#include #include "race-memory.h" extern "C" { /* standard VRAM table adresses */ unsigned char *sprite_table = get_address(0x00008800); unsigned char *pattern_table = get_address(0x0000A000); unsigned short*patterns = (unsigned short*)pattern_table; unsigned short *tile_table_front = (unsigned short *)get_address(0x00009000); unsigned short *tile_table_back = (unsigned short *)get_address(0x00009800); unsigned short *palette_table = (unsigned short *)get_address(0x00008200); unsigned char *bw_palette_table = get_address(0x00008100); unsigned char *sprite_palette_numbers = get_address(0x00008C00); /* VDP registers * * where is the vdp rendering now on the lcd display? */ #if 0 unsigned char *scanlineX = get_address(0x00008008); #endif unsigned char *scanlineY = get_address(0x00008009); /* frame 0/1 priority registers */ unsigned char *frame0Pri = get_address(0x00008000); unsigned char *frame1Pri = get_address(0x00008030); /* windowing registers */ unsigned char *wndTopLeftX = get_address(0x00008002); unsigned char *wndTopLeftY = get_address(0x00008003); unsigned char *wndSizeX = get_address(0x00008004); unsigned char *wndSizeY = get_address(0x00008005); /* scrolling registers */ unsigned char *scrollSpriteX = get_address(0x00008020); unsigned char *scrollSpriteY = get_address(0x00008021); unsigned char *scrollFrontX = get_address(0x00008032); unsigned char *scrollFrontY = get_address(0x00008033); unsigned char *scrollBackX = get_address(0x00008034); unsigned char *scrollBackY = get_address(0x00008035); /* background color selection register and table */ unsigned char *bgSelect = get_address(0x00008118); unsigned short *bgTable = (unsigned short *)get_address(0x000083E0); unsigned char *oowSelect = get_address(0x00008012); unsigned short *oowTable = (unsigned short *)get_address(0x000083F0); /* machine constants */ unsigned char *color_switch = get_address(0x00006F91); unsigned char *rasterY = get_address(0x00008035); }