RetroArch/gfx/scaler/pixconv.c

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#include "pixconv.h"
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
void conv_0rgb1555_argb8888(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint32_t *output = (uint32_t*)output_;
for (int h = 0; h < height; h++, output += out_stride >> 2, input += in_stride >> 1)
{
for (int w = 0; w < width; w++)
{
uint32_t col = input[w];
uint32_t r = (col >> 10) & 0x1f;
uint32_t g = (col >> 5) & 0x1f;
uint32_t b = (col >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 3) | (g >> 2);
b = (b << 3) | (b >> 2);
output[w] = (0xff << 24) | (r << 16) | (g << 8) | (b << 0);
}
}
}
void conv_0rgb1555_bgr24(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint16_t *input = (const uint16_t*)input_;
uint8_t *output = (uint8_t*)output_;
for (int h = 0; h < height; h++, output += out_stride, input += in_stride >> 1)
{
uint8_t *out = output;
for (int w = 0; w < width; w++)
{
uint32_t col = input[w];
uint32_t b = (col >> 0) & 0x1f;
uint32_t g = (col >> 5) & 0x1f;
uint32_t r = (col >> 10) & 0x1f;
b = (b << 3) | (b >> 2);
g = (g << 3) | (g >> 2);
r = (r << 3) | (r >> 2);
*out++ = b;
*out++ = g;
*out++ = r;
}
}
}
void conv_bgr24_argb8888(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint8_t *input = (const uint8_t*)input_;
uint32_t *output = (uint32_t*)output_;
for (int h = 0; h < height; h++, output += out_stride >> 2, input += in_stride)
{
const uint8_t *inp = input;
for (int w = 0; w < width; w++)
{
uint32_t b = *inp++;
uint32_t g = *inp++;
uint32_t r = *inp++;
output[w] = (0xff << 24) | (r << 16) | (g << 8) | (b << 0);
}
}
}
void conv_argb8888_0rgb1555(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint32_t *input = (const uint32_t*)input_;
uint16_t *output = (uint16_t*)output_;
for (int h = 0; h < height; h++, output += out_stride >> 1, input += in_stride >> 2)
{
for (int w = 0; w < width; w++)
{
uint32_t col = input[w];
uint16_t r = (col >> 19) & 0x1f;
uint16_t g = (col >> 11) & 0x1f;
uint16_t b = (col >> 3) & 0x1f;
output[w] = (r << 10) | (g << 5) | (b << 0);
}
}
}
void conv_argb8888_bgr24(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
const uint32_t *input = (const uint32_t*)input_;
uint8_t *output = (uint8_t*)output_;
for (int h = 0; h < height; h++, output += out_stride, input += in_stride >> 2)
{
uint8_t *out = output;
for (int w = 0; w < width; w++)
{
uint32_t col = input[w];
*out++ = (uint8_t)(col >> 0);
*out++ = (uint8_t)(col >> 8);
*out++ = (uint8_t)(col >> 16);
}
}
}
void conv_copy(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
int copy_len = abs(out_stride);
if (abs(in_stride) < copy_len)
copy_len = abs(in_stride);
const uint8_t *input = (const uint8_t*)input_;
uint8_t *output = (uint8_t*)output_;
for (int h = 0; h < height; h++, output += out_stride, input += in_stride)
memcpy(output, input, copy_len);
}