RetroArch/runloop.h

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __RETROARCH_RUNLOOP_H
#define __RETROARCH_RUNLOOP_H
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#include <file/nbio.h>
#include <formats/image.h>
#include <formats/rpng.h>
#include <queues/message_queue.h>
#include "libretro.h"
#ifndef AUDIO_BUFFER_FREE_SAMPLES_COUNT
#define AUDIO_BUFFER_FREE_SAMPLES_COUNT (8 * 1024)
#endif
#ifndef MEASURE_FRAME_TIME_SAMPLES_COUNT
#define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
#endif
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#ifdef __cplusplus
extern "C" {
#endif
enum runloop_data_type
{
DATA_TYPE_NONE = 0,
DATA_TYPE_FILE,
DATA_TYPE_IMAGE,
DATA_TYPE_HTTP,
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#ifdef HAVE_OVERLAY
DATA_TYPE_OVERLAY,
#endif
};
/* All libretro runloop-related globals go here. */
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typedef struct runloop
{
/* Lifecycle state checks. */
bool is_paused;
bool is_idle;
bool is_menu;
bool is_slowmotion;
struct
{
struct
{
unsigned count;
unsigned max;
struct
{
struct
{
struct
{
bool is_updated;
} label;
struct
{
bool is_active;
} animation;
struct
{
bool dirty;
} framebuf;
struct
{
bool active;
} action;
} menu;
} current;
} video;
struct
{
retro_time_t minimum_time;
retro_time_t last_time;
} limit;
} frames;
struct
{
unsigned buffer_free_samples[AUDIO_BUFFER_FREE_SAMPLES_COUNT];
uint64_t buffer_free_samples_count;
retro_time_t frame_time_samples[MEASURE_FRAME_TIME_SAMPLES_COUNT];
uint64_t frame_time_samples_count;
} measure_data;
msg_queue_t *msg_queue;
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} runloop_t;
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runloop_t *rarch_main_get_ptr(void);
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/**
* rarch_main_iterate:
*
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* Run Libretro core in RetroArch for one frame.
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*
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* Returns: 0 on successful run, 1 if we have to wait until button input in order
* to wake up the loop, -1 if we forcibly quit out of the RetroArch iteration loop.
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**/
int rarch_main_iterate(void);
void rarch_main_msg_queue_push(const char *msg, unsigned prio,
unsigned duration, bool flush);
const char *rarch_main_msg_queue_pull(void);
void rarch_main_msg_queue_free(void);
void rarch_main_msg_queue_init(void);
void rarch_main_data_msg_queue_push(unsigned type,
const char *msg, const char *msg2,
unsigned prio, unsigned duration, bool flush);
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void rarch_main_clear_state(void);
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bool rarch_main_is_idle(void);
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void rarch_main_data_clear_state(void);
void rarch_main_data_iterate(void);
void rarch_main_data_deinit(void);
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void rarch_main_data_init_queues(void);
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#ifdef __cplusplus
}
#endif
#endif