RetroArch/gfx/video_layout/component_attr.h

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#ifndef VIDEO_LAYOUT_COMPONENT_ATTR_H
#define VIDEO_LAYOUT_COMPONENT_ATTR_H
typedef struct c_attr_screen
{
int index;
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} c_attr_screen_t;
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typedef struct c_attr_image
{
char *file;
char *alpha_file;
int image_idx;
int alpha_idx;
bool loaded;
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} c_attr_image_t;
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typedef struct c_attr_text
{
char *string;
video_layout_text_align_t align;
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} c_attr_text_t;
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typedef struct c_attr_counter
{
int digits;
int max_state;
video_layout_text_align_t align;
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} c_attr_counter_t;
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#endif