RetroArch/tasks/tasks.c

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#include <stdlib.h>
#include "../general.h"
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#include "../verbosity.h"
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#include "tasks.h"
#ifdef HAVE_THREADS
#include "rthreads/rthreads.h"
#endif
static rarch_task_t *running_queue = NULL;
static rarch_task_t *finished_queue = NULL;
static bool thread_enabled = false;
struct rarch_task_impl {
void (*push_running)(rarch_task_t *);
void (*push_finished)(rarch_task_t *);
void (*gather)(void);
void (*init)(void);
void (*deinit)(void);
};
static struct rarch_task_impl *impl_current = NULL;
static void _push_task(rarch_task_t **q, rarch_task_t *task)
{
if (*q == NULL)
*q = task;
else
{
rarch_task_t *last = *q;
while (last->next)
last = last->next;
last->next = task;
}
task->next = NULL;
}
static rarch_task_t *_pop_task(rarch_task_t **q)
{
rarch_task_t *task = *q;
if (*q == NULL)
return NULL;
*q = task->next;
task->next = NULL;
return task;
}
static void rarch_task_internal_gather(void)
{
rarch_task_t *next = NULL;
while ((next = _pop_task(&finished_queue)) != NULL)
{
rarch_task_t *task = next;
next = next->next;
if (task->callback)
task->callback(task->task_data, task->user_data, task->error);
if (task->error)
free(task->error);
free(task);
}
}
static void regular_push_finished(rarch_task_t *task)
{
_push_task(&finished_queue, task);
}
static void regular_push_running(rarch_task_t *task)
{
_push_task(&running_queue, task);
}
static void regular_gather(void)
{
rarch_task_t *task = NULL;
rarch_task_t *queue = NULL;
/* mimics threaded_gather() for compatibility, a faster implementation
* can be written for systems without HAVE_THREADS if necessary. */
while ((task = _pop_task(&running_queue)) != NULL)
{
task->next = queue;
queue = task;
}
for (task = queue; task; task = task->next)
{
task->handler(task);
if (task->finished)
regular_push_finished(task);
else
regular_push_running(task);
}
rarch_task_internal_gather();
}
static void regular_init(void)
{
}
static void regular_deinit(void)
{
}
static struct rarch_task_impl impl_regular = {
regular_push_running,
regular_push_finished,
regular_gather,
regular_init,
regular_deinit
};
#ifdef HAVE_THREADS
static slock_t *running_lock = NULL;
static slock_t *finished_lock = NULL;
static scond_t *worker_cond = NULL;
static sthread_t *worker_thread = NULL;
static bool worker_continue = true; /* use running_lock when touching it */
static void threaded_push_finished(rarch_task_t *task)
{
slock_lock(finished_lock);
_push_task(&finished_queue, task);
slock_unlock(finished_lock);
}
static void threaded_push_running(rarch_task_t *task)
{
slock_lock(running_lock);
_push_task(&running_queue, task);
scond_signal(worker_cond);
slock_unlock(running_lock);
}
static void threaded_gather(void)
{
slock_lock(finished_lock);
rarch_task_internal_gather();
slock_unlock(finished_lock);
}
static void threaded_worker(void *userdata)
{
(void)userdata;
RARCH_LOG("Threaded rarch_task started\n");
for (;;)
{
rarch_task_t *queue = NULL;
rarch_task_t *task = NULL;
/* pop all into a local queue to avoid trouble with rarch_task_push(),
* tasks are in the reverse order here. */
slock_lock(running_lock);
if (!worker_continue)
break; /* should we keep running until all tasks finished? */
while ((task = _pop_task(&running_queue)) != NULL)
{
task->next = queue;
queue = task;
}
if (queue == NULL) /* no tasks running, lets wait a bit */
{
scond_wait(worker_cond, running_lock);
slock_unlock(running_lock);
continue;
}
slock_unlock(running_lock);
for (task = queue; task; task = task->next)
{
task->handler(task);
if (task->finished)
threaded_push_finished(task);
else
threaded_push_running(task);
}
}
slock_unlock(running_lock);
}
static void threaded_init(void)
{
running_lock = slock_new();
finished_lock = slock_new();
worker_cond = scond_new();
slock_lock(running_lock);
worker_continue = true;
slock_unlock(running_lock);
worker_thread = sthread_create(threaded_worker, NULL);
}
static void threaded_deinit(void)
{
slock_lock(running_lock);
worker_continue = false;
scond_signal(worker_cond);
slock_unlock(running_lock);
sthread_join(worker_thread);
scond_free(worker_cond);
slock_free(running_lock);
slock_free(finished_lock);
worker_thread = NULL;
worker_cond = NULL;
running_lock = NULL;
finished_lock = NULL;
}
static struct rarch_task_impl impl_threaded = {
threaded_push_running,
threaded_push_finished,
threaded_gather,
threaded_init,
threaded_deinit
};
#endif
void rarch_task_init(void)
{
#ifdef HAVE_THREADS
if (config_get_ptr()->threaded_data_runloop_enable)
impl_current = &impl_threaded;
else
#endif
impl_current = &impl_regular;
impl_current->init();
}
void rarch_task_deinit(void)
{
if (!impl_current)
return;
impl_current->deinit();
impl_current = NULL;
}
void rarch_task_check(void)
{
#ifdef HAVE_THREADS
bool current_threaded = impl_current == &impl_threaded;
bool want_threaded = config_get_ptr()->threaded_data_runloop_enable;
if (want_threaded != current_threaded) {
RARCH_LOG("Switching rarch_task implementation.\n");
rarch_task_deinit();
}
if (impl_current == NULL)
rarch_task_init();
#endif
impl_current->gather();
}
void rarch_task_push(rarch_task_t *task)
{
impl_current->push_running(task);
}