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https://github.com/libretro/RACE.git
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Add race-globals.cpp
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@ -35,7 +35,8 @@ endif
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SOURCES_CXX := \
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$(CORE_DIR)/tlcs900h.cpp \
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$(CORE_DIR)/graphics.cpp
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$(CORE_DIR)/graphics.cpp \
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$(CORE_DIR)/race-globals.cpp
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SOURCES_C += \
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$(CORE_DIR)/main.c \
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47
graphics.cpp
47
graphics.cpp
@ -84,53 +84,6 @@ const unsigned char mypatterns[256*4] =
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3,3,2,0, 3,3,2,1, 3,3,2,2, 3,3,2,3, 3,3,3,0, 3,3,3,1, 3,3,3,2, 3,3,3,3,
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};
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/* standard VRAM table adresses */
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unsigned char *sprite_table = get_address(0x00008800);
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unsigned char *pattern_table = get_address(0x0000A000);
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unsigned short*patterns = (unsigned short*)pattern_table;
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unsigned short *tile_table_front = (unsigned short *)get_address(0x00009000);
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unsigned short *tile_table_back = (unsigned short *)get_address(0x00009800);
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unsigned short *palette_table = (unsigned short *)get_address(0x00008200);
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unsigned char *bw_palette_table = get_address(0x00008100);
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unsigned char *sprite_palette_numbers = get_address(0x00008C00);
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/* VDP registers
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*
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* where is the vdp rendering now on the lcd display?
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*/
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#if 0
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unsigned char *scanlineX = get_address(0x00008008);
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#endif
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unsigned char *scanlineY = get_address(0x00008009);
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/* frame 0/1 priority registers */
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unsigned char *frame0Pri = get_address(0x00008000);
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unsigned char *frame1Pri = get_address(0x00008030);
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/* windowing registers */
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unsigned char *wndTopLeftX = get_address(0x00008002);
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unsigned char *wndTopLeftY = get_address(0x00008003);
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unsigned char *wndSizeX = get_address(0x00008004);
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unsigned char *wndSizeY = get_address(0x00008005);
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/* scrolling registers */
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unsigned char *scrollSpriteX = get_address(0x00008020);
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unsigned char *scrollSpriteY = get_address(0x00008021);
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unsigned char *scrollFrontX = get_address(0x00008032);
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unsigned char *scrollFrontY = get_address(0x00008033);
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unsigned char *scrollBackX = get_address(0x00008034);
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unsigned char *scrollBackY = get_address(0x00008035);
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/* background color selection register and table */
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unsigned char *bgSelect = get_address(0x00008118);
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unsigned short *bgTable = (unsigned short *)get_address(0x000083E0);
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unsigned char *oowSelect = get_address(0x00008012);
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unsigned short *oowTable = (unsigned short *)get_address(0x000083F0);
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/* machine constants */
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unsigned char *color_switch = get_address(0x00006F91);
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/* Defines */
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#define ZeroStruct(x) ZeroMemory(&x, sizeof(x)); x.dwSize = sizeof(x);
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#define SafeRelease(x) if(x) { x->Release(); x = NULL; }
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/* target window */
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/*
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unsigned short p2[16] = {
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35
graphics.h
35
graphics.h
@ -29,9 +29,44 @@
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern unsigned char *sprite_table;
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extern unsigned char *pattern_table;
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extern unsigned short*patterns;
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extern unsigned short *tile_table_front;
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extern unsigned short *tile_table_back;
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extern unsigned short *palette_table;
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extern unsigned char *bw_palette_table;
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extern unsigned char *sprite_palette_numbers;
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extern unsigned char *scanlineY;
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/* frame 0/1 priority registers */
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extern unsigned char *frame0Pri;
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extern unsigned char *frame1Pri;
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/* windowing registers */
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extern unsigned char *wndTopLeftX;
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extern unsigned char *wndTopLeftY;
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extern unsigned char *wndSizeX;
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extern unsigned char *wndSizeY;
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/* scrolling registers */
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extern unsigned char *scrollSpriteX;
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extern unsigned char *scrollSpriteY;
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extern unsigned char *scrollFrontX;
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extern unsigned char *scrollFrontY;
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extern unsigned char *scrollBackX;
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extern unsigned char *scrollBackY;
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/* background color selection register and table */
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extern unsigned char *bgSelect;
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extern unsigned short *bgTable;
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extern unsigned char *oowSelect;
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extern unsigned short *oowTable;
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/* machine constants */
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extern unsigned char *color_switch;
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BOOL graphics_init(void);
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void graphics_paint(void);
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void graphicsSetDarkFilterLevel(unsigned filterLevel);
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#ifdef __cplusplus
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}
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#endif
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50
race-globals.cpp
Normal file
50
race-globals.cpp
Normal file
@ -0,0 +1,50 @@
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#include <stdint.h>
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#include "race-memory.h"
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extern "C" {
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/* standard VRAM table adresses */
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unsigned char *sprite_table = get_address(0x00008800);
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unsigned char *pattern_table = get_address(0x0000A000);
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unsigned short*patterns = (unsigned short*)pattern_table;
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unsigned short *tile_table_front = (unsigned short *)get_address(0x00009000);
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unsigned short *tile_table_back = (unsigned short *)get_address(0x00009800);
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unsigned short *palette_table = (unsigned short *)get_address(0x00008200);
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unsigned char *bw_palette_table = get_address(0x00008100);
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unsigned char *sprite_palette_numbers = get_address(0x00008C00);
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/* VDP registers
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*
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* where is the vdp rendering now on the lcd display?
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*/
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#if 0
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unsigned char *scanlineX = get_address(0x00008008);
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#endif
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unsigned char *scanlineY = get_address(0x00008009);
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/* frame 0/1 priority registers */
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unsigned char *frame0Pri = get_address(0x00008000);
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unsigned char *frame1Pri = get_address(0x00008030);
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/* windowing registers */
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unsigned char *wndTopLeftX = get_address(0x00008002);
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unsigned char *wndTopLeftY = get_address(0x00008003);
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unsigned char *wndSizeX = get_address(0x00008004);
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unsigned char *wndSizeY = get_address(0x00008005);
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/* scrolling registers */
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unsigned char *scrollSpriteX = get_address(0x00008020);
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unsigned char *scrollSpriteY = get_address(0x00008021);
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unsigned char *scrollFrontX = get_address(0x00008032);
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unsigned char *scrollFrontY = get_address(0x00008033);
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unsigned char *scrollBackX = get_address(0x00008034);
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unsigned char *scrollBackY = get_address(0x00008035);
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/* background color selection register and table */
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unsigned char *bgSelect = get_address(0x00008118);
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unsigned short *bgTable = (unsigned short *)get_address(0x000083E0);
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unsigned char *oowSelect = get_address(0x00008012);
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unsigned short *oowTable = (unsigned short *)get_address(0x000083F0);
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/* machine constants */
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unsigned char *color_switch = get_address(0x00006F91);
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unsigned char *rasterY = get_address(0x00008035);
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}
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@ -46,7 +46,6 @@ int finscan;
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int contador;
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extern int gfx_hacks;
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extern int fixsoundmahjong;
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unsigned char *rasterY = get_address(0x00008035);
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// ngpcdis.cpp
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//
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extern "C" {
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#endif
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extern unsigned char *rasterY;
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extern unsigned int gen_regsPC, gen_regsSR;
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extern unsigned char F2;
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extern unsigned int
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