RetroArch/gfx/drivers/vulkan_shaders/ribbon_simple.frag

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2016-05-08 07:54:36 +00:00
#version 310 es
precision mediump float;
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor = vec4(1.0, 1.0, 1.0, 0.05);
}