RetroArch/intl/msg_hash_us.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
*
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../msg_hash.h"
const char *msg_hash_to_str_us(uint32_t hash)
{
switch (hash)
{
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case MSG_UNKNOWN:
return "Unknown";
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case MSG_LOADING_CONTENT_FILE:
return "Loading content file";
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case MSG_RECEIVED:
return "received";
case MSG_UNRECOGNIZED_COMMAND:
return "Unrecognized command";
case MSG_SENDING_COMMAND:
return "Sending command";
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case MSG_GOT_INVALID_DISK_INDEX:
return "Got invalid disk index.";
case MSG_FAILED_TO_REMOVE_DISK_FROM_TRAY:
return "Failed to remove disk from tray.";
case MSG_REMOVED_DISK_FROM_TRAY:
return "Removed disk from tray.";
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case MSG_VIRTUAL_DISK_TRAY:
return "virtual disk tray.";
case MSG_FAILED_TO:
return "Failed to";
case MSG_TO:
return "to";
case MSG_SAVING_RAM_TYPE:
return "Saving RAM type";
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case MSG_SAVING_STATE:
return "Saving state";
case MSG_LOADING_STATE:
return "Loading state";
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case MSG_FAILED_TO_LOAD_MOVIE_FILE:
return "Failed to load movie file";
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case MSG_FAILED_TO_LOAD_CONTENT:
return "Failed to load content";
case MSG_COULD_NOT_READ_CONTENT_FILE:
return "Could not read content file";
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case MSG_GRAB_MOUSE_STATE:
return "Grab mouse state";
case MSG_PAUSED:
return "Paused.";
case MSG_UNPAUSED:
return "Unpaused.";
case MSG_FAILED_TO_LOAD_OVERLAY:
return "Failed to load overlay.";
case MSG_FAILED_TO_UNMUTE_AUDIO:
return "Failed to unmute audio.";
case MSG_AUDIO_MUTED:
return "Audio muted.";
case MSG_AUDIO_UNMUTED:
return "Audio unmuted.";
case MSG_RESET:
return "Reset";
case MSG_FAILED_TO_LOAD_STATE:
return "Failed to load state from";
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case MSG_FAILED_TO_SAVE_STATE_TO:
return "Failed to save state to";
case MSG_FAILED_TO_SAVE_SRAM:
return "Failed to save SRAM";
case MSG_STATE_SIZE:
return "State size";
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case MSG_BLOCKING_SRAM_OVERWRITE:
return "Blocking SRAM Overwrite";
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case MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES:
return "Core does not support save states.";
case MSG_SAVED_STATE_TO_SLOT:
return "Saved state to slot";
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case MSG_SAVED_SUCCESSFULLY_TO:
return "Saved successfully to";
case MSG_BYTES:
return "bytes";
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case MSG_CONFIG_DIRECTORY_NOT_SET:
return "Config directory not set. Cannot save new config.";
case MSG_SKIPPING_SRAM_LOAD:
return "Skipping SRAM load.";
case MSG_APPENDED_DISK:
return "Appended disk";
case MSG_STARTING_MOVIE_PLAYBACK:
return "Starting movie playback.";
case MSG_FAILED_TO_REMOVE_TEMPORARY_FILE:
return "Failed to remove temporary file";
case MSG_REMOVING_TEMPORARY_CONTENT_FILE:
return "Removing temporary content file";
case MSG_LOADED_STATE_FROM_SLOT:
return "Loaded state from slot";
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case MSG_DOWNLOAD_PROGRESS:
return "Download progress";
case MSG_COULD_NOT_PROCESS_ZIP_FILE:
return "Could not process ZIP file.";
case MSG_DOWNLOAD_COMPLETE:
return "Download complete";
case MSG_SCANNING_OF_DIRECTORY_FINISHED:
return "Scanning of directory finished";
case MSG_SCANNING:
return "Scanning";
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case MSG_REDIRECTING_CHEATFILE_TO:
return "Redirecting cheat file to";
case MSG_REDIRECTING_SAVEFILE_TO:
return "Redirecting save file to";
case MSG_REDIRECTING_SAVESTATE_TO:
return "Redirecting savestate to";
case MSG_SHADER:
return "Shader";
case MSG_APPLYING_SHADER:
return "Applying shader";
case MSG_FAILED_TO_APPLY_SHADER:
return "Failed to apply shader.";
case MSG_STARTING_MOVIE_RECORD_TO:
return "Starting movie record to";
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case MSG_FAILED_TO_START_MOVIE_RECORD:
return "Failed to start movie record.";
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case MSG_STATE_SLOT:
return "State slot";
case MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT:
return "Restarting recording due to driver reinit.";
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case MSG_SLOW_MOTION:
return "Slow motion.";
case MSG_SLOW_MOTION_REWIND:
return "Slow motion rewind.";
case MSG_REWINDING:
return "Rewinding.";
case MSG_REWIND_REACHED_END:
return "Reached end of rewind buffer.";
default:
break;
}
return "null";
}