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41 lines
1.4 KiB
C
41 lines
1.4 KiB
C
/*---------------------------------------------------------------------------
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version. See also the license.txt file for
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* additional informations.
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*---------------------------------------------------------------------------
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*/
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/*
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* Flash chip emulation by Flavor
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* with ideas from Koyote (who originally got ideas from Flavor :)
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* for emulation of NGPC carts
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*/
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#define NO_COMMAND 0x00
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#define COMMAND_BYTE_PROGRAM 0xA0
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#define COMMAND_BLOCK_ERASE 0x30
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#define COMMAND_CHIP_ERASE 0x10
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#define COMMAND_INFO_READ 0x90
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/* what command are we currently on (if any) */
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extern unsigned char currentCommand;
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void flashChipWrite(unsigned int addr, unsigned char data);
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void vectFlashWrite(unsigned char chip, unsigned int to,
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unsigned char *fromAddr, unsigned int numBytes);
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void vectFlashErase(unsigned char chip, unsigned char blockNum);
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void vectFlashChipErase(unsigned char chip);
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void setFlashSize(unsigned int romSize);
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void flashShutdown(void);
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unsigned char flashReadInfo(unsigned int addr);
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extern unsigned char needToWriteFile;
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void writeSaveGameFile(void);
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/* we found a dirty one, so write the file */
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#define WRITE_SAVEGAME_IF_DIRTY if(needToWriteFile) writeSaveGameFile();
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