RetroArch/input/dinput.c

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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
*/
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#undef DIRECTINPUT_VERSION
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include "../general.h"
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#include "../boolean.h"
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#include "input_common.h"
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#include <stdlib.h>
#include <stddef.h>
#include <string.h>
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// Context has to be global as joypads also ride on this context.
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static LPDIRECTINPUT8 g_ctx;
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struct dinput_input
{
LPDIRECTINPUTDEVICE8 keyboard;
LPDIRECTINPUTDEVICE8 mouse; // TODO.
const rarch_joypad_driver_t *joypad;
uint8_t state[256];
int rk_to_di_lut[RETROK_LAST];
};
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struct dinput_joypad
{
LPDIRECTINPUTDEVICE8 joypad;
DIJOYSTATE2 joy_state;
};
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struct key_map
{
int di;
int rk;
};
static const struct key_map rk_to_di[] = {
{ DIK_LEFT, RETROK_LEFT },
{ DIK_RIGHT, RETROK_RIGHT },
{ DIK_UP, RETROK_UP },
{ DIK_DOWN, RETROK_DOWN },
{ DIK_RETURN, RETROK_RETURN },
{ DIK_TAB, RETROK_TAB },
{ DIK_INSERT, RETROK_INSERT },
{ DIK_DELETE, RETROK_DELETE },
{ DIK_RSHIFT, RETROK_RSHIFT },
{ DIK_LSHIFT, RETROK_LSHIFT },
{ DIK_LCONTROL, RETROK_LCTRL },
{ DIK_END, RETROK_END },
{ DIK_HOME, RETROK_HOME },
{ DIK_NEXT, RETROK_PAGEDOWN },
{ DIK_PRIOR, RETROK_PAGEUP },
{ DIK_LALT, RETROK_LALT },
{ DIK_SPACE, RETROK_SPACE },
{ DIK_ESCAPE, RETROK_ESCAPE },
{ DIK_BACKSPACE, RETROK_BACKSPACE },
{ DIK_NUMPADENTER, RETROK_KP_ENTER },
{ DIK_NUMPADPLUS, RETROK_KP_PLUS },
{ DIK_NUMPADMINUS, RETROK_KP_MINUS },
{ DIK_NUMPADSTAR, RETROK_KP_MULTIPLY },
{ DIK_NUMPADSLASH, RETROK_KP_DIVIDE },
{ DIK_GRAVE, RETROK_BACKQUOTE },
{ DIK_PAUSE, RETROK_PAUSE },
{ DIK_NUMPAD0, RETROK_KP0 },
{ DIK_NUMPAD1, RETROK_KP1 },
{ DIK_NUMPAD2, RETROK_KP2 },
{ DIK_NUMPAD3, RETROK_KP3 },
{ DIK_NUMPAD4, RETROK_KP4 },
{ DIK_NUMPAD5, RETROK_KP5 },
{ DIK_NUMPAD6, RETROK_KP6 },
{ DIK_NUMPAD7, RETROK_KP7 },
{ DIK_NUMPAD8, RETROK_KP8 },
{ DIK_NUMPAD9, RETROK_KP9 },
{ DIK_0, RETROK_0 },
{ DIK_1, RETROK_1 },
{ DIK_2, RETROK_2 },
{ DIK_3, RETROK_3 },
{ DIK_4, RETROK_4 },
{ DIK_5, RETROK_5 },
{ DIK_6, RETROK_6 },
{ DIK_7, RETROK_7 },
{ DIK_8, RETROK_8 },
{ DIK_9, RETROK_9 },
{ DIK_F1, RETROK_F1 },
{ DIK_F2, RETROK_F2 },
{ DIK_F3, RETROK_F3 },
{ DIK_F4, RETROK_F4 },
{ DIK_F5, RETROK_F5 },
{ DIK_F6, RETROK_F6 },
{ DIK_F7, RETROK_F7 },
{ DIK_F8, RETROK_F8 },
{ DIK_F9, RETROK_F9 },
{ DIK_F10, RETROK_F10 },
{ DIK_F11, RETROK_F11 },
{ DIK_F12, RETROK_F12 },
{ DIK_A, RETROK_a },
{ DIK_B, RETROK_b },
{ DIK_C, RETROK_c },
{ DIK_D, RETROK_d },
{ DIK_E, RETROK_e },
{ DIK_F, RETROK_f },
{ DIK_G, RETROK_g },
{ DIK_H, RETROK_h },
{ DIK_I, RETROK_i },
{ DIK_J, RETROK_j },
{ DIK_K, RETROK_k },
{ DIK_L, RETROK_l },
{ DIK_M, RETROK_m },
{ DIK_N, RETROK_n },
{ DIK_O, RETROK_o },
{ DIK_P, RETROK_p },
{ DIK_Q, RETROK_q },
{ DIK_R, RETROK_r },
{ DIK_S, RETROK_s },
{ DIK_T, RETROK_t },
{ DIK_U, RETROK_u },
{ DIK_V, RETROK_v },
{ DIK_W, RETROK_w },
{ DIK_X, RETROK_x },
{ DIK_Y, RETROK_y },
{ DIK_Z, RETROK_z },
};
static void init_lut(int *lut)
{
for (unsigned i = 0; i < sizeof(rk_to_di) / sizeof(rk_to_di[0]); i++)
lut[rk_to_di[i].rk] = rk_to_di[i].di;
}
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static unsigned g_joypad_cnt;
static struct dinput_joypad g_pads[MAX_PLAYERS];
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static void dinput_destroy_context(void)
{
if (g_ctx)
{
IDirectInput8_Release(g_ctx);
g_ctx = NULL;
}
}
static bool dinput_init_context(void)
{
if (g_ctx)
return true;
if (driver.display_type != RARCH_DISPLAY_WIN32)
{
RARCH_ERR("Cannot open DInput as no Win32 window is present.\n");
return false;
}
CoInitialize(NULL);
// Who said we shouldn't have same call signature in a COM API? <_<
#ifdef __cplusplus
if (FAILED(DirectInput8Create(
GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8,
(void**)&g_ctx, NULL)))
#else
if (FAILED(DirectInput8Create(
GetModuleHandle(NULL), DIRECTINPUT_VERSION, &IID_IDirectInput8,
(void**)&g_ctx, NULL)))
#endif
{
RARCH_ERR("Failed to init DirectInput.\n");
return false;
}
return true;
}
static void *dinput_init(void)
{
if (!dinput_init_context())
return NULL;
struct dinput_input *di = (struct dinput_input*)calloc(1, sizeof(*di));
if (!di)
return NULL;
#ifdef __cplusplus
if (FAILED(IDirectInput8_CreateDevice(g_ctx, GUID_SysKeyboard, &di->keyboard, NULL)))
#else
if (FAILED(IDirectInput8_CreateDevice(g_ctx, &GUID_SysKeyboard, &di->keyboard, NULL)))
#endif
goto error;
IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard);
IDirectInputDevice8_SetCooperativeLevel(di->keyboard,
(HWND)driver.video_window, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
IDirectInputDevice8_Acquire(di->keyboard);
init_lut(di->rk_to_di_lut);
di->joypad = input_joypad_init_first();
return di;
error:
dinput_destroy_context();
free(di);
return NULL;
}
static void dinput_poll(void *data)
{
struct dinput_input *di = (struct dinput_input*)data;
memset(di->state, 0, sizeof(di->state));
if (FAILED(IDirectInputDevice8_GetDeviceState(di->keyboard,
sizeof(di->state), di->state)))
{
IDirectInputDevice8_Acquire(di->keyboard);
IDirectInputDevice8_GetDeviceState(di->keyboard, sizeof(di->state), di->state);
}
input_joypad_poll(di->joypad);
}
static bool dinput_keyboard_pressed(struct dinput_input *di, unsigned key)
{
if (key >= RETROK_LAST)
return false;
return di->state[di->rk_to_di_lut[key]] & 0x80;
}
static bool dinput_is_pressed(struct dinput_input *di, const struct retro_keybind *binds,
unsigned port, unsigned id)
{
if (id >= RARCH_BIND_LIST_END)
return false;
const struct retro_keybind *bind = &binds[id];
return dinput_keyboard_pressed(di, bind->key) || input_joypad_pressed(di->joypad, port, bind);
}
static bool dinput_key_pressed(void *data, int key)
{
return dinput_is_pressed((struct dinput_input*)data, g_settings.input.binds[0], 0, key);
}
static int16_t dinput_input_state(void *data,
const struct retro_keybind **binds, unsigned port,
unsigned device, unsigned index, unsigned id)
{
struct dinput_input *di = (struct dinput_input*)data;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
return dinput_is_pressed(di, binds[port], port, id);
case RETRO_DEVICE_KEYBOARD:
return dinput_keyboard_pressed(di, id);
case RETRO_DEVICE_ANALOG:
return input_joypad_analog(di->joypad, port, index, id, g_settings.input.binds[port]);
case RETRO_DEVICE_MOUSE: // TODO.
case RETRO_DEVICE_LIGHTGUN:
return 0;
default:
return 0;
}
}
static void dinput_free(void *data)
{
struct dinput_input *di = (struct dinput_input*)data;
LPDIRECTINPUT8 hold_ctx = g_ctx;
if (di)
{
g_ctx = NULL; // Prevent a joypad driver to kill our context prematurely.
di->joypad->destroy();
g_ctx = hold_ctx;
if (di->keyboard)
IDirectInputDevice8_Release(di->keyboard);
free(di);
}
dinput_destroy_context();
}
const input_driver_t input_dinput = {
dinput_init,
dinput_poll,
dinput_input_state,
dinput_key_pressed,
dinput_free,
"dinput",
};
static void dinput_joypad_destroy(void)
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{
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for (unsigned i = 0; i < MAX_PLAYERS; i++)
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{
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if (g_pads[i].joypad)
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{
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IDirectInputDevice8_Unacquire(g_pads[i].joypad);
IDirectInputDevice8_Release(g_pads[i].joypad);
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}
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}
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g_joypad_cnt = 0;
memset(g_pads, 0, sizeof(g_pads));
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// Can be blocked by global Dinput context.
dinput_destroy_context();
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}
static BOOL CALLBACK enum_axes_cb(const DIDEVICEOBJECTINSTANCE *inst, void *p)
{
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LPDIRECTINPUTDEVICE8 joypad = (LPDIRECTINPUTDEVICE8)p;
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DIPROPRANGE range;
memset(&range, 0, sizeof(range));
range.diph.dwSize = sizeof(DIPROPRANGE);
range.diph.dwHeaderSize = sizeof(DIPROPHEADER);
range.diph.dwHow = DIPH_BYID;
range.diph.dwObj = inst->dwType;
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range.lMin = -0x7fff;
range.lMax = 0x7fff;
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IDirectInputDevice8_SetProperty(joypad, DIPROP_RANGE, &range.diph);
return DIENUM_CONTINUE;
}
static BOOL CALLBACK enum_joypad_cb(const DIDEVICEINSTANCE *inst, void *p)
{
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(void)p;
if (g_joypad_cnt == MAX_PLAYERS)
return DIENUM_STOP;
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LPDIRECTINPUTDEVICE8 *pad = &g_pads[g_joypad_cnt].joypad;
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#ifdef __cplusplus
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if (FAILED(IDirectInput8_CreateDevice(g_ctx, inst->guidInstance, pad, NULL)))
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#else
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if (FAILED(IDirectInput8_CreateDevice(g_ctx, &inst->guidInstance, pad, NULL)))
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#endif
return DIENUM_CONTINUE;
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IDirectInputDevice8_SetDataFormat(*pad, &c_dfDIJoystick2);
IDirectInputDevice8_SetCooperativeLevel(*pad, (HWND)driver.video_window,
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DISCL_NONEXCLUSIVE | DISCL_BACKGROUND);
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IDirectInputDevice8_EnumObjects(*pad, enum_axes_cb,
*pad, DIDFT_ABSAXIS);
g_joypad_cnt++;
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return DIENUM_CONTINUE;
}
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static bool dinput_joypad_init(void)
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{
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if (!dinput_init_context())
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return false;
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RARCH_LOG("Enumerating DInput joypads ...\n");
IDirectInput8_EnumDevices(g_ctx, DI8DEVCLASS_GAMECTRL,
enum_joypad_cb, NULL, DIEDFL_ATTACHEDONLY);
RARCH_LOG("Done enumerating DInput joypads ...\n");
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return true;
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}
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static bool dinput_joypad_button(unsigned port_num, uint16_t joykey)
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{
if (joykey == NO_BTN)
return false;
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const struct dinput_joypad *pad = &g_pads[port_num];
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// Check hat.
if (GET_HAT_DIR(joykey))
{
unsigned hat = GET_HAT(joykey);
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unsigned elems = sizeof(pad->joy_state.rgdwPOV) / sizeof(pad->joy_state.rgdwPOV[0]);
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if (hat >= elems)
return false;
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unsigned pov = pad->joy_state.rgdwPOV[hat];
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// Magic numbers I'm not sure where originate from.
if (pov < 36000)
{
switch (GET_HAT_DIR(joykey))
{
case HAT_UP_MASK:
return (pov >= 31500) || (pov <= 4500);
case HAT_RIGHT_MASK:
return (pov >= 4500) && (pov <= 13500);
case HAT_DOWN_MASK:
return (pov >= 13500) && (pov <= 22500);
case HAT_LEFT_MASK:
return (pov >= 22500) && (pov <= 31500);
}
}
return false;
}
else
{
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unsigned elems = sizeof(pad->joy_state.rgbButtons) / sizeof(pad->joy_state.rgbButtons[0]);
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if (joykey < elems)
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return pad->joy_state.rgbButtons[joykey];
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}
return false;
}
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static int16_t dinput_joypad_axis(unsigned port_num, uint32_t joyaxis)
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{
if (joyaxis == AXIS_NONE)
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return 0;
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const struct dinput_joypad *pad = &g_pads[port_num];
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int val = 0;
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int axis = -1;
bool is_neg = false;
bool is_pos = false;
if (AXIS_NEG_GET(joyaxis) <= 5)
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{
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axis = AXIS_NEG_GET(joyaxis);
is_neg = true;
}
else if (AXIS_POS_GET(joyaxis) <= 5)
{
axis = AXIS_POS_GET(joyaxis);
is_pos = true;
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}
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switch (axis)
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{
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case 0: val = pad->joy_state.lX; break;
case 1: val = pad->joy_state.lY; break;
case 2: val = pad->joy_state.lZ; break;
case 3: val = pad->joy_state.lRx; break;
case 4: val = pad->joy_state.lRy; break;
case 5: val = pad->joy_state.lRz; break;
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}
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if (is_neg && val > 0)
val = 0;
else if (is_pos && val < 0)
val = 0;
return val;
}
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static void dinput_joypad_poll(void)
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{
for (unsigned i = 0; i < MAX_PLAYERS; i++)
{
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struct dinput_joypad *pad = &g_pads[i];
if (pad->joypad)
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{
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memset(&pad->joy_state, 0, sizeof(pad->joy_state));
if (FAILED(IDirectInputDevice8_Poll(pad->joypad)))
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{
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if (FAILED(IDirectInputDevice8_Acquire(pad->joypad)))
{
memset(&pad->joy_state, 0, sizeof(DIJOYSTATE2));
continue;
}
// If this fails, something *really* bad must have happened.
if (FAILED(IDirectInputDevice8_Poll(pad->joypad)))
continue;
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}
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IDirectInputDevice8_GetDeviceState(pad->joypad,
sizeof(DIJOYSTATE2), &pad->joy_state);
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}
}
}
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static bool dinput_joypad_query_pad(unsigned pad)
{
return pad < MAX_PLAYERS && g_pads[pad].joypad;
}
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const rarch_joypad_driver_t dinput_joypad = {
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dinput_joypad_init,
dinput_joypad_query_pad,
dinput_joypad_destroy,
dinput_joypad_button,
dinput_joypad_axis,
dinput_joypad_poll,
"dinput",
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};