RetroArch/Makefile.ctr

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Makefile
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TARGET := retroarch_3ds
OBJS :=
OBJS += gfx/drivers/ctr_sprite.o griffin/griffin.o
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#NO_SMDH = 1
DEBUG = 0
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
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ifeq ($(strip $(CTRULIB)),)
$(error "Please set CTRULIB in your environment. export CTRULIB=<path to>ctrulib")
endif
ifeq ($(strip $(AEMSTRO)),)
$(error "Please set AEMSTRO in your environment. export AEMSTRO=<path to>aemstro")
endif
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INCDIRS := -I$(CTRULIB)/include
LIBDIRS := -L. -L$(CTRULIB)/lib
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard
CFLAGS += -mword-relocations \
-fomit-frame-pointer -ffast-math \
$(ARCH)
#CFLAGS += -Wall
CFLAGS += -DARM11 -D_3DS
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
else
CFLAGS += -O3
endif
CFLAGS += -I. -Ideps/zlib -Ideps/7zip -Ilibretro-common/include
CFLAGS += -DRARCH_INTERNAL -DRARCH_CONSOLE -DSINC_LOWEST_QUALITY
CFLAGS += -DHAVE_GRIFFIN=1 -DHAVE_FILTERS_BUILTIN -DHAVE_MENU -DHAVE_RGUI
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CFLAGS += -DHAVE_ZLIB -DWANT_ZLIB -DHAVE_BUILTIN_AUTOCONFIG
#-DHAVE_LIBRETRO_MANAGEMENT -DWANT_RPNG -DHAVE_7ZIP
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
CFLAGS += -std=gnu99 -ffast-math
LIBS := -lretro_ctr -lctru -lm
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(TARGET)
clean:
rm -f $(OBJS)
rm -f $(TARGET).3dsx
rm -f $(TARGET).elf
$(TARGET): $(TARGET).3dsx
$(TARGET).3dsx : $(TARGET).elf
$(TARGET).elf : $(OBJS)
ifeq ($(strip $(APP_TITLE)),)
APP_TITLE := $(notdir $(TARGET))
endif
ifeq ($(strip $(APP_DESCRIPTION)),)
APP_DESCRIPTION := Built with devkitARM & libctru
endif
ifeq ($(strip $(APP_AUTHOR)),)
APP_AUTHOR := Unspecified Author
endif
ifeq ($(strip $(APP_ICON)),)
APP_ICON := $(CTRULIB)/default_icon.png
endif
PREFIX := $(DEVKITARM)/bin/arm-none-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
AS := $(PREFIX)as
AR := $(PREFIX)ar
OBJCOPY := $(PREFIX)objcopy
STRIP := $(PREFIX)strip
NM := $(PREFIX)nm
LD := $(CXX)
%.o: %.shader
#---------------------------------------------------------------------------------
@echo $(notdir $<)
python $(AEMSTRO)/aemstro_as.py $< $(notdir $<).shbin
bin2s $(notdir $<).shbin | $(PREFIX)as -o $@
echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(notdir $<).shbin | tr . _)`.h
echo "extern const u8" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(notdir $<).shbin | tr . _)`.h
echo "extern const u32" `(echo $(notdir $<).shbin | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(notdir $<).shbin | tr . _)`.h
rm $(notdir $<).shbin
%.o: %.cpp
$(CXX) -c -o $@ $< $(CXXFLAGS) $(INCDIRS)
%.o: %.c
$(CC) -c -o $@ $< $(CFLAGS) $(INCDIRS)
%.o: %.s
$(CC) -c -o $@ $< $(ASFLAGS)
%.o: %.S
$(CC) -c -o $@ $< $(ASFLAGS)
%.a:
$(AR) -rc $@ $^
%.vsh:
#---------------------------------------------------------------------------------
%.smdh: $(APP_ICON) $(MAKEFILE_LIST)
@echo building ... $(notdir $@)
smdhtool --create "$(APP_TITLE)" "$(APP_DESCRIPTION)" "$(APP_AUTHOR)" $(APP_ICON) $@
#---------------------------------------------------------------------------------
%.3dsx: %.elf
@echo building ... $(notdir $@)
3dsxtool $< $@ $(_3DSXFLAGS)
#---------------------------------------------------------------------------------
%.elf: .FORCE
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@echo linking $(notdir $@)
$(LD) $(LDFLAGS) $(OBJS) $(LIBDIRS) $(LIBS) -o $@
$(NM) -CSn $@ > $(notdir $*.lst)
.PHONY: .FORCE