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$(CORE_DIR)/source/Video_x7.c \
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$(CORE_DIR)/source/Video.c \
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$(CORE_DIR)/resource/PokeMini_ColorPal.c \
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$(CORE_DIR)/libretro/libretro.c
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@ -31,6 +31,7 @@
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#include "Video_x4.h"
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#include "Video_x5.h"
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#include "Video_x6.h"
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#include "Video_x7.h"
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#ifdef _3DS
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void* linearMemAlign(size_t size, size_t alignment);
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@ -614,6 +615,10 @@ static void InitialiseVideo(void)
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{
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video_scale = 6;
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}
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else if (strcmp(variables.value, "7x") == 0)
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{
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video_scale = 7;
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}
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#endif
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}
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@ -662,6 +667,9 @@ static void InitialiseVideo(void)
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case 6:
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video_spec = (TPokeMini_VideoSpec *)&PokeMini_Video6x6;
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break;
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case 7:
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video_spec = (TPokeMini_VideoSpec *)&PokeMini_Video7x7;
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break;
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default: // video_scale == 1
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video_spec = (TPokeMini_VideoSpec *)&PokeMini_Video1x1;
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break;
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@ -61,6 +61,7 @@ struct retro_core_option_definition option_defs_us[] = {
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{ "4x", NULL },
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{ "5x", NULL },
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{ "6x", NULL },
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{ "7x", NULL },
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#endif
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{ NULL, NULL },
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},
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1487
source/Video_x7.c
Normal file
1487
source/Video_x7.c
Normal file
File diff suppressed because it is too large
Load Diff
75
source/Video_x7.h
Normal file
75
source/Video_x7.h
Normal file
@ -0,0 +1,75 @@
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/*
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PokeMini - Pokémon-Mini Emulator
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Copyright (C) 2009-2012 JustBurn
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef POKEMINI_VIDEO_X7
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#define POKEMINI_VIDEO_X7
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#include <stdint.h>
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// Video specs
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extern const TPokeMini_VideoSpec PokeMini_Video7x7;
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// Return the best blitter
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TPokeMini_DrawVideo32 PokeMini_GetVideo7x7_32(int filter, int lcdmode);
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TPokeMini_DrawVideo16 PokeMini_GetVideo7x7_16(int filter, int lcdmode);
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// Render to 672x448, analog + scanline
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void PokeMini_VideoAScanLine7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_VideoAScanLine7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, 3-colors + scanline
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void PokeMini_Video3ScanLine7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_Video3ScanLine7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, 2-colors + scanline
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void PokeMini_Video2ScanLine7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_Video2ScanLine7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, analog + dot matrix
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void PokeMini_VideoAMatrix7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_VideoAMatrix7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, 3-colors + dot matrix
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void PokeMini_Video3Matrix7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_Video3Matrix7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, 2-colors + dot matrix
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void PokeMini_Video2Matrix7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_Video2Matrix7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, analog
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void PokeMini_VideoANone7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_VideoANone7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, 3-colors
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void PokeMini_Video3None7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_Video3None7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, 2-colors
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void PokeMini_Video2None7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_Video2None7x7_16(uint16_t *screen, int pitchW);
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// Render to 672x448, unofficial colors
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void PokeMini_VideoColor7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_VideoColor7x7_16(uint16_t *screen, int pitchW);
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void PokeMini_VideoColorL7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_VideoColorL7x7_16(uint16_t *screen, int pitchW);
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void PokeMini_VideoColorH7x7_32(uint32_t *screen, int pitchW);
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void PokeMini_VideoColorH7x7_16(uint16_t *screen, int pitchW);
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#endif
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