RetroArch/frontend/menu/disp/xmb.c

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/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2014 - Daniel De Matteis
* Copyright (C) 2014 - Jean-André Santoni
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*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include "../menu_common.h"
#include "../menu_driver.h"
#include "menu_display.h"
#include "../../../general.h"
#include "../../../gfx/gl_common.h"
#include "../../../gfx/video_thread_wrapper.h"
#include "../../../compat/posix_string.h"
#include "shared.h"
#include "../menu_animation.h"
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#ifndef XMB_THEME
#define XMB_THEME "monochrome"
#endif
#ifndef XMB_DELAY
#define XMB_DELAY 0.02
#endif
typedef struct
{
float alpha;
float zoom;
float y;
} xmb_node_t;
enum
{
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XMB_TEXTURE_BG = 0,
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XMB_TEXTURE_SETTINGS,
XMB_TEXTURE_SETTING,
XMB_TEXTURE_SUBSETTING,
XMB_TEXTURE_ARROW,
XMB_TEXTURE_RUN,
XMB_TEXTURE_RESUME,
XMB_TEXTURE_SAVESTATE,
XMB_TEXTURE_LOADSTATE,
XMB_TEXTURE_SCREENSHOT,
XMB_TEXTURE_RELOAD,
XMB_TEXTURE_LAST
};
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struct xmb_texture_item
{
GLuint id;
char path[PATH_MAX];
};
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typedef struct xmb_handle
{
int depth;
int old_depth;
char icon_dir[4];
char box_message[PATH_MAX];
char title[PATH_MAX];
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struct xmb_texture_item textures[XMB_TEXTURE_LAST];
int icon_size;
float x;
float alpha;
float hspacing;
float vspacing;
float font_size;
float margin_left;
float margin_top;
float title_margin_left;
float title_margin_top;
float label_margin_left;
float label_margin_top;
float setting_margin_left;
float above_item_offset;
float active_item_factor;
float under_item_offset;
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float above_subitem_offset;
float c_active_zoom;
float c_active_alpha;
float i_active_zoom;
float i_active_alpha;
float c_passive_zoom;
float c_passive_alpha;
float i_passive_zoom;
float i_passive_alpha;
} xmb_handle_t;
static const GLfloat rmb_vertex[] = {
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0, 0,
1, 0,
0, 1,
1, 1,
};
static const GLfloat rmb_tex_coord[] = {
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0, 1,
1, 1,
0, 0,
1, 0,
};
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static void xmb_draw_icon(GLuint texture, float x, float y,
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float alpha, float rotation, float scale)
{
struct gl_coords coords;
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xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
if (!xmb)
return;
if (alpha > xmb->alpha)
alpha = xmb->alpha;
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if (alpha == 0)
return;
gl_t *gl = (gl_t*)driver_video_resolve(NULL);
if (!gl)
return;
if (x < -xmb->icon_size || x > gl->win_width + xmb->icon_size
|| y < -xmb->icon_size || y > gl->win_height + xmb->icon_size)
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return;
GLfloat color[] = {
1.0f, 1.0f, 1.0f, alpha,
1.0f, 1.0f, 1.0f, alpha,
1.0f, 1.0f, 1.0f, alpha,
1.0f, 1.0f, 1.0f, alpha,
};
if (gl->shader && gl->shader->use)
gl->shader->use(gl, GL_SHADER_STOCK_BLEND);
glViewport(x, gl->win_height - y, xmb->icon_size, xmb->icon_size);
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coords.vertices = 4;
coords.vertex = rmb_vertex;
coords.tex_coord = rmb_tex_coord;
coords.lut_tex_coord = rmb_tex_coord;
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coords.color = color;
glBindTexture(GL_TEXTURE_2D, texture);
math_matrix mymat;
math_matrix mrot;
matrix_rotate_z(&mrot, rotation);
matrix_multiply(&mymat, &mrot, &gl->mvp_no_rot);
math_matrix mscal;
matrix_scale(&mscal, scale, scale, 1);
matrix_multiply(&mymat, &mscal, &mymat);
gl->shader->set_coords(&coords);
gl->shader->set_mvp(gl, &mymat);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glDisable(GL_BLEND);
}
static void xmb_draw_text(const char *str, float x,
float y, float scale, float alpha)
{
uint8_t a8 = 0;
struct font_params params = {0};
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xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
if (!xmb)
return;
if (alpha > xmb->alpha)
alpha = xmb->alpha;
a8 = 255 * alpha;
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if (a8 == 0)
return;
gl_t *gl = (gl_t*)driver_video_resolve(NULL);
if (!gl)
return;
if (x < -xmb->icon_size || x > gl->win_width + xmb->icon_size
|| y < -xmb->icon_size || y > gl->win_height + xmb->icon_size)
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return;
gl_set_viewport(gl, gl->win_width, gl->win_height, false, false);
params.x = x / gl->win_width;
params.y = 1.0f - y / gl->win_height;
params.scale = scale;
params.color = FONT_COLOR_RGBA(255, 255, 255, a8);
params.full_screen = true;
if (driver.video_data && driver.video_poke
&& driver.video_poke->set_osd_msg)
driver.video_poke->set_osd_msg(driver.video_data,
str, &params);
}
static void xmb_render_background(bool force_transparency)
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{
float alpha = 0.75f;
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gl_t *gl = NULL;
xmb_handle_t *xmb = NULL;
if (!driver.menu)
return;
xmb = (xmb_handle_t*)driver.menu->userdata;
if (!xmb)
return;
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GLfloat color[] = {
1.0f, 1.0f, 1.0f, xmb->alpha,
1.0f, 1.0f, 1.0f, xmb->alpha,
1.0f, 1.0f, 1.0f, xmb->alpha,
1.0f, 1.0f, 1.0f, xmb->alpha,
};
if (alpha > xmb->alpha)
alpha = xmb->alpha;
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GLfloat black_color[] = {
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0.0f, 0.0f, 0.0f, alpha,
0.0f, 0.0f, 0.0f, alpha,
0.0f, 0.0f, 0.0f, alpha,
0.0f, 0.0f, 0.0f, alpha,
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};
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gl = (gl_t*)driver_video_resolve(NULL);
if (!gl)
return;
glViewport(0, 0, gl->win_width, gl->win_height);
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static const GLfloat vertex[] = {
0, 0,
1, 0,
0, 1,
1, 1,
};
static const GLfloat tex_coord[] = {
0, 1,
1, 1,
0, 0,
1, 0,
};
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struct gl_coords coords;
coords.vertices = 4;
coords.vertex = vertex;
coords.tex_coord = tex_coord;
coords.lut_tex_coord = tex_coord;
if ((g_settings.menu.pause_libretro
|| !g_extern.main_is_init || g_extern.libretro_dummy)
&& !force_transparency
&& xmb->textures[XMB_TEXTURE_BG].id)
{
coords.color = color;
glBindTexture(GL_TEXTURE_2D, xmb->textures[XMB_TEXTURE_BG].id);
}
else
{
coords.color = black_color;
glBindTexture(GL_TEXTURE_2D, 0);
}
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gl->shader->set_coords(&coords);
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gl->shader->set_mvp(gl, &gl->mvp_no_rot);
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glEnable(GL_BLEND);
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glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glDisable(GL_BLEND);
gl->coords.color = gl->white_color_ptr;
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}
static void xmb_get_message(const char *message)
{
size_t i;
(void)i;
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xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
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if (!xmb || !message || !*message)
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return;
strlcpy(xmb->box_message, message, sizeof(xmb->box_message));
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}
static void xmb_render_messagebox(const char *message)
{
unsigned i;
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gl_t *gl = (gl_t*)driver_video_resolve(NULL);
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xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
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if (!gl || !xmb)
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return;
struct string_list *list = string_split(message, "\n");
if (!list)
return;
if (list->elems == 0)
{
string_list_free(list);
return;
}
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int x = gl->win_width / 2 - strlen(list->elems[0].data) * g_settings.video.font_size / 4;
int y = gl->win_height / 2 - list->size * g_settings.video.font_size / 2;
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for (i = 0; i < list->size; i++)
{
const char *msg = list->elems[i].data;
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if (msg)
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xmb_draw_text(msg, x, y + i * g_settings.video.font_size, 1, 1);
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}
string_list_free(list);
}
static void xmb_selection_pointer_changed(void)
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{
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int i, current, end;
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xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
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if (!xmb)
return;
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current = driver.menu->selection_ptr;
end = file_list_get_size(driver.menu->selection_buf);
for (i = 0; i < end; i++)
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{
float iy;
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float ia = xmb->i_passive_alpha;
float iz = xmb->i_passive_zoom;
xmb_node_t *node = (xmb_node_t*)file_list_get_userdata_at_offset(
driver.menu->selection_buf, i);
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if (!node)
continue;
iy = (i < current) ? xmb->vspacing *
(i - current + xmb->above_item_offset) :
xmb->vspacing * (i - current + xmb->under_item_offset);
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if (i == current)
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{
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ia = xmb->i_active_alpha;
iz = xmb->i_active_zoom;
iy = xmb->vspacing * xmb->active_item_factor;
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}
add_tween(XMB_DELAY, ia, &node->alpha, &inOutQuad, NULL);
add_tween(XMB_DELAY, iz, &node->zoom, &inOutQuad, NULL);
add_tween(XMB_DELAY, iy, &node->y, &inOutQuad, NULL);
}
}
static void xmb_populate_entries(void *data, const char *path,
const char *label, unsigned i)
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{
xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
if (!xmb)
return;
xmb->depth = file_list_get_size(driver.menu->menu_stack);
if (xmb->depth > xmb->old_depth)
{
add_tween(XMB_DELAY, xmb->x-20, &xmb->x, &inOutQuad, NULL);
}
else if (xmb->depth < xmb->old_depth)
{
add_tween(XMB_DELAY, xmb->x+20, &xmb->x, &inOutQuad, NULL);
}
xmb->old_depth = xmb->depth;
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}
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static void xmb_frame(void)
{
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int i, current;
char title_msg[64];
size_t end;
const char *dir = NULL;
const char *label = NULL;
unsigned menu_type = 0;
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xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
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gl_t *gl = (gl_t*)driver_video_resolve(NULL);
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if (!xmb || !gl)
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return;
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update_tweens(0.002);
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glViewport(0, 0, gl->win_width, gl->win_height);
xmb_render_background(false);
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file_list_get_last(driver.menu->menu_stack, &dir, &label, &menu_type);
get_title(label, dir, menu_type, xmb->title, sizeof(xmb->title));
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xmb_draw_text(
xmb->title, xmb->title_margin_left, xmb->title_margin_top, 1, 1);
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const char *core_name = g_extern.menu.info.library_name;
if (!core_name)
core_name = g_extern.system.info.library_name;
if (!core_name)
core_name = "No Core";
const char *core_version = g_extern.menu.info.library_version;
if (!core_version)
core_version = g_extern.system.info.library_version;
if (!core_version)
core_version = "";
snprintf(title_msg, sizeof(title_msg), "%s - %s %s", PACKAGE_VERSION,
core_name, core_version);
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xmb_draw_text(title_msg, xmb->title_margin_left,
gl->win_height - xmb->title_margin_top/2, 1, 1);
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end = file_list_get_size(driver.menu->selection_buf);
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current = driver.menu->selection_ptr;
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for (i = 0; i < end; i++)
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{
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char val_buf[PATH_MAX], path_buf[PATH_MAX];
char name[256], value[256];
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const char *path = NULL, *entry_label = NULL;
unsigned type = 0, w = 0;
xmb_node_t *node = NULL;
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file_list_get_at_offset(driver.menu->selection_buf, i, &path,
&entry_label, &type);
node = (xmb_node_t*)file_list_get_userdata_at_offset(
driver.menu->selection_buf, i);
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disp_set_label(&w, type, i, label,
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val_buf, sizeof(val_buf),
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entry_label, path,
path_buf, sizeof(path_buf));
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xmb_draw_icon(xmb->textures[XMB_TEXTURE_SETTING].id,
xmb->x + xmb->margin_left + xmb->hspacing - xmb->icon_size/2.0,
xmb->margin_top + node->y + xmb->icon_size/2.0,
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node->alpha,
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0,
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node->zoom);
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menu_ticker_line(name, 35, g_extern.frame_count / 20, path_buf,
(i == current));
xmb_draw_text(name,
xmb->x + xmb->margin_left + xmb->hspacing + xmb->label_margin_left,
xmb->margin_top + node->y + xmb->label_margin_top,
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1,
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node->alpha);
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menu_ticker_line(value, 35, g_extern.frame_count / 20, val_buf,
(i == current));
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xmb_draw_text(value,
xmb->x + xmb->margin_left + xmb->hspacing +
xmb->label_margin_left + xmb->setting_margin_left,
xmb->margin_top + node->y + xmb->label_margin_top,
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1,
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node->alpha);
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}
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xmb_draw_icon(xmb->textures[XMB_TEXTURE_SETTINGS].id,
xmb->x + xmb->margin_left + xmb->hspacing - xmb->icon_size / 2.0,
xmb->margin_top + xmb->icon_size / 2.0,
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1.0,
0,
1.0);
#ifdef GEKKO
const char *message_queue;
if (driver.menu->msg_force)
{
message_queue = msg_queue_pull(g_extern.msg_queue);
driver.menu->msg_force = false;
}
else
message_queue = driver.current_msg;
xmb_render_messagebox(message_queue);
#endif
if (driver.menu->keyboard.display)
{
char msg[PATH_MAX];
const char *str = *driver.menu->keyboard.buffer;
if (!str)
str = "";
snprintf(msg, sizeof(msg), "%s\n%s",
driver.menu->keyboard.label, str);
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xmb_render_background(true);
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xmb_render_messagebox(msg);
}
if (xmb->box_message[0] != '\0')
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{
xmb_render_background(true);
xmb_render_messagebox(xmb->box_message);
xmb->box_message[0] = '\0';
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}
gl_set_viewport(gl, gl->win_width, gl->win_height, false, false);
}
static void xmb_init_core_info(void *data)
{
(void)data;
core_info_list_free(g_extern.core_info);
g_extern.core_info = NULL;
if (*g_settings.libretro_directory)
{
g_extern.core_info = core_info_list_new(g_settings.libretro_directory);
}
}
static void *xmb_init(void)
{
menu_handle_t *menu = NULL;
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xmb_handle_t *xmb = NULL;
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const video_driver_t *video_driver = NULL;
gl_t *gl = (gl_t*)driver_video_resolve(&video_driver);
if (video_driver != &video_gl || !gl)
{
RARCH_ERR("Cannot initialize GLUI menu driver: gl video driver is not active.\n");
return NULL;
}
menu = (menu_handle_t*)calloc(1, sizeof(*menu));
if (!menu)
return NULL;
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menu->userdata = (xmb_handle_t*)calloc(1, sizeof(xmb_handle_t));
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if (!menu->userdata)
return NULL;
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xmb = (xmb_handle_t*)menu->userdata;
if (!xmb)
return NULL;
xmb->x = 0;
xmb->alpha = 1.0f;
xmb->depth = 1;
xmb->old_depth = 1;
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xmb->c_active_zoom = 1.0;
xmb->c_passive_zoom = 0.5;
xmb->i_active_zoom = 1.0;
xmb->i_passive_zoom = 0.5;
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xmb->c_active_alpha = 1.0;
xmb->c_passive_alpha = 0.5;
xmb->i_active_alpha = 1.0;
xmb->i_passive_alpha = 0.5;
xmb->above_subitem_offset = 1.5;
xmb->above_item_offset = -1.0;
xmb->active_item_factor = 2.75;
xmb->under_item_offset = 4.0;
float scale_factor;
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if (gl->win_width >= 3840)
{
scale_factor = 2.0;
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strlcpy(xmb->icon_dir, "256", sizeof(xmb->icon_dir));
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}
else if (gl->win_width >= 2560)
{
scale_factor = 1.5;
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strlcpy(xmb->icon_dir, "192", sizeof(xmb->icon_dir));
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}
else if (gl->win_width >= 1920)
{
scale_factor = 1.0;
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strlcpy(xmb->icon_dir, "128", sizeof(xmb->icon_dir));
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}
else if (gl->win_width <= 640)
{
scale_factor = 0.5;
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strlcpy(xmb->icon_dir, "64", sizeof(xmb->icon_dir));
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}
else
{
scale_factor = 3.0f/4.0f;
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strlcpy(xmb->icon_dir, "96", sizeof(xmb->icon_dir));
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}
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xmb->icon_size = 128.0 * scale_factor;
xmb->hspacing = 200.0 * scale_factor;
xmb->vspacing = 64.0 * scale_factor;
xmb->margin_left = 336.0 * scale_factor;
xmb->margin_top = 256 * scale_factor;
xmb->title_margin_left = 15.0 * scale_factor;
xmb->title_margin_top = 20.0 * scale_factor + g_settings.video.font_size/3.0;
xmb->label_margin_left = 85.0 * scale_factor;
xmb->label_margin_top = g_settings.video.font_size/3.0;
xmb->setting_margin_left = 600.0 * scale_factor;
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xmb_init_core_info(menu);
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return menu;
}
static void xmb_free(void *data)
{
menu_handle_t *menu = (menu_handle_t*)data;
if (g_extern.core_info)
core_info_list_free(g_extern.core_info);
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if (menu->userdata)
free(menu->userdata);
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g_extern.core_info = NULL;
}
static GLuint xmb_png_texture_load_(const char * file_name)
{
struct texture_image ti = {0};
GLuint texture = 0;
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if (! path_file_exists(file_name))
return 0;
texture_image_load(&ti, file_name);
/* Generate the OpenGL texture object */
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, ti.width, ti.height, 0,
GL_RGBA, GL_UNSIGNED_BYTE, ti.pixels);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
free(ti.pixels);
return texture;
}
static int xmb_png_texture_load_wrap(void * file_name)
{
return xmb_png_texture_load_(file_name);
}
static GLuint xmb_png_texture_load(const char* file_name)
{
if (g_settings.video.threaded
&& !g_extern.system.hw_render_callback.context_type)
{
thread_video_t *thr = (thread_video_t*)driver.video_data;
thr->cmd_data.custom_command.method = xmb_png_texture_load_wrap;
thr->cmd_data.custom_command.data = (void*)file_name;
thr->send_cmd_func(thr, CMD_CUSTOM_COMMAND);
thr->wait_reply_func(thr, CMD_CUSTOM_COMMAND);
return thr->cmd_data.custom_command.return_value;
}
return xmb_png_texture_load_(file_name);
}
static void xmb_context_reset(void *data)
{
int k;
char bgpath[PATH_MAX];
char mediapath[PATH_MAX], themepath[PATH_MAX], iconpath[PATH_MAX];
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gl_t *gl = NULL;
xmb_handle_t *xmb = NULL;
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menu_handle_t *menu = (menu_handle_t*)data;
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if (!menu)
return;
gl = (gl_t*)driver_video_resolve(NULL);
if (!gl)
return;
xmb = (xmb_handle_t*)menu->userdata;
if (!xmb)
return;
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(void)gl;
driver.gfx_use_rgba = true;
if (!menu || !xmb)
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return;
fill_pathname_join(bgpath, g_settings.assets_directory,
"xmb", sizeof(bgpath));
fill_pathname_join(bgpath, bgpath, "bg.png", sizeof(bgpath));
fill_pathname_join(mediapath, g_settings.assets_directory,
"lakka", sizeof(mediapath));
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fill_pathname_join(themepath, mediapath, XMB_THEME, sizeof(themepath));
fill_pathname_join(iconpath, themepath, xmb->icon_dir, sizeof(iconpath));
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fill_pathname_slash(iconpath, sizeof(iconpath));
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fill_pathname_join(xmb->textures[XMB_TEXTURE_BG].path, iconpath,
"bg.png", sizeof(xmb->textures[XMB_TEXTURE_BG].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_SETTINGS].path, iconpath,
"settings.png", sizeof(xmb->textures[XMB_TEXTURE_SETTINGS].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_SETTING].path, iconpath,
"setting.png", sizeof(xmb->textures[XMB_TEXTURE_SETTING].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_SUBSETTING].path, iconpath,
"subsetting.png", sizeof(xmb->textures[XMB_TEXTURE_SUBSETTING].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_ARROW].path, iconpath,
"arrow.png", sizeof(xmb->textures[XMB_TEXTURE_ARROW].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_RUN].path, iconpath,
"run.png", sizeof(xmb->textures[XMB_TEXTURE_RUN].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_RESUME].path, iconpath,
"resume.png", sizeof(xmb->textures[XMB_TEXTURE_RESUME].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_SAVESTATE].path, iconpath,
"savestate.png", sizeof(xmb->textures[XMB_TEXTURE_SAVESTATE].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_LOADSTATE].path, iconpath,
"loadstate.png", sizeof(xmb->textures[XMB_TEXTURE_LOADSTATE].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_SCREENSHOT].path, iconpath,
"screenshot.png", sizeof(xmb->textures[XMB_TEXTURE_SCREENSHOT].path));
fill_pathname_join(xmb->textures[XMB_TEXTURE_RELOAD].path, iconpath,
"reload.png", sizeof(xmb->textures[XMB_TEXTURE_RELOAD].path));
for (k = 0; k < XMB_TEXTURE_LAST; k++)
xmb->textures[k].id = xmb_png_texture_load(xmb->textures[k].path);
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}
static void xmb_navigation_clear(void *data)
{
(void)data;
}
static void xmb_navigation_decrement(void *data)
{
(void)data;
xmb_selection_pointer_changed();
}
static void xmb_navigation_increment(void *data)
{
(void)data;
xmb_selection_pointer_changed();
}
static void xmb_navigation_set(void *data)
{
(void)data;
xmb_selection_pointer_changed();
}
static void xmb_navigation_set_last(void *data)
{
(void)data;
xmb_selection_pointer_changed();
}
static void xmb_navigation_descend_alphabet(void *data, size_t *unused)
{
(void)data;
(void)unused;
xmb_selection_pointer_changed();
}
static void xmb_navigation_ascend_alphabet(void *data, size_t *unused)
{
(void)data;
(void)unused;
xmb_selection_pointer_changed();
}
static void xmb_list_insert(void *data,
const char *path, const char *unused, size_t list_size)
{
int current = 0, i = list_size;
xmb_handle_t *xmb = (xmb_handle_t*)driver.menu->userdata;
file_list_t *list = (file_list_t*)data;
if (!list || !xmb)
return;
list->list[i].userdata = (xmb_node_t*)calloc(1, sizeof(xmb_node_t));
if (!list->list[i].userdata)
{
RARCH_ERR("XMB node could not be allocated.\n");
return;
}
xmb_node_t *node = (xmb_node_t*)list->list[i].userdata;
if (!node)
return;
current = driver.menu->selection_ptr;
float iy = (i < current) ? xmb->vspacing *
(i - current + xmb->above_item_offset) :
xmb->vspacing * (i - current + xmb->under_item_offset);
if (i == current)
iy = xmb->vspacing * xmb->active_item_factor;
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node->alpha = (i == current) ? xmb->i_active_alpha : xmb->i_passive_alpha;
node->zoom = (i == current) ? xmb->i_active_zoom : xmb->i_passive_zoom;
node->y = iy;
}
static void xmb_list_delete(void *data, size_t index,
size_t list_size)
{
file_list_t *list = (file_list_t*)data;
if (!list)
return;
if (list->list[index].userdata)
free(list->list[index].userdata);
list->list[index].userdata = NULL;
}
static void xmb_list_clear(void *data)
{
(void)data;
}
static void xmb_list_set_selection(void *data)
{
(void)data;
}
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static void xmb_context_destroy(void *data)
{
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int i;
xmb_handle_t *xmb = NULL;
menu_handle_t *menu = (menu_handle_t*)driver.menu;
if (!menu)
return;
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xmb = (xmb_handle_t*)menu->userdata;
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if (!xmb)
return;
for (i = 0; i < XMB_TEXTURE_LAST; i++)
glDeleteTextures(1, &xmb->textures[i].id);
}
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menu_ctx_driver_t menu_ctx_xmb = {
NULL,
xmb_get_message,
NULL,
xmb_frame,
xmb_init,
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NULL,
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xmb_free,
xmb_context_reset,
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xmb_context_destroy,
xmb_populate_entries,
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NULL,
NULL,
xmb_navigation_clear,
xmb_navigation_decrement,
xmb_navigation_increment,
xmb_navigation_set,
xmb_navigation_set_last,
xmb_navigation_descend_alphabet,
xmb_navigation_ascend_alphabet,
xmb_list_insert,
xmb_list_delete,
xmb_list_clear,
xmb_list_set_selection,
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xmb_init_core_info,
&menu_ctx_backend_common,
"xmb",
};